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Flag Tevish_Szat January 20, 2013 3:18 PM PST
Come on House Dimir.  I'm rooting for you.
Flag Catotheyounger January 20, 2013 3:34 PM PST
Dimir?  What are you talking about?
Flag Catotheyounger January 20, 2013 7:14 PM PST
I'm sorry for the delay, it's just that keeper hasn't made a move yet and I realy don't want to have to kick another player.
Flag KeeperofManyNames January 20, 2013 8:12 PM PST
Whoops!

It's in now. 
Flag Catotheyounger January 20, 2013 8:53 PM PST
Haha don't do that again please.

pastebin.com/GSd8f8U0 
Flag TheMOTI January 20, 2013 9:00 PM PST

Jan 20, 2013 -- 8:53PM, Catotheyounger wrote:

Haha don't do that again please.

pastebin.com/GSd8f8U0 


Link doesn't seem to work.

Flag Catotheyounger January 20, 2013 11:42 PM PST
For some reason the forums automatically add a space after the link.  Click the link, then remove the space from the end of the url manually, then hit enter.
Flag sage62 January 21, 2013 1:59 AM PST
Are players able to supress changing territory to their side? If not I guess the safe haven plan isn't going to work.
Flag KeeperofManyNames January 21, 2013 8:13 AM PST
Hm. I specifically stated that I was only going to attack one particular player, and that player was not Simic. Maybe my instructions were unclear? I thought it was a pretty stateforward "If x then y, if not x, then z" thing, though.

Guess I'm at war with the Simic now though. Huh. 
Flag TheMOTI January 21, 2013 9:00 AM PST
rubik, I think that we should define, at least temporarily, columns 1-10 as your sphere of influence and columns 11-20 as mine. Then taking territory outside your sphere of influence risks harming the other's sphere and earning their ire, whereas we agree that taking territory inside your sphere will carry no such risk. Does that sound harmonious to you?

[FLAVORPOST]
Experiment 1: Get Weird!
Day 2
Next up on the list, (I hate lists, escept when they're lists of science experiments) I traveled west to a tiny lab wedged between a couple of steam vents. I was not troubled by enemy activity - my comrades here observe a peaceful, if somewhat tense, boundary with the nearby Selesnya. The guildmages watched the Selesnya centaurs strutting back and forth and built their steamcore weirds to match. I can't honestly tell if it's an attempt at mockery or a display of respect, and I don't think they know either. Maybe it's just a way to pass the time - the maintence required on all the infrastructure here is a bit thankless, and a magewright should be creating, not keeping things the same way they were before.

I didn't feel like overstaying my welcome, so I took my weird and left. The agents of other guilds were moving nearer, and I needed to pick up the pace.  What was that Teleportal research I was hearing about? I briefly considered trying to ride my weird, but thought better of it before I singed (soaked?) my trousers.
Flag Rubik January 21, 2013 12:15 PM PST

Jan 21, 2013 -- 9:00AM, TheMOTI wrote:

rubik, I think that we should define, at least temporarily, columns 1-10 as your sphere of influence and columns 11-20 as mine. Then taking territory outside your sphere of influence risks harming the other's sphere and earning their ire, whereas we agree that taking territory inside your sphere will carry no such risk. Does that sound harmonious to you?


Sounds good to me.

Flag Catotheyounger January 21, 2013 5:20 PM PST

Jan 21, 2013 -- 8:13AM, KeeperofManyNames wrote:

Hm. I specifically stated that I was only going to attack one particular player, and that player was not Simic. Maybe my instructions were unclear? I thought it was a pretty stateforward "If x then y, if not x, then z" thing, though.

Guess I'm at war with the Simic now though. Huh. 



I assumed you made those instructions because moving was more important than attacking the simic to you, and you didn't realize that you couldn't choose whether to move more spaces or use an ability based on other players locations after their moves.

Anyways, you guys should all pm Suudsu mean things about his mother until he makes a move. 

Flag KeeperofManyNames January 21, 2013 5:30 PM PST
Well... since there was nothing to imply that I couldn't set up more complex instructions, yeah, I didn't realize that.
Flag Catotheyounger January 21, 2013 5:48 PM PST

Jan 21, 2013 -- 5:30PM, KeeperofManyNames wrote:

Well... since there was nothing to imply that I couldn't set up more complex instructions, yeah, I didn't realize that.



My apologies, rules can be confusing.  If you have a question about them, feel free to ask in thread or pm me.

Flag sage62 January 21, 2013 6:02 PM PST

Jan 21, 2013 -- 5:48PM, Catotheyounger wrote:

Jan 21, 2013 -- 5:30PM, KeeperofManyNames wrote:

Well... since there was nothing to imply that I couldn't set up more complex instructions, yeah, I didn't realize that.



My apologies, rules can be confusing.  If you have a question about them, feel free to ask in thread or pm me.




Are players able to supress changing territory to their side if they so choose?

Flag Catotheyounger January 21, 2013 8:00 PM PST

Jan 21, 2013 -- 6:02PM, sage62 wrote:

Jan 21, 2013 -- 5:48PM, Catotheyounger wrote:

Jan 21, 2013 -- 5:30PM, KeeperofManyNames wrote:

Well... since there was nothing to imply that I couldn't set up more complex instructions, yeah, I didn't realize that.



My apologies, rules can be confusing.  If you have a question about them, feel free to ask in thread or pm me.




Are players able to supress changing territory to their side if they so choose?



I'll go with yes.

Flag TheMOTI January 21, 2013 8:36 PM PST
suudsu should comment, it's his thread!

Also, more people should make flavorposts so I don't feel so alone.
Flag sage62 January 21, 2013 9:33 PM PST

Jan 21, 2013 -- 8:00PM, Catotheyounger wrote:

Jan 21, 2013 -- 6:02PM, sage62 wrote:

Jan 21, 2013 -- 5:48PM, Catotheyounger wrote:

Jan 21, 2013 -- 5:30PM, KeeperofManyNames wrote:

Well... since there was nothing to imply that I couldn't set up more complex instructions, yeah, I didn't realize that.



My apologies, rules can be confusing.  If you have a question about them, feel free to ask in thread or pm me.




Are players able to supress changing territory to their side if they so choose?



I'll go with yes.




Hahahahaha, perfect.

Flag Catotheyounger January 22, 2013 7:21 AM PST

Jan 21, 2013 -- 8:36PM, TheMOTI wrote:

suudsu should comment, it's his thread!

Also, more people should make flavorposts so I don't feel so alone.



I'm the GM, so I'm not sure I can make flavor posts.  Like, what do I RP as?

Anyways, Suudsu is now on my list of people I'm pissed off at.  He makes keeper look punctual. 

Flag KeeperofManyNames January 22, 2013 8:03 AM PST
Awww yeah, I'm punctual.


Skibo always set his games to Eastern time, because that's when Wizards updates the website. Makes it really easy to know when you should make a move. 
Flag TheMOTI January 22, 2013 8:25 AM PST

Jan 22, 2013 -- 8:03AM, KeeperofManyNames wrote:

Awww yeah, I'm punctual.


Skibo always set his games to Eastern time, because that's when Wizards updates the website. Makes it really easy to know when you should make a move. 




Is it that hard to add two hours?

cato:

Is there a definite rule at what point someone gets kicked?

Could there be a penalty for turning your move in late that is not at severe as being kicked but is significant enough to absolve their guilt, Orzhov-style? Maybe a payment of life or mana?

If you wanted to you could RP a guildless person whose life is affected by the conflict between guilds. But  I have no idea why you'd want to.

Flag sage62 January 22, 2013 8:43 AM PST

Jan 22, 2013 -- 8:25AM, TheMOTI wrote:

Jan 22, 2013 -- 8:03AM, KeeperofManyNames wrote:

Awww yeah, I'm punctual.


Skibo always set his games to Eastern time, because that's when Wizards updates the website. Makes it really easy to know when you should make a move. 




Is it that hard to add two hours?

cato:

Is there a definite rule at what point someone gets kicked?

Could there be a penalty for turning your move in late that is not at severe as being kicked but is significant enough to absolve their guilt, Orzhov-style? Maybe a payment of life or mana?

If you wanted to you could RP a guildless person whose life is affected by the conflict between guilds. But  I have no idea why you'd want to.




Absolving his guilt to the Orzhov sounds fair.

Flag KeeperofManyNames January 22, 2013 9:41 AM PST

Jan 22, 2013 -- 8:25AM, TheMOTI wrote:

Jan 22, 2013 -- 8:03AM, KeeperofManyNames wrote:

Awww yeah, I'm punctual.


Skibo always set his games to Eastern time, because that's when Wizards updates the website. Makes it really easy to know when you should make a move. 




Is it that hard to add two hours?



No.

But then neither is remembering mana burn or keeping track of damage on the stack.

Flag TheMOTI January 22, 2013 3:19 PM PST
At what point does someone just skip their turn?
Flag Catotheyounger January 22, 2013 6:15 PM PST
Ok, at this point I'm just kicking suudsu.  It's been more than 2 days and he still hasn't responded.  Missing 1 day is excusable, missing 2 is just are you ****ing kidding me.

Suudsu descended the stairs to the basement of the Dinrova library.  The leader of his cell had told him to retrieve an important scroll related to the territorial struggles going on in the world above.  He searched around for it, in pile after pile, but it was nowhere to be found.  "Cellmaster, I can't--"  His voice was cut short when his gaze reached the door.  It was shut.  A voice emanated in his head:  "I know about the coin you've been getting from the Orzhov.  You've made yourself a liability, Suudsu, and the House Dimir doesn't like liabilites."  In the dim light, he couldn't see it yet, nor could he hear it creeping silently across the floor, but he could feel it.  As the horror neared, his mind began to come apart at the edges.  He tried to hold on to it for as long as he could, but his sanity slowly and steadily slipped away.  He forgot where he was, who he was, and finally, he forgot that he was.

Some flavor stuff to please our resident Izzet guildmage.

Anyways, the updated map will come in the morning after I get some much-needed sleep.
Flag Catotheyounger January 23, 2013 10:00 AM PST
An update for you fine gentlemen:
pastebin.com/5SZ2Wmyk
Also, I will assume that the first coordinate you give me is the x coordinate, and that the 2nd is the y coordinate. 
Flag TheMOTI January 23, 2013 10:43 AM PST
O frabjous day! Callooh! Callay!

keeper, it seems we are both at war with the Simic. I propose that, to avoid getting into each other's way, you move up-right and take the territory over there, while I move west and take the unclaimed territory directly to my left. Would that be acceptable to you? Note that to attack Morgotha and do this I would also need to take 3 squares of your territory.

cato, what's the deadline for today?


Experiment 1: Get Weird!
Day 3
I had barely made it to the third Izzet outpost when it was attacked by a Simic guildmage and his biologically enhanced troops. It was terrible! Everyone running around, things exploding, goblins dying - so, not much different from a normal day. But this time, someone else was at fault. And when that happens, that someone had better pay! So that Simic guildmage was going down.

My experiment would have to be postponed. Truly, a sad day. The special weirds I had taken from the other labs would be placed securely underground, nestled in various pieces of crucial Ravnican infrastructure maintained by us indispensible Izzet. The blistercoil weirds I was supposed to take from this lab were being used in the battle, but that didn't mean my journey was over. Even if I wasn't doing science, there was one more weird I needed to get, so I rushed, bleeding, over to the fourth outpost...
Flag sage62 January 23, 2013 11:32 AM PST
Day 4

I've decided to keep a journal documenting the expansion project. Everything has been going according to plan with no more hiccups than can be expected when working with Thrulls. There seems to be a larger guild presence in the area than initially expected, so far they've kept their distance, I can only hope they continue to do so. The Rakdos and Simic seem to be organizing raids on each other which seems rather odd, then again, who can ever truly predict the Rakdos.

Word has spread quickly of my little housing project. Evidently the promise of violence free living is appealing to a large amount of the sheep citizens, guildless are flocking in droves, we can barely expand fast enough. Very few guilded are among them, however I do have a rather high ranking Azorius senator taking up residence here. After some discussion, I got a good deal on hiring some Arrester patrols to maintain the peace. Sure it would have been cheaper to just hire some Boros thugs, but the Azorius methods of non-violent detainment are a much better fit, you know what I always say: Spare no expense.

That Dimir rat I hired to keep an eye on the other guilds has failed to report back. Either he took the money and ran or he got himself killed. Whichever it was, good help is proving difficult to find and I can't help but think the quality of Dimir spies is highly overrated.

The southern expansion has been unfortunately halted as we encountered Selesnya gardens, they didn't seem particularly keen of the housing development so I'll have to look to expand in other directions until some sort of arrangement can be made, hopefully it won't come down to a show of force.

~Vizat
Flag Catotheyounger January 23, 2013 11:39 AM PST
I'll give you until 29 hours from the time of this post, which is 5 pm mountain time tomorrow (7 pm Eastern time for the guy who wanted to know that).  If you guys send in your moves earlier than that, I'll start the next round earlier.
Flag KeeperofManyNames January 23, 2013 12:13 PM PST

Jan 23, 2013 -- 10:43AM, TheMOTI wrote:

O frabjous day! Callooh! Callay!

keeper, it seems we are both at war with the Simic. I propose that, to avoid getting into each other's way, you move up-right and take the territory over there, while I move west and take the unclaimed territory directly to my left. Would that be acceptable to you? Note that to attack Morgotha and do this I would also need to take 3 squares of your territory.

cato, what's the deadline for today?


Whoops! I already sent off my move to the upper left, but that still gets me out of your way. The Simic are sitting ducks at the moment, though. I should be able to erase most of the northern territory in the next few turns, and if Morgothra tries to escape I can pin him down again for you with my cripple ability.

Don't worry about grabbing my territory, I'm just trying to get enough land to recharge my mana. Losing a few squares shouldn't make too much of a difference. 

Flag TheMOTI January 23, 2013 2:56 PM PST

Jan 23, 2013 -- 12:13PM, KeeperofManyNames wrote:

Jan 23, 2013 -- 10:43AM, TheMOTI wrote:

O frabjous day! Callooh! Callay!

keeper, it seems we are both at war with the Simic. I propose that, to avoid getting into each other's way, you move up-right and take the territory over there, while I move west and take the unclaimed territory directly to my left. Would that be acceptable to you? Note that to attack Morgotha and do this I would also need to take 3 squares of your territory.

cato, what's the deadline for today?


Whoops! I already sent off my move to the upper left, but that still gets me out of your way. The Simic are sitting ducks at the moment, though. I should be able to erase most of the northern territory in the next few turns, and if Morgothra tries to escape I can pin him down again for you with my cripple ability.

Don't worry about grabbing my territory, I'm just trying to get enough land to recharge my mana. Losing a few squares shouldn't make too much of a difference. 




The upper left is fine by me.

I think we can alternate crippling him until he goes down or negotiates for peace, because I have enough mana to replicate a cripple every other turn indefinitely. 

Flag KeeperofManyNames January 23, 2013 3:02 PM PST
Hm, with that replicate ability you and I really would make quite a fine team, wouldn't we? Rakdos and Izzet, on the hunt together, he he he he. 
Flag Rubik January 24, 2013 2:03 AM PST
I suggest that the Orzhov go no further south. O:
Flag sage62 January 24, 2013 8:37 AM PST
I have no intentions to go further south.....at least for now.
Flag Catotheyounger January 24, 2013 2:23 PM PST
Thanks to your punctuality, I was able to get today up early:
pastebin.com/e5ssyNMM
You have 25 hours to make your next move. 
Flag TheMOTI January 24, 2013 2:47 PM PST
Questions for people:

keeper, why didn't you attack Morgothra?

Morgothra, why are we fighting? Do you still want to be fighting? Now that you can move, where will you go?

sage: You're quickly running out of unclaimed space to expand to. Will you respect other guilds' territories?

Experiment 1: Get Weird!
Day 4
... THUNDERHEADS!

This powerful defensive weird was being researched at the Izzet guildgate, the outpost at the northwest corner of what appeared to be the natural izzet territory. If I could reach there, I could use their massive multipliable might against the encroaching Simic. Moreover, thanks to an allliance with the Rakdos, their attacks would cause grievous injuries, preventing the Simic guildmage from running away, stealing any of our territory or, worst of all, escaping the Rakdos to duel me one on one. I made it just in time, brought a few copies over, and ...

my attack was stymied by a powerful defensive spell. That wouldn't have been a big deal, but my Rakdos allies were nowhere to be found! And I had just finished the exploding balloons for  Festival of Fire-Rain Bloodletting Mayhem Neighbor Appreciation Day! Two on one, we would defeat the Simic even if they stalled as long as they could. But alone, I would have to suffer grievous injuries, and that would simply be no good. Something is definitely up, and I have to get to the bottom of this. And who better to discover the truth than me, expert Izzet scientist?
Flag sage62 January 24, 2013 3:31 PM PST
Dear Rakdos cultists,

It has been brought to my attention that you have been straying dangerously close to my development, in fact, you are presently squatting in the direct path of our eastern expansion. As you are no doubt aware, we are not particularly fond of your.....theatrics, and I would appreciate if you could leave peacefully and maintain a respectful distance. If you can keep your urges under control you are welcome to join our little community here, if not, please leave or I will personally evict you.

Sincerly- Vizat, Orzhov prelate.




Dear Selesnya cult fanat gardeners?,

As you are no doubt aware I am looking to continue my southern expansion, however it's been halted by some of your gardens. While many of your guards have been giving us some rather nasty looks there hasn't been any violence and I'd like to keep it that way. I wish to extend an olive branch to you, figuratively of course as I'm sure youre in no shortage of olives, and invite you to join our community. Your gardens will be left as they were and you'll be free to continue tending to them, though those large marble.....things, will have to be demolished or relocated. In exchange for your cooperation you will be ensured the highest quality of living I can offer for the lowest rent I can afford, along with the ensured protection of both your gardens and yourselves under the wings of the Orzhov, I do hope you'll consider.

Respectfully- Vizat, Orzhov prelate.
Flag Morgothra January 24, 2013 4:39 PM PST

Jan 24, 2013 -- 2:47PM, TheMOTI wrote:

Questions for people:

keeper, why didn't you attack Morgothra?

Morgothra, why are we fighting? Do you still want to be fighting? Now that you can move, where will you go?




We're fighting because I was attacking Keeper to protect my corner and forgot to specify attack preferences. I view (10,10) through to (20,1) as my corner of territory and will admit to a ceasefire if you agree to respect that boundary.

Flag TheMOTI January 24, 2013 5:00 PM PST

Jan 24, 2013 -- 4:39PM, Morgothra wrote:

We're fighting because I was attacking Keeper to protect my corner and forgot to specify attack preferences. I view (10,10) through to (20,1) as my corner of territory and will admit to a ceasefire if you agree to respect that boundary.




Please remember to do that in the future!

I wasn't too hurt by it so I'm not mad, or rather I am mad but I can calm down if that's the smart thing to do.

I'd be quite happy respecting that boundary for now.

Flag KeeperofManyNames January 24, 2013 5:41 PM PST

Jan 24, 2013 -- 5:00PM, TheMOTI wrote:

Jan 24, 2013 -- 4:39PM, Morgothra wrote:

We're fighting because I was attacking Keeper to protect my corner and forgot to specify attack preferences. I view (10,10) through to (20,1) as my corner of territory and will admit to a ceasefire if you agree to respect that boundary.




Please remember to do that in the future!

I wasn't too hurt by it so I'm not mad, or rather I am mad but I can calm down if that's the smart thing to do.

I'd be quite happy respecting that boundary for now.


...Says the guy making plans to shoot lightening at Morgothra just a day ago.

And people say WE'RE the crazy ones.

@Sage:

Relax, yer reverend, I'm heading East again shortly. You churchy types are such stuffed shirts anyway.

Flag TheMOTI January 24, 2013 5:57 PM PST

Jan 24, 2013 -- 5:41PM, KeeperofManyNames wrote:

...Says the guy making plans to shoot lightening at Morgothra just a day ago.

And people say WE'RE the crazy ones.




you were making plans with me, then you didn't!

Flag Rubik January 24, 2013 10:40 PM PST

Orzhov Syndicate:

I'm sure you've probably noticed my disinclination towards aggression.

The Selesnyan borders are likely to remain static once I have finished capturing this square-shaped area that I am so inefficiently circling. All territory from (1, 20) to (10, 14) is under our protection. Any attempt to enter these lands will be taken as a sign of hostility. My intentions are not to expand any further than this. I will attempt to survive until the end and hope that those who remain are willing to peacefully coexist with my guild.

That said, if attempts are made to attack me, I will fight back and offer my passive to whoever helps me destroy those would would aggress upon me. As such, one should not engage me in battle unless they are prepared to face not only me, but two lifebars from any ally I might muster.

I would prefer if you made no efforts to take my land and, should you manage to conquer the remaining 6/7ths or so of the world, declare a peaceful end to the game with the understanding that your guild will hold more power than my own with the resolution of the war, but that mine would retain its control over whatever land I might have and retain some level of power in Ravnica (no smaller than the 1/7th my guild started this war with).

Flag KeeperofManyNames January 24, 2013 11:40 PM PST

Jan 24, 2013 -- 5:57PM, TheMOTI wrote:

Jan 24, 2013 -- 5:41PM, KeeperofManyNames wrote:

...Says the guy making plans to shoot lightening at Morgothra just a day ago.

And people say WE'RE the crazy ones.




you were making plans with me, then you didn't!


I did exactly what I told you I was doing >_> It's not my fault you didn't read carefully.

Sheesh, I might as well join the Orzhov at this rate. At least they always read the fine print. Or the print in general. 

Flag sage62 January 24, 2013 11:55 PM PST
To whichever Selesnyan this concerns,

I find this to be an acceptable arragement, but on one condition. The civilian population is allowed to tour your gardens, after paying admission of course, and that you can ensure their safety while doing so. In exchange, there will be no attempts to attack, expand, or infringe on your territory. If you do not wish to expend the man-power to guard the civilians I will have to ask you allow some Azorius patrols in my employ to watch over them in your stead. If you agree to these terms and conditions please sign below.

_________________________

~Vizat, Orzhov prelate.





Journal: day 5

Messenger Thrulls were sent to the Selesnyans blocking the southern expansion and some Rakdos that were in the way of the eastern expansion. Negotiations with the Selesnyans have been going well and an arrangement has been proposed, with any luck they will accept. Unsurprisingly the Thrull sent to the Rakdos never returned, but surprisingly they seem to have gotten the message and cooperated without any fuss. I don't imagine they will remain complacent for long so I've strengthened the guard along the eastern perimeter but all in all things have been going much more smoothly than I would have expected. Perhaps not all Rakdos are slack-jawed rapists and murderers.

There have been a lot of explosions on the horizon lately which can only mean there are Izzet operating in the area. Oddly, they too seem to be at ends with the Simic. Ordinarily I'd be more concerned about the Izzet or Rakdos in the area but the Simic here seem to be exceptionally aggressive. Is there a Zonot here I wasn't informed of? At any rate these three guids seem to be entirely preoccupied with the destruction of one another so with any luck they'll have killed each other off by the time we finish the eastern expansion.

~Vizat
Flag Catotheyounger January 25, 2013 12:18 AM PST
This game is going perfectly.  Flavorposting, varying degrees of aggression and willingness to negotiate, fleeting alliances, it's like actual Ravnican politics!

It's too bad the Dimir guildmage dropped out.  I really liked how I made that guild's mechanics. 
Flag sage62 January 25, 2013 12:56 AM PST

Jan 25, 2013 -- 12:18AM, Catotheyounger wrote:

This game is going perfectly.  Flavorposting, varying degrees of aggression and willingness to negotiate, fleeting alliances, it's like actual Ravnican politics!

It's too bad the Dimir guildmage dropped out.  I really liked how I made that guild's mechanics. 




Well we can just start again after. If so I'm definitely going to go with my original choice of Dimir so we can see how they play out.

Flag TheMOTI January 25, 2013 1:43 AM PST

Jan 24, 2013 -- 11:40PM, KeeperofManyNames wrote:

I did exactly what I told you I was doing >_> It's not my fault you didn't read carefully.

Sheesh, I might as well join the Orzhov at this rate. At least they always read the fine print. Or the print in general. 




Also because you seem to be trapped between their territory and the Simic.

Flag Rubik January 25, 2013 2:22 AM PST

Jan 24, 2013 -- 11:55PM, sage62 wrote:

To whichever Selesnyan this concerns,

I find this to be an acceptable arragement, but on one condition. The civilian population is allowed to tour your gardens, after paying admission of course, and that you can ensure their safety while doing so. In exchange, there will be no attempts to attack, expand, or infringe on your territory. If you do not wish to expend the man-power to guard the civilians I will have to ask you allow some Azorius patrols in my employ to watch over them in your stead. If you agree to these terms and conditions please sign below.

_________RUBIK___________

~Vizat, Orzhov prelate.


Flag TheMOTI January 25, 2013 5:41 PM PST

Jan 25, 2013 -- 12:18AM, Catotheyounger wrote:

This game is going perfectly.  Flavorposting, varying degrees of aggression and willingness to negotiate, fleeting alliances, it's like actual Ravnican politics!




Yes, Ravnican politics are known for their flavorposting.

It's too bad the Dimir guildmage dropped out.  I really liked how I made that guild's mechanics. 




I do too. I particularly like how Transmute offers insane versatily at the very fair (at least fair-seeming) price of a turn. But I'm glad no one got to Mind Control me into Overloading myself.

Flag TheMOTI January 26, 2013 7:48 PM PST
what's going on?
Flag Catotheyounger January 27, 2013 11:11 PM PST
Sorry, I got tempbanned.  ORCs hate fun.  I'll update the board asap.
Flag sage62 January 29, 2013 1:16 AM PST
Catoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
Flag KeeperofManyNames January 29, 2013 5:38 AM PST
It's pretty much universally understood that the mods here are lobotomized apes, yeah?

How come Kevin never seems to get banned? 
Flag sage62 January 29, 2013 9:16 AM PST

Jan 29, 2013 -- 5:38AM, KeeperofManyNames wrote:

It's pretty much universally understood that the mods here are lobotomized apes, yeah?

How come Kevin never seems to get banned? 




He does, quite frequently actually. The problem is they refuse to ban both of his accounts at the same time even though using another account to avoid a ban isn't supposed to be allowed.

Flag KeeperofManyNames January 29, 2013 9:26 AM PST
Well. I rest my case. Gross incompetence all around.

And they don't IP ban him becaaaaauuse...? 
Flag sage62 January 29, 2013 9:28 AM PST
Hell if I know, the mods are as unfathomable as Kevin himself.
Flag Dr_Demento January 29, 2013 9:30 AM PST
Maybe they aren't actually the same person... MIND TWIST
Flag Tevish_Szat January 29, 2013 9:34 AM PST
Edit: Self Removed
Flag Terti January 29, 2013 10:15 AM PST
I think they're scripts, sometimes.
Flag Dr_Demento January 29, 2013 10:38 AM PST

Jan 29, 2013 -- 10:15AM, Terti wrote:

I think they're scripts, sometimes.



Nah, you can pry a few words out of them in the chat room in the late nights.

Although I've never tried to give them the Turing Test... 

Flag Terti January 29, 2013 10:53 AM PST
Judging by their normal replies I think a Turing Test would be quite conclusive in their case, but that's probably not going to stop them from posting . Not that I'd want them to, since it's fun watching from the fence.
Flag Dr_Demento January 29, 2013 11:14 AM PST

Jan 29, 2013 -- 10:53AM, Terti wrote:

Judging by their normal replies I think a Turing Test would be quite conclusive in their case, but that's probably not going to stop them from posting . Not that I'd want them to, since it's fun watching from the fence.



Oh you ment BankaiChampion.

I thought you meant the ORCs. 

Flag Terti January 29, 2013 11:15 AM PST
Those too.
Flag KeeperofManyNames January 29, 2013 11:26 AM PST

Jan 29, 2013 -- 9:34AM, Tevish_Szat wrote:

Jan 29, 2013 -- 9:26AM, KeeperofManyNames wrote:

Well. I rest my case. Gross incompetence all around.

And they don't IP ban him becaaaaauuse...? 



The switchover from WizO_Whatever to ORC_Whatever was... not kind to the ability of moderators to act on anything other than a strictly scripted policy, which badly hampers their ability to moderate in a fair and consistent way, oddly enough.  Forcing them to act like ModBots would have been fine if they were also given the power to rightly declare " I Know All, I See All ", but they weren't -- ORCs only get alerted when somebody clicks the report button, or maybe if a VCL notices something


That's very interesting. Any idea why it was set up that way? And when exactly did the change occur?

I sometimes forget just how long you've really been here... 

Flag Tevish_Szat January 29, 2013 11:59 AM PST
Edit: Self Removed
Flag KeeperofManyNames January 29, 2013 12:16 PM PST
That's really interesting stuff.

I don't know, I see where you're coming from as far as the community thing goes, but my issue is that, like buying and promoting the Magic novels, this crap isn't my job. If Wizards wants to pay people to be moderators, then THEY should be moderating things; I shouldn't have to act as a moderator through the Report button.

And, of course, the unwillingness to change the system in the face of clear failure is grossly unscientific and irrational. If it worked to have a large force that we could summon if necessary, Kevin would be IP banned. He isn't, therefore the system doesn't work. It's really quite simple. So, no, I honestly have to completely reject the notion that anyone here is responsible for the failed moderation system on these forums, just like we aren't responsible for the book line getting cancelled, just like we aren't responsible for the Planeswalker's Guides going digital-only. Fans are not responsible for corporate systems that fail them.
Flag Catotheyounger January 29, 2013 12:52 PM PST
Ok, wasn't there supposed to be a cool forum game going on here?  Anyways, I just got around to updating the map, but then I realized that Sage had sent me a move that was too far away from his current location to be possible.  Evidently the Orzhov can only do math when it comes to money .
Flag sage62 January 29, 2013 12:55 PM PST

Jan 29, 2013 -- 12:52PM, Catotheyounger wrote:

Ok, wasn't there supposed to be a cool forum game going on here?  Anyways, I just got around to updating the map, but then I realized that Sage had sent me a move that was too far away from his current location to be possible.  Evidently the Orzhov can only do math when it comes to money .




I accidently threw an extra 1 into the coordinates, I should stick to tacking extra numbers to bills.

Flag Catotheyounger January 29, 2013 1:07 PM PST
After braving sleep deprivation, a prerelease, a birthday, a ban, a typo, and university coursework, I have completed the map.
Get your submissions in ASAP, which I hope is sooner than was possible for me.
pastebin.com/5rRpqJyJ 
Flag TheMOTI January 29, 2013 1:58 PM PST
can I suppress taking some territory but not others?
Flag sage62 January 29, 2013 1:59 PM PST
Dear Rubik of the Selesnyan Conclave,

I'm glad we could come to a peaceful resolution to this problem. The contract has been received and the terms agreed to have been acted upon. If they haven't yet before this reaches you expect to see an increase in foot traffic in the near future, which shouldn't be a problem.

~Vizat, Orzhov prelate.



Dear Simic geneticists,

As your continued conflict with the Rakdos and now the Izzet seems to be drawing ever closer to my borders, and as I expand towards your territory, I figure now would be a good time to learn of your intentions and to make you an offer. I'm sure that you tire from these constant assaults, so I come to offer sanctuary. If you are able to keep your freak experiments from roaming the streets and attacking the civilians you are welcome to take up residence within my territory. You will be able to rest assured knowing that your experiments can continue unabated while sheltered under the wings of the Orzhov, I do hope you'll consider.

Sincerely, Vizat, Orzhov prelate.
Flag Catotheyounger January 29, 2013 2:07 PM PST

Jan 29, 2013 -- 1:58PM, TheMOTI wrote:

can I suppress taking some territory but not others?



Sure, why not.

Flag TheMOTI January 29, 2013 2:07 PM PST

Jan 29, 2013 -- 1:59PM, sage62 wrote:


Dear Simic geneticists,

As your continued conflict with the Rakdos and now the Izzet seems to be drawing ever closer to my borders, and as I expand towards your territory, I figure now would be a good time to learn of your intentions and to make you an offer. I'm sure that you tire from these constant assaults, so I come to offer sanctuary. If you are able to keep your freak experiments from roaming the streets and attacking the civilians you are welcome to take up residence within my territory. You will be able to rest assured knowing that your experiments can continue unabated while sheltered under the wings of the Orzhov, I do hope you'll consider.

Sincerely, Vizat, Orzhov prelate.




I would like to correct an error. To the best of my knowledge, the Simic and I are currently at peace. Our previous conflict was due to a mistake, and the damage caused has been almost fully healed.

Flag sage62 January 29, 2013 9:02 PM PST
Journal day 6

A deal has been struck with the Selesnyans which will benefit the both of us. Sure, it would have been more profitable to chase them off and claim the territory as my own but I decided it would be better, at least for now, to focus my efforts elsewhere. In the meantime I'm charging the citizens admission to tour the gardens which is lucrative enough for now, though if business starts waning there's an easily exploitable loophole to get out of the contract. The Selesnyans will make decent enough allies, at least for the time being.

As we continue our eastern expansion we're inevitably getting closer to the ongoing confict between the Simic and Rakdos, there aren't quite so many explosions so I believe the Izzet have opted out of the fighting for now. I sent a letter to the Simic offering them refuge, given their circumstances I'm rather confident they'll accept. Even if it is just temporary, my coffers will appreciate the extra coin all the same. My only concern is that it may provoke the Rakdos into attacking, while they may be weakened they're still more than capable of wreaking havoc amongst the guildless.

~Vizat.
Flag TheMOTI January 31, 2013 3:37 PM PST
what is going on here?
Flag Catotheyounger January 31, 2013 5:44 PM PST
It's part me being lazy, part me being busy.  But you have my word:  first thing I do when I wake up tomorrow is update this.
Flag Catotheyounger February 1, 2013 1:50 AM PST
It's 2 AM, I just woke up, and that means it's time to update the thread for all you boys and girls.
pastebin.com/nsUFRDXv
Flag sage62 February 1, 2013 3:09 AM PST
It would appear there is no 14 along the y axis, I'm not sure if Rubik actually has the gall to be attacking me right now after signing a peace treaty or if this is because of map derp.
Flag TheMOTI February 1, 2013 9:09 AM PST
I should have healed up to 19 life.
Flag Catotheyounger February 1, 2013 10:25 PM PST

Feb 1, 2013 -- 3:09AM, sage62 wrote:

It would appear there is no 14 along the y axis, I'm not sure if Rubik actually has the gall to be attacking me right now after signing a peace treaty or if this is because of map derp.



How the hell did that happen?  According to a look at the previous map, it happened some time during the most recent update.
I'll fix it immediately.

Feb 1, 2013 -- 9:09AM, TheMOTI wrote:

I should have healed up to 19 life.



I'll fix this too.

Flag Catotheyounger February 2, 2013 6:27 PM PST
My apologies, the cartographical errors have been corrected:
pastebin.com/QKGE9icx
Be thankful I didn't try to cover my ass by saying that plane-consuming rifts occasionally appear in Ravnica, then consume a row/column of the map every round. 
Flag sage62 February 3, 2013 2:49 PM PST
Dear Rakdos Cultists (again),

It would appear your fighting has driven you into our way once again. Whether you choose to vacate the area or not is up to you, but if you obstruct our construction you will be removed. If you choose to stay you will have to pay the same as anybody else but you will be protected like any other. The choice is ultimately up to you but I would recommend not crossing us.

Warmest regards, Vizat, Orzhov prelate.


Dear Simic geneticists,

I have yet to hear back from you in regards to my first letter, and you are in the way of our development. Please contact me if you wish to negotiate some sort of deal, otherwise I would recommend vacating the premises. Failure to respond will lead to forcible eviction, let's hope it desn't come to that.

Respectfully, Vizat, Orzhov
prelate.




Just so there is no possible misconceptions, I am going to be moving 5 spaces to the right, act accordingly. I WILL attack anybody who doesn't move a sufficient distance or supress conversion of conflicting territory.
Flag TheMOTI February 3, 2013 3:06 PM PST
I've been trying to figure it out, but I don't think there is any logical explanation for why the area (1,11) to (9,13) is Orzhov and not Selesnya. What is going on there? Can someone explain it to me?
Flag sage62 February 3, 2013 3:27 PM PST

Feb 3, 2013 -- 3:06PM, TheMOTI wrote:

I've been trying to figure it out, but I don't think there is any logical explanation for why the area (1,11) to (9,13) is Orzhov and not Selesnya. What is going on there? Can someone explain it to me?




1. I claimed it first.

2. The dimensions of the Selesnyan territory have been agreed upon and were initially set by Rubik, that's what he asked for and that's what he got.

Flag Catotheyounger February 4, 2013 1:23 AM PST
I assume you mean simic.  Yeah, the simic guildmage asked that he suppress his territorial acquisition for those spaces because he didn't want to piss off the Orzhov.
Flag TheMOTI February 4, 2013 10:58 PM PST
What's the status of this?
Flag Catotheyounger February 5, 2013 7:51 AM PST

Feb 4, 2013 -- 10:58PM, TheMOTI wrote:

What's the status of this?



I'll update when I have 5 nice shiny pms sitting in my inbox.

Flag TheMOTI February 5, 2013 9:58 AM PST

Feb 5, 2013 -- 7:51AM, Catotheyounger wrote:

Feb 4, 2013 -- 10:58PM, TheMOTI wrote:

What's the status of this?



I'll update when I have 5 nice shiny pms sitting in my inbox.


Who hasn't pm'd?

Flag Catotheyounger February 5, 2013 2:09 PM PST

Feb 5, 2013 -- 9:58AM, TheMOTI wrote:

Feb 5, 2013 -- 7:51AM, Catotheyounger wrote:

Feb 4, 2013 -- 10:58PM, TheMOTI wrote:

What's the status of this?



I'll update when I have 5 nice shiny pms sitting in my inbox.


Who hasn't pm'd?



Rubik, keeper, and morg.  If you want to pm them to remind them that's OK with me.

Flag sage62 February 7, 2013 12:11 AM PST
Damn it people, hurry up so I can win faster.
Flag RageSagingGrenade February 8, 2013 10:11 PM PST
So I guess this is over now?
Flag TheMOTI February 9, 2013 10:46 AM PST
NOOOOOOO NEVERRRRRRRRRR

Seriously cato should just kick people who still havne't responded.
Flag Catotheyounger February 9, 2013 4:41 PM PST
Ok, I'll do it.
Tragically, keeper and morg have disappeared.  I'm too lazy to write a flavorpost.  They both receive -100 catpoints and will be excluded from all future competitions.  I will also send a plague of locusts to ravage their lands, and the game will continue with only 3 players because **** those leaver bastards.  I will update the game sometime soon using the moves of people who should not go (debutantes avert your eyes) themselves.  Seriously why did they have to do that?

*sobs* 
Flag TheMOTI February 9, 2013 9:25 PM PST
It kinda sucks that 3 people have left the game but no one has died.
Flag RageSagingGrenade February 10, 2013 1:04 AM PST
Wow, uh, ok then. Are you planning on opposing me MOTI? Otherwise Might as well just call it a day.
Flag Catotheyounger February 10, 2013 1:27 AM PST
I'm actually thinking of restarting it because this game was NOT made for 3 players.
Would you guys like to do that? 
Flag TheMOTI February 10, 2013 1:47 AM PST
Yes, if there are people who want to play, and are reliable posters, and aren't currently playing.

Are there?
Flag sage62 February 10, 2013 3:25 AM PST
Well I would absolutely love to restart this, if we do start it again dibs on Dimir.
Flag TheMOTI February 10, 2013 3:06 PM PST

Feb 10, 2013 -- 3:25AM, sage62 wrote:

Well I would absolutely love to restart this, if we do start it again dibs on Dimir.




I'll remain Izzet.

Flag Catotheyounger February 11, 2013 4:21 AM PST
How did Skibo manage to recruit and get people to post consistently?
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