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5 months ago ::
Jan 14, 2013 - 8:21PM
#1
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Date Joined:
Jan 14, 2013
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Hello,
First off I want to say that I absolutely love this game. I purchased it on my ipad and it's brought back a whole lot of fond memories of when I played MTG in middle/high school about 10-15 years ago.
My only question here is the fact that we are limited to specific decks built with specific combos with a limited amount of unlocks, and why? If WotC gave me the opportunity to purchase a different bundle/option to unlock all cards to the deck builder I would be so pleased. I can understand the fact of playing against AI and what the AI is programmed to do and understand, but why are we limited by AI? Why can't we take all of the cards together that we have unlocked and choose to build a deck with any card we have available? The deck could only be available for Multiplayer use. No spending time on programming AI but a TON of time spent on this game building fun and great decks.
It's not like we are able to trade these cards and everything would be fair considering everyone has the same cards/unlocks. It just opens up so many more opportunities and builds. I swear, I spent more of my time, hours of my time building a deck, than actually playing it. The real thrill is seeing what you put together at play and everything coming together to win a game. Not playing a deck that people will recognise and see what the playstyle is when the 2nd or 3rd play rolls around.
I would pay well for an addition such as this. And I'm sure many people would. That would be including more and more expansions. I'm not in or near a community that has a get together for this, and my wife would kill me if I purchased enough playing cards to even do so. I'm just thinking MTG is missing out on the biggest thing they have to offer. Complete customization with a minor amount of cards they already offer. I'm dieing to build 'my own' decks to play. Playing pre-built decks with unlocks that further support it will just get tiring and old. WotC has something special they could offer to the community if they would embrace the fact that it wouldn't hinder the physical sale of cards.
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5 months ago ::
Jan 14, 2013 - 8:43PM
#2
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The devs have stated that duels is specifically tailored to new players, and they want to keep it "accessable" that way. I've yet to play paper magic as I don't have the money for it but I personally like the balanced system that duels aims for and I think that there would be a lot of over-powered combos if you were able to swap cards around. (Imagine Leliana with both demonic tutors)
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5 months ago ::
Jan 14, 2013 - 8:55PM
#3
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Date Joined:
Aug 21, 2011
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This comes up a lot on these forums, and the simple answer is this: DotP is a gateway drug to paper Magic and MtGO.
Here's the deal. They already have MtGO for the PC which is a complete digital experience for MtG. DotP is designed from the ground up as a mini DotP experience. Low cost investment for a relatively large dip into MtG. DotP will never be a full MtG experience for many reasons. Costs for production versus profit from a one time purchase model and the possibility that too much content in DotP will detract from sales in paper Magic and MtGO (Both being more profitable microtransaction models) being chief among them. I don't expect to ever see a console version of MtGO, as maintaining it would just not be fiscally possible.
TL;DR, DotP is Magic Lite. Just be happy WotC is finally recognizing the potential DotP has. We got a loooot of content this year.
Bring on the singularity.
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5 months ago ::
Jan 15, 2013 - 2:17AM
#4
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Limited card pool + free deck editing + internet = Playing against slight variations of the same uberdeck everytime
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5 months ago ::
Jan 15, 2013 - 9:15AM
#5
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Hello,
First off I want to say that I absolutely love this game. I purchased it on my ipad and it's brought back a whole lot of fond memories of when I played MTG in middle/high school about 10-15 years ago.
My only question here is the fact that we are limited to specific decks built with specific combos with a limited amount of unlocks, and why? If WotC gave me the opportunity to purchase a different bundle/option to unlock all cards to the deck builder I would be so pleased. I can understand the fact of playing against AI and what the AI is programmed to do and understand, but why are we limited by AI? Why can't we take all of the cards together that we have unlocked and choose to build a deck with any card we have available? The deck could only be available for Multiplayer use. No spending time on programming AI but a TON of time spent on this game building fun and great decks.
It's not like we are able to trade these cards and everything would be fair considering everyone has the same cards/unlocks. It just opens up so many more opportunities and builds. I swear, I spent more of my time, hours of my time building a deck, than actually playing it. The real thrill is seeing what you put together at play and everything coming together to win a game. Not playing a deck that people will recognise and see what the playstyle is when the 2nd or 3rd play rolls around.
I would pay well for an addition such as this. And I'm sure many people would. That would be including more and more expansions. I'm not in or near a community that has a get together for this, and my wife would kill me if I purchased enough playing cards to even do so. I'm just thinking MTG is missing out on the biggest thing they have to offer. Complete customization with a minor amount of cards they already offer. I'm dieing to build 'my own' decks to play. Playing pre-built decks with unlocks that further support it will just get tiring and old. WotC has something special they could offer to the community if they would embrace the fact that it wouldn't hinder the physical sale of cards.
What you're proposing has been discussed by players before and is a regular topic especially for Duels players that have a history with Magic the Gathering. That just isn't what the Duels experience is meant to be... at least for the time being. For those who want to experience the full range of cards that Magic has to offer, there are two options (as DistilledPoison said) - 1) Play paper MtG or 2) Create a Magic Online account.
Magic Online does pretty much everything you're describing in your post. You build a collection of cards by trading, playing tournaments, or purchasing them from the store. Various card formats are available. There's a full deck editor with the ability to browse, search, and filter through every Magic card in the game. There's no AI in MTGO, so every game is against another human.
Admittedly, there's a higher learning curve for new players when it comes to MTGO (which Wizards plans to improve). If you want to check it out and want some help, feel free to either send me a direct message or post your questions in the MTGO New Player forum.
Sean Gibbons Community Coordinator Magic Online & Duels of the Planeswalkers Twitter: @SeanGibbons Official MTGO Twitter: @MagicOnline
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5 months ago ::
Jan 15, 2013 - 9:36AM
#6
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Date Joined:
Jul 18, 2012
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What you're proposing has been discussed by players before and is a regular topic especially for Duels players that have a history with Magic the Gathering. That just isn't what the Duels experience is meant to be... at least for the time being. For those who want to experience the full range of cards that Magic has to offer, there are two options (as DistilledPoison said) - 1) Play paper MtG or 2) Create a Magic Online account.
What about for the people who want more than what Duels offers, but don't want to experience the full range of cards that Magic has to offer?
An analogy I've used before: DotP is similar to a paper magic intro deck, which is fine for casual play with friends around the kitchen table. MTGO is like the full catalogue, which can be very intimidating for inexperienced players, and very expensive for anyone. To say nothing about the issues many people take with its interface.
But, where is the digital-space equivalent of buying a handful of event decks and playing them semi-competitively at FNM? DotP certainly doesn't offer this. MTGO can offer this if you know how to get it, but it doesn't offer the smoother, more visually-appealing interface of DotP.
There's room for a middle ground that offers an extended DotP-style experience, and many people who aren't interested in MTGO but would be willing to pay a premium for such an experience.
It just seems very strange to me that Wizards is completly ignoring this potential market because of some absurd belief that everyone should be satisfied with either Duels or MTGO, when there are clearly people asking - frequently - for something that's more than one but less than the other.
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5 months ago ::
Jan 15, 2013 - 9:46AM
#7
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Date Joined:
Jan 28, 2006
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What about for the people who want more than what Duels offers, but don't want to experience the full range of cards that Magic has to offer?
Harsh reality response? Too bad.
Sorry I have to do that but this is no different than any other game that has ever been released wherein players say "too bad you couldn't--" or "wouldn't it be nice if--" or "I'd totally pay for--".
As for ignoring a potential market, I have no evidence either way, but it's not unreasonable to think that they've explored this idea and found it not to their liking. They are a pretty huge company and I imagine they have people that do that kind of marketing research, projections and number crunching.
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5 months ago ::
Jan 15, 2013 - 10:01AM
#8
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Date Joined:
Aug 11, 2008
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Chancellor of the Spires is one of the worst cards in the deck. With only two of them, you are almost never going to get one in your starting hand. If you do get it in your starting hand, it will just sit there. If you get to cast it, it will get burned immediately. - gombl3r CW is NOT how a mono blue deck should work. -Khronikos If anyone in our little group believes in prayer ... we could use all you can give us. Edit: My name is Mark. It wouldn't be right to pray for the devil. -thedevilwuster
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5 months ago ::
Jan 15, 2013 - 10:24AM
#9
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Date Joined:
Jan 28, 2006
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It just seems very strange to me that Wizards is completly ignoring this potential market because of some absurd belief that everyone should be satisfied with either Duels or MTGO, when there are clearly people asking - frequently - for something that's more than one but less than the other.
I think there's more to it than just that. On one hand you have a customer base who sees cards like Pernicious Deed and wants to play decks with cards like that, but doesn't want to pay $25 for 1 card. On the other hand you have a company who indirectly profits from cards like Pernicious Deed and doesn't just want to "give away" those cards in a program that they can be used without discretion.
Imagine if you could build your own deck and Natural Order ($30) a Child of Alara ($3) and then search for a Progenitous ($20). Now that's about as flashy a play you could make. Wipe every permanent off the board at once, followed by a 10/10 Protection from Everything. How many people are going to actually dole out the money to make a deck where that's possible? That deck would be in the $300-400 range. Even if Wizards of the Coast doesn't directly profit from the sale of individual cards on the secondary market, you know they made a killing in Booster Pack sales so that someone could get those cards to sell you in the first place. Why would they cut off that profit line by giving us everything we want in a $15 game?
I'm actually a bit embarrassed that I haven't hit this point myself in all the times I've tried to answer this question.
Nicely done Sixty.
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5 months ago ::
Jan 15, 2013 - 10:45AM
#10
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Date Joined:
Aug 11, 2008
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mbarrassed that I haven't hit this point myself in all the times I've tried to answer this question.
Nicely done Sixty. 
Thank you. I just wanted to make a statement that might finally put this discussion to rest. Maybe we should bookmark this and just redirect people to it in the future.
The autocard just tipped me off to something. The play I described above doesn't work with the old wording of Natural Order. I'm glad they erratad it.
Chancellor of the Spires is one of the worst cards in the deck. With only two of them, you are almost never going to get one in your starting hand. If you do get it in your starting hand, it will just sit there. If you get to cast it, it will get burned immediately. - gombl3r CW is NOT how a mono blue deck should work. -Khronikos If anyone in our little group believes in prayer ... we could use all you can give us. Edit: My name is Mark. It wouldn't be right to pray for the devil. -thedevilwuster
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