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4 months ago  ::  Jan 29, 2013 - 11:13AM #291
altimis
Date Joined: Jan 20, 2011
Posts: 4,934

Jan 29, 2013 -- 4:56AM, an_endless_epidemic wrote:

On a whim I decide to try and put some heavier rocks from the ceiling mini-collapse onto the platform down right from the platform TPmanW just put his glass.

  o     o 

o   x   o

    o   <--- this="" one="" span="">



No sooner were the rocks were placed on the platform then a jolt of electricity shot out at them, reseting all the platforms.
[TPmanW] struggles to lift his glass, ponders a moment, then leaves it on the platform. It sinks steadily ot the ground again.
[an_endless_epidemic] notices some strange magnetic properties of the rocks as he quickly hurries them off the platform.

Jan 29, 2013 -- 6:24AM, Dr_Demento wrote:

*Stands far away from an_endless_epidemic*

 
In the meantime, I check how many dreams are caught in my net while i ponder my next move.



PM'd

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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

I carefully examine the walls of the room in a determined effort to not follow the GMs plot.


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4 months ago  ::  Jan 29, 2013 - 11:36AM #292
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,204
I go to punch the glass, stop myself at the last second and stomp around madly!
'Blaagh!"

OOC-
    v
 o     o

o   x   o

    o

So is the platform represented by the green circle still depressed?
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4 months ago  ::  Jan 29, 2013 - 9:33PM #293
altimis
Date Joined: Jan 20, 2011
Posts: 4,934

Jan 29, 2013 -- 11:36AM, TPmanW wrote:

I go to punch the glass, stop myself at the last second and stomp around madly!
'Blaagh!"

OOC-
    v
 o     o

o   x   o

    o

So is the platform represented by the green circle still depressed?




Yes. You realized that after two tries having the same (pleasant) result. This MUST be the first platform to depress. So you left the hunk'o'glass there.

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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

I carefully examine the walls of the room in a determined effort to not follow the GMs plot.


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4 months ago  ::  Jan 29, 2013 - 10:44PM #294
altimis
Date Joined: Jan 20, 2011
Posts: 4,934
OOC -
I'm sensing a loss of steam here...
I'm assuming people are lacking the interest to solve the actual puzzle?

If so... I can remedy this and bring about the next round.
I will leave this open for another 24 hours unless otherwise noted.

NOTE: Given your location, and the preparation of the story, the next room will still be a puzzle but it will be much more action-y. I promise!
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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

I carefully examine the walls of the room in a determined effort to not follow the GMs plot.


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4 months ago  ::  Jan 29, 2013 - 10:57PM #295
eddned
Date Joined: Sep 14, 2011
Posts: 958
OOC-Yeah, the puzzle is quite annoying

I attempt to force open the door with magic

Apply Force
Instant
Destroy target creature.
Target creature gets -1/-1 until end of turn
Just a little more force on the skull
[*c]Island[*/c] minus the * = Island
Really. You need to know this.

Also Show

We are the Izzet
Some think we are scattered after the disappearance of Niv-Mizzet
He is connected to us by the firemind
He has formulated a master plan
Before, we were just experimenters, looked down upon
Now we have a greater purpose
This bit is random
And so is this
Yeah
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4 months ago  ::  Jan 29, 2013 - 11:08PM #296
altimis
Date Joined: Jan 20, 2011
Posts: 4,934

Jan 29, 2013 -- 10:57PM, eddned wrote:

OOC-Yeah, the puzzle is quite annoying

I attempt to force open the door with magic

Apply Force
Instant
Destroy target creature.
Target creature gets -1/-1 until end of turn
Just a little more force on the skull




Your magic still doesn't work yet 8^p
I'll have to open it for you, if majority agrees to proceed without the puzzles.
I have a plan... and actually, why wait... This round is closed.

This game will restart momentarily...

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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

I carefully examine the walls of the room in a determined effort to not follow the GMs plot.


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4 months ago  ::  Jan 29, 2013 - 11:37PM #297
altimis
Date Joined: Jan 20, 2011
Posts: 4,934
Story: Show

The energy about pedestal dies down once again leaving you all stumped as how to open the door. Angrily, [TPmanW] berates his immobile glass, while [eddned] throws wisps of smoke at the door. Angered by the lack of magic, he throws his hands up in rage, and pathetic wisps extended beyond his fingers.
Everyone lets out a low moan, figuring they are all trapped in this room forever.

Suddenly, you hear a faint screaming. Not frightene screaming, but that over zealous amazement, the entusiasm of a thrill, the awkward scream when danger is present and you only plan on escaping it. It is faint, and slowly gets louder. It is coming from above you, from the same hole that [Dr_Demento] fell through.

The chamber begins to rumble, and the screaming stops, but turns into yelps of pleasure, whomever is up there is having a lot of fun whatever is happening. You could only hope to have that much fun down here.

The chamber rumbles violently and many of your are thrown off your feet. After the chamber calms itself, you here a clanging noise from the chamber floor, and see a large silver crown bouncing around. You can hear the voice above you, "Whoops, oh no!".

The chamber shakes again, but as you look up, you see a man falling out of the same hole that the vedalken fellow did, shortly before the hole fills with boulders, sealing you once again in this room.

Having no sand to land on, this man land heavily on the floor screaming in his free fall. You all expect him to be dead, or at least heavily wounded, but he rolls over laughing scanning the room. He locates the crown, laughs some more and picks it up.

With the crown in his hands, he stands up and you can finally see his face. It's Rauv.

He looks very carefully at each one of you, before finally perking up upon finding [Dr_Demento].

He acknowledges [SilentTwin], "Hey!"
He walks by [vlord], "Oh, it's been a while!"
He walks by [FiveMinuteCatNap], "Please tell me you haven't been tracking me this whole time?"
He walks up to [an_endless_epidemic] "How'd you catch up with this motley crew?"
He turns and winks at [Chintastica] and waves, before finally reaching [Dr_Demento].

"Sorry, I disappeared on you. But you have NO idea how precious this crown is!"

[TPmanW] confused by Rauv's actions, runs up to him and pulls on his shirt. Rauv looks down and pats him on his head. "Hey little guy, what's your name? My name is Rauv, I'm glad to meet you, but this room bores me already. Who wants some adventure?"

He runs over to the pedestal in the center of the room, reading the ancient text. He stares at the room pointing at the door, and several platforms.
He smiles broadly, "This was holding you up? It's easy! 'Alpha and Omega are last // Run to four, but don't go past' Honestly, I would've hoped you guys understood ancient texts after all these years of scavenging with me."
He looks down at the pedestal as if double-checking his work, before leaping onto the platform clockwise from the one directly across from the door. Then he continues to go clockwise, for two more platforms. Next, he jumps on the platform across from the door, and finally the platform counter-clockwise from that one.

The clicking noise is heard, and the colorful auras guarding the door disperse. Rauv smiles and walks over to the door, looking at all of you, "Are you all ready?"

Vital Information: Show

Rauv appears.
Rauv acknowledges/knows only SilentTwin, vlord, FiveMinuteCatNap, an_endless_epidemic, Chintastica, and Dr_Demento.
Rauv solves the puzzle...
ANSWER:

 2   3

1  x  5

   4

The door unlocks.
Magic STILL doesn't work

Round Stipulation: Show

You all have mana in the form of:
C C C C

What do you do?

Potential Party: Show

GeorgeW - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Karpos, the Drunkard --
Creature - Human Wizard (X)

Level Up [1/2]
[1-2] : Reveal a sorcery card in your hand, you may cast that spell for less. [2/3]
[3+] : Reveal your hand, you deal damage to target creature or player for each sorcery revealed this way. You gain that much life. [3/4]

"Eldrazi, wonderful beaches, harsh jungles? This world is filled with amazing sights to see..."
Inventory/Effects: 1/3 Show

SLOT 1: Show

Mana Locket --
Artifact (X)

: Put a charge counter on Mana Locket.
, Remove a charge counter from Mana Locket: Add to your mana pool.

Waste not want not.

SLOT 2: Show


SLOT 3: Show





ConfusedAsUsual - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Adventuring Blinkmage --
Creature - Human Wizard (X)

Vigilance
: Remove target creature from combat.
, : Exile target creature you control. Return that card to the battlefield under your control at the beginning of the next end step.

After he had obtained a proficien handling of the arcane arts, he became an adventurer, seeking the thrills of adventures and teh riches of hidden treasures.
2 / 2
Inventory/Effects: 1/3 Show

SLOT 1: Show

Bottled Sunshine --
Artifact (X)

Sacrifice Bottled Sunshine: Choose one - Target creature gains protectiong from black until the end of turn; or add to your mana pool; or you gain 3 life.

SLOT 2: Show


SLOT 3: Show





SilentTwin - SHAMAN Show

You may have one of your colored mana be off-color.
Bala Ged Exhumer --
Creature - Human Shaman Ally (X)
[CURRENT LEVEL: 2]
Level up [1/2]
[1-2] : Return a permanent card at random from your graveyard to its owner's hand. [2/3]
[3+] : Return a permanent card at random from your graveyard to the battlefield. [3/4]

"Ruins, tombs, crypts, abandoned temles? There's always something of value there..."
Inventory/Effects: 2/3 Show

SLOT 1: Show

Hedron Fragment --
Artifact - Equipment (X)

Spells and abilities that target equipped creature costs less to cast or activate.
Equip

SLOT 2: Show

Chimes of Warning --
Artifact (X)

Whenever a creature attacks you or a planeswalker you control, you may pay . If you do, remove that creature from combat.

"Step off the Baloth's path"
-Bala Ged saying, meaning "Get out of harm's way early".-

SLOT 3: Show





vlord - WARRIOR Show

You get an additional colored mana to use for creature spells.
Erlundi Guard --
Creature - Minotaur Warrior (X)

At the beginning of your upkeep, target opponent gains control of another target permanent you control.

"Combat is more than just about making enemies."
-Teaching of Zedruu the Greathearted-
5 / 5
Inventory/Effects: 0/3 Show

SLOT 1: Show


SLOT 2: Show


SLOT 3: Show





FiveMinuteCatNap - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Malakir Hemomage --
Creature - Vampire Wizard (X)

Lifelink
Whenever Malakir Hemomage deals combat damage, put a +1/+1 counter on it.
Remove a +1/+1 counter from Malakir Hemomage: Malakir Hemomage deals 1 damage to target creature or player.

3 / 3
Inventory/Effects: 1/3 Show

SLOT 1: Show

Seal of Thirst --
Enchantment (X)

Sacrifice Seal of Thirst: Seal of Thirst deals 2 damage to target creature and you gain 2 life.

SLOT 2: Show


SLOT 3: Show





magicpablo666 - MONK Show

Once per game, if you would die, you don't die instead. This ability resets at the end of each combat encounter.
Igneous Ivorite --
Creature - Boar Monk (X)

Lifelink
Whenever a player gains life, that player loses that much life.

"The path to enlightenment is paved with skulls."
3 / 3
Inventory/Effects: 0/3 Show

SLOT 1: Show


SLOT 2: Show


SLOT 3: Show





TPmanW - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Experiment Fodder --
Creature - Goblin Wizard (U)

Haste
Whenever Experiment Fodder attacks you may flip a coin. If you win the flip, draw a card. If you lose the flip, discard a card.

"Try to stay alive long enough that I can get some decent data okay?"
-Magelord Skiz-
2 / 1
Inventory/Effects: 1 / 3 Show

SLOT 1: Show

Hare's Foot Necklace --
Artifact (X)

Once per turn if you would flip a coin, you may choose the outcome of that coin flip instead. (You may choose for the coin to come up heads or tails and choose whether you win or lose the flip.)

"I used the luckiest foot of each of the seven luckiest rabbits I ever managed to catch!"
-Hobwor Zatch-


SLOT 2: Show


SLOT 3: Show





Mown - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Ballynock Beguiler --
[] Creature - Kithkin Wizard (X)
(Ballynock Beguiler is green)
Whenever Ballynock Beguiler becomes the target of a spell, you may tap or untap target permanent.

Reality only matches of a paranoid's.
1 / 3

Inventory/Effects: 1/3 Show

SLOT 1: Show

Enchanted Twig --
Artifact - Equipment (X)

Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage, sacrifice Enchanted Twig.
Equip

SLOT 2: Show


SLOT 3: Show





an_endless_epidemic - DRUID Show

You may have one of your colored mana be off-color.
Kor Healer --
Creature - Kor Druid (X)

Lifelink
Whenever you tap a plains for mana, gain 1 life.

1 / 4
Inventory/Effects: 1/3 Show

SLOT 1: Show

Record Cube --
Artifact (X)

, : If the last spell target opponent cast this turn was a creature spell, you gain 3 life.
, : If the last spell target opponent cast this turn was an instant or sorcery spell, look at his or her hand. Draw a card.

SLOT 2: Show


SLOT 3: Show





Chintastica - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Eccentric Chronomancer --
Creature - Human Wizard (X)

: Target creature gains haste until the end of turn.
: Target creature with haste is unblockable until the end of turn.

"I'm on speeeeeeeddd!!!"
2 / 2
Inventory/Effects: 2/3 Show

SLOT 1: Show

Chronosphere --
Enchantment - Aura (X)

Enchant player
Whenever enchanted player becomes the target of a spell, if that spell was cast from a player's hand, exile it with a time counter on it. It gains suspend.

The expression "Never saw it coming" was unfamiliar to seasoned chronomancers of the Academy.

SLOT 2: Show

Infinity Gauntlets --
Artifact (X)

: Choose target suspended card you own. If that card has a time counter on it, you may remove a time counter from it or put anothe time counter on it.

The left reaches into the past; the right into the future

SLOT 3: Show





theatog - ROGUE Show

You can find traps. If you serach a location, you can more easily find traps.
Con Artist --
Creature - Human Rogue (X)

Whenever Con Artist blocks, you may reveal a creature card from your hand. If you do, you may have Con Artist become a copy of that card or another target creature until the end of combat.

2 / 3
Inventory/Effects: 1/3 Show

SLOT 1: Show

Cognitive Lapse --
Enchantment (X)

During your upkeep, you may activated abilities of creatures your opponents control as though you control them.

Sorry, what was it again?

SLOT 2: Show


SLOT 3: Show





eddned - UNDECIDED Show

You are charismatic. When talking to others, you get more information.
Deciever --
Creature - Human Shaman (X)

, : Target player loses one life.
, : Draw a card.

1 / 1
Inventory/Effects: 1/3 Show

SLOT 1: Show

Visonary Sphere --
Artifact (X)

Play with your hand revealed.
At the beginning of your upkeep, you may pay . If you do, draw a card.

SLOT 2: Show


SLOT 3: Show





Dr_Demento - SPELLSHAPER Show

Relic Collector -- 
Creature - Vedalken Spellshaper (X)

, , Discard a Card: Return target artifact card from your graveyard to your hand.

"Why make my own legacy when I can collect a thousand more?"
2 / 4
Inventory/Effects: 2/3 Show

SLOT 1: Show

Dream Net --
Artifact (X)
[One dream counter]
Whenever a player draws a card, put a dream counter on Dream Net.
Remove 3 Dream Counters from Dream Net: You may search your library for a card, then shuffle your library and put that card on top of it.


SLOT 2: Show

Seal of the Ninth King --
Artifact - Equipment (X)

Equipped creature has protection for creatures.
Equip

To touch the kings messanger is death, to kill him... None have dared learn the sentence.

SLOT 3: Show





Transputer Golem --
Artifact Creature - Golem (X)

: Put a +1/+1 counter on Transputer Golem.
: Target creature gets +1/+1 until the end of turn for each +1/+1 counter on Transputer Golem.

"Huh, if anything the lightning made it stronger. Maybe if we let loose its brethren they'll turn on this rouge... Yes that will work."
-Magelord Skiz-
2 / 2

===xxx===

Rauv, Master of Zendikar --
Legendary Creature - Human Rogue (R)

At the beginning of your upkeep, you may return Rauv, Master of Zendikar from your graveyard to your hand.

"The world isn't as bad as you think. Of course, it takes you a few tries to truly get used to it."
2 / 2


Current Party: Show

GeorgeW - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Karpos, the Drunkard --
Creature - Human Wizard (X)

Level Up [1/2]
[1-2] : Reveal a sorcery card in your hand, you may cast that spell for less. [2/3]
[3+] : Reveal your hand, you deal damage to target creature or player for each sorcery revealed this way. You gain that much life. [3/4]

"Eldrazi, wonderful beaches, harsh jungles? This world is filled with amazing sights to see..."
Inventory/Effects: 1/3 Show

SLOT 1: Show

Mana Locket --
Artifact (X)

: Put a charge counter on Mana Locket.
, Remove a charge counter from Mana Locket: Add to your mana pool.

Waste not want not.

SLOT 2: Show


SLOT 3: Show





ConfusedAsUsual - WIZARD Show

You get an additional colored mana to use for instant/sorcery spells.
Adventuring Blinkmage --
Creature - Human Wizard (X)

Vigilance
: Remove target creature from combat.
, : Exile target creature you control. Return that card to the battlefield under your control at the beginning of the next end step.

After he had obtained a proficien handling of the arcane arts, he became an adventurer, seeking the thrills of adventures and teh riches of hidden treasures.
2 / 2
Inventory/Effects: 1/3 Show

SLOT 1: Show

Bottled Sunshine --
Artifact (X)

Sacrifice Bottled Sunshine: Choose one - Target creature gains protectiong from black until the end of turn; or add to your mana pool; or you gain 3 life.

SLOT 2: Show


SLOT 3: Show





eddned - UNDECIDED Show

You are charismatic. When talking to others, you get more information.
Deciever --
Creature - Human Shaman (X)

, : Target player loses one life.
, : Draw a card.

1 / 1
Inventory/Effects: 1/3 Show

SLOT 1: Show

Visonary Sphere --
Artifact (X)

Play with your hand revealed.
At the beginning of your upkeep, you may pay . If you do, draw a card.

SLOT 2: Show


SLOT 3: Show





Transputer Golem --
Artifact Creature - Golem (X)

: Put a +1/+1 counter on Transputer Golem.
: Target creature gets +1/+1 until the end of turn for each +1/+1 counter on Transputer Golem.

"Huh, if anything the lightning made it stronger. Maybe if we let loose its brethren they'll turn on this rouge... Yes that will work."
-Magelord Skiz-
2 / 2

===xxx===

Rauv, Master of Zendikar --
Legendary Creature - Human Rogue (R)

At the beginning of your upkeep, you may return Rauv, Master of Zendikar from your graveyard to your hand.

"The world isn't as bad as you think. Of course, it takes you a few tries to truly get used to it."
2 / 2


NOTE: This is asking if you follow Rauv through the door. And if you spend mana to equip, or to do other things non-magical.
EX: Casting a Fireball is magical. Pulling out a sword (making an equipment), observing (making some scry or draw spell), etc.
The next round will start in roughly 48 hours when I'm sure everyone has had ample time to reply.
If you do not post within this time frame, the Current Party will be whittle down to just those who post within the time (this means that those who haven't posted for a while magicpablo666, vlord, and such might get dropped.)

So, let me know if you wish to continue, and finish, the Treasures of Zendikar!
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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

I carefully examine the walls of the room in a determined effort to not follow the GMs plot.


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4 months ago  ::  Jan 30, 2013 - 2:07AM #298
ConfusedAsUsual
Date Joined: Aug 4, 2008
Posts: 1,884
"Oh..." Jariis spoke in awe, "Door's opened. No more puzzle."

Except for one thing.

This Rauv didn't recognize him.

A fake?

Whatever, as long as I can get out of here. 
Spoiler: Show
I am Red/White
I am Red/White
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

I'm both chaotic and orderly. I value my own principles, and am willing to go to extreme lengths to enforce them, often trampling on the very same principles in the process. At best, I'm heroic and principled; at worst, I'm hypocritical and disorderly.
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4 months ago  ::  Jan 30, 2013 - 3:37AM #299
GeorgeW
Date Joined: Jan 6, 2013
Posts: 188
OOC - ya i wasn't posting that much since I didn't know how to solve the puzzle and thus loss interest very quickly as it was cosuming round after round

Karpos had enough of his own antics, especially with the fact that he kept being outdone. First it was the vedalken and now Rauv had appeared from nowhere.... wait a second Rauv had appeared. Karpos decided with all these people popping out of nowhere it would be a good time for himself to rejoin the company. He first allowed his pebble form to run out and went to one side of the room timing it so that his Undetectavisibility cloak would run out on time.

Karpos readied himself in a walking matter taking a few steps from the wall when his cloaked ended. "Yes I agree that we should head for the temp-" He stopped and looked around in a bewilderd face; at least he hoped he looked so, "Whe...Where am I... and is that you Rauv?" bah it was dark in this room. Karpos decided he would fix that. "Winzy... Fulson.. I need your assistance"

Orb of Light |
Creature - Elemental
Defender
A wisp of light that's guarenteed to light any path. - Traveling Merchant
0/3

Orb of Flame |
Creature - Elemental
First Strike
Similar to the Ball of flame, but with the added function of protecting its partner. -  Traveling Merchant
2/1


And just light that an orb of light and flame appeared from the arms of Karpos's robe. The Orb of flame sat itself a few inches from Karpos's head and caused Karpos to glow a faint orange color, while the Orb of Light casually orbits itself around Karpos himself, emiting enough light to light up the room.

Karpos finally ends his antics and attempts to join the room as if he was teleported from the clearing earlier to the room. He also conjures up his to helpers Winzy and Fulson(an orb of fire(fulson) and light(winzy) to prepare himself for further adventures)
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4 months ago  ::  Jan 30, 2013 - 7:57AM #300
altimis
Date Joined: Jan 20, 2011
Posts: 4,934
I have posted Rauv's card in the current party. Enjoy!

Rauv, Master of Zendikar --
Legendary Creature - Human Rogue (R)

At the beginning of your upkeep, you may return Rauv, Master of Zendikar from your graveyard to your hand.

"The world isn't as bad as you think. Of course, it takes you a few tries to truly get used to it."
2 / 2
Official archnemesis of magicpablo666
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Previous Episodes: Show
Proud owner of "The Terrible Cube"
The altimis Archive
I'm baking lands!!!
Beginner of GROMA
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Feb 5, 2013 -- 9:38PM, Dr_Demento wrote:

I carefully examine the walls of the room in a determined effort to not follow the GMs plot.


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