Community

 
Magic: The Gathering Magic General Mono-Colored Decks--Not Competitive/Relevant...
Jump Menu:
Post Reply
Page 2 of 3  •  Prev 1 2 3 Next
Switch to Forum Live View Mono-Colored Decks--Not Competitive/Relevant Anymore?
6 months ago  ::  Jan 16, 2013 - 11:28AM #11
Leftconsin
  • Waghmonger
Date Joined: Sep 27, 2005
Posts: 3,063
Keep in mind, I don't play Standard at all, but I do watch a lot of people playing it while judging. This has been true for a long time: there is little to no drawback to playing a lot of colors in Standard. WotC has pretty much completely stopped printing strong ways of interacting with your opponent's manabase. You can't punish someone for being super greedy with their mana. Also, every block and core set we get different multicolored lands. This ensures that people can fill thier land slots up with all the viable non-basics they want. Finally, due to the reduced card pool size of Standard the power band is steeper than in other formats like Modern and Legacy. There are a certain number of bombs you can throw in and you want to play as many as possible. Those cards may not actually be in the same colors or even form a coherant strategy, but good cards that win games are still good cards to flesh out your deck.

Lack of interaction with opponent's mana + Tons of color fixing + There is usually a better card if you go into more colors = No real reason not to use more colors.
Level 2 Magic Judge

Lite a man a fire, warm him for a day. Light a man on fire, warm him for the rest of his life.
Quick Reply
Cancel
6 months ago  ::  Jan 16, 2013 - 1:30PM #12
AzureShade
Date Joined: Jan 30, 2012
Posts: 3,908

Jan 16, 2013 -- 11:28AM, Leftconsin wrote:

Keep in mind, I don't play Standard at all, but I do watch a lot of people playing it while judging. This has been true for a long time: there is little to no drawback to playing a lot of colors in Standard. WotC has pretty much completely stopped printing strong ways of interacting with your opponent's manabase. You can't punish someone for being super greedy with their mana. Also, every block and core set we get different multicolored lands. This ensures that people can fill thier land slots up with all the viable non-basics they want.


If ever there was a great time for Blood Moon to get a reprint, M14 will be it.

Dec 18, 2012 -- 7:05PM, magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!

Quick Reply
Cancel
6 months ago  ::  Jan 16, 2013 - 1:44PM #13
MadAdmiral
Date Joined: Oct 26, 2011
Posts: 2,219

Jan 16, 2013 -- 1:30PM, AzureShade wrote:

If ever there was a great time for Blood Moon to get a reprint, M14 will be it.




Or Price of Progress and Back to Basics .  I'd love it if either of those got a reprint, since I've already got my playset of Moons.

Quick Reply
Cancel
5 months ago  ::  Jan 16, 2013 - 1:58PM #14
Mown
Date Joined: Apr 28, 2008
Posts: 16,869

Jan 16, 2013 -- 7:48AM, bay_falconer wrote:


Mono decks are still relevant. It just happens that green and blue aren't. Green because monogreen was never relevant, and blue because Cavern of Souls .



What is the last significant mono blue deck you can remember? I need to go back to TSP.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


Quick Reply
Cancel
5 months ago  ::  Jan 16, 2013 - 2:02PM #15
Enigma256
Date Joined: Jul 28, 2010
Posts: 14,028
was Guile ever a thing in Standard? I know I am having a blast with him in Modern
proud member of the 2011 community team
Quick Reply
Cancel
5 months ago  ::  Jan 16, 2013 - 2:13PM #16
Leftconsin
  • Waghmonger
Date Joined: Sep 27, 2005
Posts: 3,063
If I recall correctly Guile saw play in the 5-Color control deck of it's day. Speaking of 5 color control: Vivid Lands , Reflecting pool and Exotic Orchard were the mana base of choice back then, so no one had any trouble mana fixing.
Level 2 Magic Judge

Lite a man a fire, warm him for a day. Light a man on fire, warm him for the rest of his life.
Quick Reply
Cancel
5 months ago  ::  Jan 16, 2013 - 2:26PM #17
Mown
Date Joined: Apr 28, 2008
Posts: 16,869

Jan 16, 2013 -- 2:13PM, Leftconsin wrote:

If I recall correctly Guile saw play in the 5-Color control deck of it's day. Speaking of 5 color control: Vivid Lands , Reflecting pool and Exotic Orchard were the mana base of choice back then, so no one had any trouble mana fixing.



You need a pretty crazy manabase to play Cryptic Command, Cruel Ultimatum, Wrath of God and Cloudthresher in the same deck. I think it's some time until we'll see that again though.

Filter Lands helped too, or whatever the a/b = aa/ab/bb lands are called.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


Quick Reply
Cancel
5 months ago  ::  Jan 16, 2013 - 2:46PM #18
Shendran
Date Joined: Feb 22, 2008
Posts: 199
Another problem with mono, is that often multcoloured cards get a discount due to ther assumed harder to reach casting cost.

For example, one of my favorite cards of all time; horned kavu vs centaur courser vs centaur healer .

Notice something odd? The courser is inferiour both to the cheaper 2cmc and the same-costed 3cmc. So you get more benefit, and with the current manabases, the old problem of fixing mana is solved for you, so there is little reason to not go for multicoloured, with some exceptions.

Another result of invasion was also that it brought along hate for monocoloured cards, and to this day cards like ultimate price puts monocolour at a slight disadvantage.

That said, monocolour exsist and it can still be effective. My monowhite human weenies deck works ok, and I have seen monored goblin decks in legacy, or monoblue combo decks. In terms of standard, i believe Zombiess were monocoloured before ravnica, and as has been noted, we are in a monocoloured block at the time.

However, while at it. if say green has 80 cards in a block, and white has 80 colours, the 160 card pool is statistically more likely to have a higher number of good cards than just the 80 card pool, so that is also a reason for the predominance of multicoloured decks. Want to have both restoration angel and Thragtusk ? well, you have to go selesnya then.
Quick Reply
Cancel
5 months ago  ::  Jan 16, 2013 - 5:42PM #19
Catotheyounger
Date Joined: Nov 18, 2012
Posts: 1,220

Jan 16, 2013 -- 7:48AM, bay_falconer wrote:


Mono decks are still relevant. It just happens that green and blue aren't. Green because monogreen was never relevant, and blue because Cavern of Souls .



Mono green was relevant as recently as m13 standard, and mono black and mono white are pretty bad now, because if you don't have the super aggressive rdw deck, it's hard to justify not playing multicolored in a standard with 20, soon to be 30, dual lands in print.

I don't have an egosig because I'd rather my ideas be judged on their merits than on mine.

Catpoints:
Spoiler: Show

What are catpoints?
A way of measuring how much I love you.
How do I get catpoints?
1:  participate in my forum games/contests.
2:  make awesome posts.
3:  destroy Carthage.
What can I do with catpoints?
You can ask favors of me.  I may or may not agree to your favor, depending on how big the favor is and how many catpoints you have.
Who has how many catpoints?
shadowchu:  100
Islands:  100
Niche:  50
mrindigo:  50
kips:  50
Rstnme:  25
Jman:  25
everyone else:  0
Keeperofmanynames:  -100
Morgothra:  -100
Quick Reply
Cancel
5 months ago  ::  Jan 17, 2013 - 7:48AM #20
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710

Jan 16, 2013 -- 5:42PM, Catotheyounger wrote:

Jan 16, 2013 -- 7:48AM, bay_falconer wrote:


Mono decks are still relevant. It just happens that green and blue aren't. Green because monogreen was never relevant, and blue because Cavern of Souls .



Mono green was relevant as recently as m13 standard, and mono black and mono white are pretty bad now, because if you don't have the super aggressive rdw deck, it's hard to justify not playing multicolored in a standard with 20, soon to be 30, dual lands in print.




I'm pretty sure Thragtusk decks usually splash another color.

But yeah, it is tough to justify playing mono with so many dual lands.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
Quick Reply
Cancel
Page 2 of 3  •  Prev 1 2 3 Next
Jump Menu:
 
Magic: The Gathering Magic General Mono-Colored Decks--Not Competitive/Relevant...
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing