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Switch to Forum Live View 1/17/2013 Sealed Deck Builder
5 months ago  ::  Jan 17, 2013 - 7:06AM #11
JinxedJoker
Date Joined: Jan 17, 2013
Posts: 2

This Deck was built in 0:15:38


Total Deck Size: 40
18 Lands
---------------
2 Forest
4 Island
4 Mountain
5 Swamp
1 Rakdos Guildgate
1 Rogue's Passage
1 Transguild Promenade



20 Creatures
---------------
1 Dead Reveler
1 Desecration Demon
3 Doorkeeper
1 Dreg Mangler
1 Goblin Electromancer
2 Golgari Longlegs
1 Gore-House Chainwalker
2 Lobber Crew
1 Minotaur Aggressor
1 Ogre Jailbreaker
1 Slitherhead
1 Soulsworn Spirit
1 Spawn of Rix Maadi
1 Splatter Thug
1 Street Sweeper
1 Terrus Wurm



2 Other Spells
---------------
1 Guild Feud
1 Launch Party

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5 months ago  ::  Jan 17, 2013 - 8:05AM #12
davy.vankerschaver
Date Joined: Sep 25, 2009
Posts: 33

This Deck was built in 0:03:57


Total Deck Size: 40
17 Lands
---------------
1 Forest
7 Island
6 Plains
2 Selesnya Guildgate
1 Transguild Promenade



15 Creatures
---------------
1 Armory Guard
1 Centaur Healer
1 Concordia Pegasus
1 Fencing Ace
1 Frostburn Weird
1 Hussar Patrol
1 Runewing
1 Seller of Songbirds
1 Skyline Predator
1 Slitherhead
1 Soulsworn Spirit
1 Stealer of Secrets
1 Towering Indrik
1 Vassal Soul
1 Vitu-Ghazi Guildmage



8 Other Spells
---------------
2 Avenging Arrow
1 Azorius Charm
1 Common Bond
1 Inspiration
1 Mizzium Skin
1 Paralyzing Grasp
1 Righteous Authority

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5 months ago  ::  Jan 17, 2013 - 10:19AM #13
ReverendRichter
Date Joined: Nov 11, 2009
Posts: 9
Was tempted to go G/B, but there just aren't enough green cards to make it worthwhile, and the green that is there isn't terribly good (except for Worldspine Worm, which is almost unplayable in Limited).

Red, however, has the best removal in the pool, and, coupled with black, has enough good, cheap threats like Rix Maadi Guildmage (topping out at Desecration Demon and Spawn of Rix Maadi) to hopefully take out the opponent before they can stabilize. The Sewer Shambler, I've found, is great in Limited right now due to the plethora of players trying to draft black, and can help force through damage.

The green splash is for Dreg Mangler and Golgari Decoy. Even if I can't play it early, the Mangler's hastiness is good at any stage, and if it dies, it's even more useful. The Decoy just does what it does.

This Deck was built in 0:20:53

Total Deck Size: 40
17 Lands
---------------
2 Forest
6 Mountain
7 Swamp
1 Rakdos Guildgate
1 Rogue's Passage


17 Creatures
---------------
1 Bellows Lizard
1 Cobblebrute
3 Daggerdrome Imp
1 Dead Reveler
1 Desecration Demon
1 Drainpipe Vermin
1 Dreg Mangler
1 Golgari Decoy
1 Gore-House Chainwalker
1 Ogre Jailbreaker
1 Rix Maadi Guildmage
1 Sewer Shambler
1 Slitherhead
1 Spawn of Rix Maadi
1 Splatter Thug


6 Other Spells
---------------
1 Annihilating Fire
1 Dynacharge
1 Launch Party
1 Pursuit of Flight
2 Street Spasm
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5 months ago  ::  Jan 17, 2013 - 11:05AM #14
WeeDragonuats
Date Joined: Dec 3, 2012
Posts: 19

This Deck was built in 0:22:20


Total Deck Size: 40
18 Lands
---------------
9 Mountain
8 Swamp
1 Rakdos Guildgate


17 Creatures
---------------
1 Bellows Lizard
1 Cobblebrute
3 Daggerdrome Imp
1 Desecration Demon
2 Drainpipe Vermin
1 Frostburn Weird
1 Gore-House Chainwalker
1 Lobber Crew
1 Minotaur Aggressor
1 Rix Maadi Guildmage
1 Sewer Shambler
1 Slitherhead
1 Spawn of Rix Maadi
1 Splatter Thug


5 Other Spells
---------------
1 Annihilating Fire
1 Dynacharge
1 Launch Party
2 Street Spasm


Rakdos Beatdown seemed best positioned

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5 months ago  ::  Jan 17, 2013 - 3:55PM #15
tutankamondelfuturo
Date Joined: Jan 10, 2013
Posts: 36

This Deck was built in 0:20:05


Total Deck Size: 42
20 Lands
---------------
3 Forest
2 Mountain
4 Plains
7 Swamp
1 Rakdos Guildgate
2 Selesnya Guildgate
1 Transguild Promenade



15 Creatures
---------------
1 Centaur Healer
1 Concordia Pegasus
2 Daggerdrome Imp
1 Dead Reveler
1 Desecration Demon
1 Dreg Mangler
2 Golgari Longlegs
1 Ogre Jailbreaker
1 Sewer Shambler
1 Slitherhead
1 Spawn of Rix Maadi
1 Stonefare Crocodile
1 Vitu-Ghazi Guildmage



7 Other Spells
---------------
2 Avenging Arrow
1 Common Bond
1 Cremate
1 Launch Party
2 Street Spasm

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5 months ago  ::  Jan 17, 2013 - 5:07PM #16
shamanix913
Date Joined: Aug 28, 2009
Posts: 6

This Deck was built in 0:19:16


Total Deck Size: 40
19 Lands
---------------
9 Mountain
9 Swamp
1 Rakdos Guildgate



18 Creatures
---------------
1 Bellows Lizard
3 Daggerdrome Imp
1 Dead Reveler
1 Desecration Demon
2 Drainpipe Vermin
1 Frostburn Weird
2 Golgari Longlegs
1 Gore-House Chainwalker
2 Lobber Crew
1 Sewer Shambler
1 Slitherhead
1 Spawn of Rix Maadi
1 Splatter Thug



3 Other Spells
---------------
1 Annihilating Fire
2 Street Spasm

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5 months ago  ::  Jan 18, 2013 - 9:47AM #17
Flyheight
Date Joined: Jan 19, 2010
Posts: 1,138
I keep cutting cobblebrute early.  I know, I know, I'm an idiot.
Rakdos plus the promenade to splash for the possible activation of the pursuit of flight.


This Deck was built in 0:34:15

Total Deck Size: 40
17 Lands
---------------
7 Mountain
7 Swamp
1 Rakdos Guildgate
1 Rogue's Passage
1 Transguild Promenade


17 Creatures
---------------
1 Bellows Lizard this could go for the cobblebrute I guess.
3 Daggerdrome Imp I probably don't actually have enough pump to make all 3 viable in the deck...but when the pool gives you 3 DDI's I feel compelled to play them all. XD
1 Dead Reveler
1 Desecration Demon
1 Frostburn Weird
1 Golgari Longlegs
2 Lobber Crew
1 Minotaur Aggressor I know 7 is a lot of mana, but 6 firststriking power is nigh impossible to deal with in combat and I'm shy on good combat critters.
1 Ogre Jailbreaker
1 Rix Maadi Guildmage
1 Sewer Shambler
1 Slitherhead
1 Splatter Thug
1 Street Sweeper it was either this or another longlegs for me.


6 Other Spells
---------------
1 Annihilating Fire
1 Dynacharge
1 Launch Party
1 Pursuit of Flight
2 Street Spasm

Creatures -17
1-2
2-5
3-5
4-2
5-1
6-1
7-1

Non-Creatures-6
1-1
2-3 (street spasms here)
3-1
4-1
5-0
6-0
7-0

Total - 23
1-3
2-8
3-6
4-3
5-1
6-1
7-1
********************************************************************************************************************************************************************************************
From Mark Rosewater's Tumblr:

the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play?

I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature.
********************************************************************************************************************************************************************************************
Post #777
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5 months ago  ::  Jan 21, 2013 - 9:22AM #18
atreyujames
Date Joined: Nov 1, 2011
Posts: 66

This Deck was built in 0:03:54


Total Deck Size: 40
18 Lands
---------------
6 Island
4 Plains
7 Swamp
1 Transguild Promenade



15 Creatures
---------------
1 Concordia Pegasus
3 Daggerdrome Imp
1 Dead Reveler
1 Desecration Demon
3 Doorkeeper
2 Drainpipe Vermin
1 Sewer Shambler
1 Skyline Predator
1 Slitherhead
1 Vassal Soul



7 Other Spells
---------------
2 Avenging Arrow
1 Azorius Charm
1 Inspiration
1 Launch Party
1 Paralyzing Grasp
1 Righteous Authority

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