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Switch to Forum Live View [GTC-ICD] Vizkopa Guildmage
5 months ago  ::  Jan 17, 2013 - 11:16PM #41
Anthos
Date Joined: Aug 16, 2009
Posts: 313
and just to but it out there (I know no plan survives contact with the enemy) 

T1: Duress
T2: Vizkopa Guildmage
T3 Chalice of life
T4: Crypt Ghast
T5: Exquisite Blood
 
pay the additional 3, tap Chalice Win. Tongue Out 
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5 months ago  ::  Jan 17, 2013 - 11:21PM #42
WhosAsking03
Date Joined: Jan 26, 2012
Posts: 141

Jan 17, 2013 -- 11:16PM, Anthos wrote:

and just to but it out there (I know no plan survives contact with the enemy) 

T1: Duress
T2: Vizkopa Guildmage
T3 Chalice of life
T4: Crypt Ghast
T5: Exquisite Blood
 
pay the additional 3, tap Chalice Win.  




Tongue Out indeed.  I like it.

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5 months ago  ::  Jan 17, 2013 - 11:47PM #43
niheloim
Date Joined: Feb 3, 2008
Posts: 6,412
I think its adorable.
When playing Commander, before you add a card to your deck, you have to ask yourself:
"Is this card better than Rings ?"
If you play commander and don't have your deck[s] in the Decklist Compendium, maybe you should. Or if you're new or looking into the format, the compendium has some good advice for beginners as well as decklists.

3DH4LIF3

We should all have one of these playable from our sideboards
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5 months ago  ::  Jan 18, 2013 - 2:32AM #44
FortuneRahl
Date Joined: Nov 18, 2012
Posts: 210

Jan 17, 2013 -- 3:44PM, DarkAvatar1018 wrote:

Jan 17, 2013 -- 2:40PM, re4leonkennedy wrote:

Jan 17, 2013 -- 2:29PM, Onerios wrote:

Stick her in a junk midrange/control deck that features a load of incidental lifegain, makes for a nice win condition there in grindy games. Don't really see anywhere else it drops into though, exquisite blood is a bit too gimicky, and other colour combos don't seem to feature enough lifegain to be able to get consistant use out of it.


2 cards, 3 mana, and any way to gain life or make your opponent lose life doesn't sound gimmicky to me. It's the best combo to hit standard since Deceiver Exarch + Splinter Twin .



I think you're seeing this through beer goggles.

Firstly, it's not a 2-card, 3-mana combo. Not 2 cards because you don't only need this and Exquisite Blood to go off. You also need a source of damage. It could be as easy as attacking, playing a burn spell, or triggering extort, but you still have to have that element. It's not 3 mana because 1) your most expensive piece of the combo costs 5, and 2) you probably want to go off the turn you play your second piece, making this at minimum a 5-mana or 8-mana combo.

You can't really compare this to Splinter Twin combo, where one of the pieces actually helped you go off by tapping down opposing lands, and you could do it all in one turn thanks to Exarch's flash.




How about attacking with your Guildmage? 

Turn 2: Guildmage
Turn 5: Exquiite Blood
Turn 6: Give Guildmage Lifelink, activate 2nd ability. if your Guildmage deals damage (Even to a creature) you have won the game. 2 card combo.

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5 months ago  ::  Jan 18, 2013 - 3:02AM #45
Grumpygoat
Date Joined: Jan 3, 2008
Posts: 38

Jan 18, 2013 -- 2:32AM, FortuneRahl wrote:


How about attacking with your Guildmage? 

Turn 2: Guildmage
Turn 5: Exquiite Blood
Turn 6: Give Guildmage Lifelink, activate 2nd ability. if your Guildmage deals damage (Even to a creature) you have won the game. 2 card combo.




In which case, it's a six mana combo. However it's accomplished, using the guildmage and Exquisite Blood requires either more than two cards or more than three mana. 

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5 months ago  ::  Jan 18, 2013 - 4:10AM #46
Rokukel
Date Joined: Jun 12, 2012
Posts: 879
Pretty good and carries on the theme of Extort in a different way.
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5 months ago  ::  Jan 18, 2013 - 4:26AM #47
Glare_of_the_Loxodon
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I really think this is playable.
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5 months ago  ::  Jan 18, 2013 - 5:35AM #48
Deckhopper
Date Joined: Feb 27, 2012
Posts: 1,006
There's also Seraph Sanctuary , if you want a free source of life gain that can't be countered when you play it.

I think if I ran this, I would probably run a little green for ramp to move it along a little faster, plus life gain from Thragtusk and the like.
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5 months ago  ::  Jan 18, 2013 - 6:54AM #49
SgtPepperjack
Date Joined: Apr 17, 2012
Posts: 621
Playable, awesome, and best of all, it looks interesting to build around.
EDIT: It will be interesting to build around.
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5 months ago  ::  Jan 18, 2013 - 7:25AM #50
XIII13Thirteen
Date Joined: Aug 14, 2009
Posts: 1,487
I think it will see play. I don't even want to think about late game multiple Rhox Faithmender stupid stuffs. It should never work, but someone is going to make it work.
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