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Switch to Forum Live View When Platinum Angel meets Abyssal Persecutor
5 months ago  ::  Jan 16, 2013 - 6:44PM #1
TheKazu
Date Joined: Dec 31, 2012
Posts: 410


Immortality
Enchantment - Aura Curse
Enchant Player
Enchanted player can't lose the game and his or her opponents can't win the game. Each creature controlled by a player with more life than enchanted player gains +X/+X where X is the difference between enchanted player's life and that creature's controller's life.
"Immortal predators know that immortal prey mean feasts that never end."


  

Probably terribly undercosted. I just wanted to have the same damn mana cost as Necropotence !

The biggest problem with this card is that it screws players over without enchantment removal. Not sure if thats considered good design or bad design. I think this card could make for some funny multiplayer situations, however. 

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5 months ago  ::  Jan 16, 2013 - 9:29PM #2
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,236
I lean towards thinking that an effect like that shouldn't be an enchantment because the way the game usually goes it's almost unfair to assume people will have enchantment removal at the ready.
I do like how your card balances out disallowing enemy victory by giving him the tools he needs to make it happen if he could just remove your card.
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5 months ago  ::  Jan 16, 2013 - 9:36PM #3
razorborne
  • Corporate Slave
Date Joined: Mar 23, 2006
Posts: 19,354
was expecting "Players can't win or lose the game."

 
120.6. Some effects replace card draws.
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5 months ago  ::  Jan 16, 2013 - 9:56PM #4
magicpablo666
Date Joined: May 19, 2012
Posts: 4,949
was expecting "Players can't win or lose the game."

too.

May 8, 2013 -- 12:39PM, Decembra wrote:

Whiny weenie and observant aren't the same thing pablo, somehow I thought you'd understand.

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5 months ago  ::  Jan 16, 2013 - 11:53PM #5
altimis
Date Joined: Jan 20, 2011
Posts: 4,934

Jan 16, 2013 -- 9:56PM, magicpablo666 wrote:

was expecting "Players can't win or lose the game."

too.



Was expecting:

Abyssal Angel -- (Or Platinum Persectuor)
Artifact Creature - Demon Angel (MR)

Flying Trample

5 / 5

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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

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5 months ago  ::  Jan 17, 2013 - 5:41PM #6
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,236

Jan 16, 2013 -- 11:53PM, altimis wrote:

Jan 16, 2013 -- 9:56PM, magicpablo666 wrote:

was expecting "Players can't win or lose the game."

too.



Was expecting:

Abyssal Angel -- (Or Platinum Persectuor)
Artifact Creature - Demon Angel (MR)

Flying Trample

5 / 5



I made a Platinum Demon once. When I first clicked on the thread I wanted to see if it was anything like my card.

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5 months ago  ::  Jan 17, 2013 - 7:39PM #7
TheKazu
Date Joined: Dec 31, 2012
Posts: 410

Jan 16, 2013 -- 9:29PM, TPmanW wrote:

I lean towards thinking that an effect like that shouldn't be an enchantment because the way the game usually goes it's almost unfair to assume people will have enchantment removal at the ready.
I do like how your card balances out disallowing enemy victory by giving him the tools he needs to make it happen if he could just remove your card.




What if it had an ability that all players could use that was like : Return this card to its owner's hand. (This effect can't be used by enchanted plaer). Not sure how to word that...

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