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5 months ago  ::  Jan 10, 2013 - 5:56PM #11
razorborne
  • Corporate Slave
Date Joined: Mar 23, 2006
Posts: 19,265
wait do you get to choose the piles? if not you should specify.

 
120.6. Some effects replace card draws.
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5 months ago  ::  Jan 10, 2013 - 6:14PM #12
alan2here
Date Joined: May 17, 2012
Posts: 827
I've inserted "chosen at random" to clear this up.

So far:

Love: 3 (4 including myself)
Hate: 3
Indifferent: 0

Feel free to give more information about for you, why this is.
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5 months ago  ::  Jan 10, 2013 - 6:18PM #13
razorborne
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Date Joined: Mar 23, 2006
Posts: 19,265
mark me down for Indifferent. I've seen too many subgame designs to be bothered by them.

 
120.6. Some effects replace card draws.
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5 months ago  ::  Jan 10, 2013 - 6:26PM #14
magicpablo666
Date Joined: May 19, 2012
Posts: 4,880
I'm not quite a "Love" - I just think you're improving as a designer. I'm a "Like."

May 8, 2013 -- 12:39PM, Decembra wrote:

Whiny weenie and observant aren't the same thing pablo, somehow I thought you'd understand.

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5 months ago  ::  Jan 10, 2013 - 6:56PM #15
KeeperofManyNames
Date Joined: Dec 12, 2008
Posts: 10,389
Hm, how do you divide up the cards if they don't divide evenly by the number of players?

I'm also having a hard time seeing the flavor of this. I feel like if your card is gonna so severely screw up a game of magic, it should have a powerful flavor reason to do so, as with the only other existing Subgame cards. But maybe I'm just not getting it?

I'm also not sure this fits in w/u hybrid. Is this really an effect that credibly belongs in blue on its own? Subgames are sort of a weird undefined space but gaining huge amounts of life definitely isn't.

...That said, I love subgames, and I like how they're playing subgames with your deck specifically. That's interesting stuff. 
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5 months ago  ::  Jan 10, 2013 - 7:26PM #16
razorborne
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Date Joined: Mar 23, 2006
Posts: 19,265

Jan 10, 2013 -- 6:56PM, KeeperofManyNames wrote:

Hm, how do you divide up the cards if they don't divide evenly by the number of players?

I'm also having a hard time seeing the flavor of this. I feel like if your card is gonna so severely screw up a game of magic, it should have a powerful flavor reason to do so, as with the only other existing Subgame cards. But maybe I'm just not getting it?

I'm also not sure this fits in w/u hybrid. Is this really an effect that credibly belongs in blue on its own? Subgames are sort of a weird undefined space but gaining huge amounts of life definitely isn't.

...That said, I love subgames, and I like how they're playing subgames with your deck specifically. That's interesting stuff. 



the flavor is SHAHZOO.

how is this confusing?

 

120.6. Some effects replace card draws.
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4 months ago  ::  Jan 12, 2013 - 12:30PM #17
alan2here
Date Joined: May 17, 2012
Posts: 827
So far:

Love: 3 (4 including myself)
Like: 1
Indifferent: 1
Hate: 3

Score: 1 (3×2 + 1 + 3×-2)

The piles are chosen at random, so when they don't divide evenly some players end up with 1 extra card.

Flavor suggestions would be great. The name at the moment is based on Shahrazad .

I started with . However I want to avoid being restrictive color wise to allow diversity in decks that play them, but at the same time they are not a , or thing.

I could make the cost or . I'd rather not have .

Thanks
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