Creatures your opponents conrtol with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
How does this card even work? Does "can't" no longer beat "can"? Hexproof makes it so they can't be targeted so even if you have an effect saying "can be" Hexproof should override it and be like, "Can't." "But but my effect says 'can be'" "Nope." "But but it's 'as if they didn't'" "Can't."
I'm no judge, but to the best of my knowledge the idea that "can't beats can" applies when either one rule is interacting with another or one card is interacting with another. When the card's oracle text overrides a rule, you go by what is on the card.
For example, there are rules that say, more or less, "creatures without flying can't block creatures with flying", while creatures with reach get to override that rule. (Rule and card contradict, card wins)
Meanwhile, the "creatures without flying can't block creatures with flying" rule supersedes the "creatures controlled by a defending player may be assigned to block attacking creatures" rule. (Rule and rule contradict, "can't" wins)
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I lost >6000 posts during the last forum migration. #14000th post at 05/11/09 #15000th post at 22/02/10 #16000th post at 10/06/10 #17000th post at 27/10/10 #18000th post at 27/04/11 #19000th post at 24/08/11 #20000th post at 21/04/12 #21000th post at 21/01/13
I'm more concerned at the 4 mana guaranteed damage. At least for teleportal you can bounce all their creatures/destroy them/tap them, but this leaves the opponent with no counterplay whatsoever as you go in for the kill.
You can still respond to the ability.
Zammm = Batman. Bronies unite. "I'd call you a genius, but I'm in the room." It's my sig in a boxShow
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul:
Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay."
I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board.
Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
Is this my new ego sig? Yes it is, other BarryShow
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic , giving you time to set up your silly combo . Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
ArtVenn You're still one of my favorite people... just sayin'.
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...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right?
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players.
And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it.
He/It got me with Light of Sanction , which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad , things seem to have gotten back on track, and Wizards has even proposed .
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
That last ability is absolutely completely bonkers.
It singlehandedly ensures turn 4 wins for a lot of aggro decks.
Turn 1: Growing human critter Turn 2: Two random humans, attack for 3 Turn 3: Double strike hobo, attack for 8+1 -- Or Kessig Malcontents for 4 and attack for 4+1 Turn 4: Play this. Sack it to itself. Turn 4 win: Attack for 8+4+1 (assuming they chump-blocked a token) or 4+2+3
Turn 1: Ronery woman who doesn't afraid of anything Turn 2: ?? Turn 3: Random spell that causes her to become absolutely bonkers Turn 4: This, and profit.
... But that's good hands.
I'm sure it's going to be like my infernal plunge decks: 3x infernal plunge + expensive critter in opening hand --> 3x infernal plunge + expensive critter in hand at turn 7 and 4x burn in my graveyard, while my opponent has some random white (and they're ALWAYS white) creatures left on the board. Any card that isn't aggressive on the go can be the downfall of aggressive decks.
There now hopefully people will quit complaining about hexproof at least for a little while.
Yes. I'm glad they put a rotating bandaid on the broken leg. It's going to feel a lot better, sideboarding 4x this to hopefully win the second and third round.
An even better solution would be spells that specifically allows you to target hexproof critters, or critters that can interact with hexproof critters. Because we cannot mainboard spells that deal with ONE SINGLE OPTIONAL keyword. That's like maindecking destruction spells that ONLY target tokens, or only can hit single creatures with flying.
Soulseeker Artifact Creature - Spirit Haste Tap: Target player sacrifices a creature with hexproof. If that player does, put two +1/+1 counters on Soulseeker 1/3 The soulseekers feed only on the most elusive souls...