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6 months ago ::
Jan 04, 2013 - 11:52PM
#1
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Date Joined:
May 17, 2012
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edit: updated Their own Greed    Artifact Chose a target opponent.  : Each player draws X cards. X is 2 times the number of non land permanents in play the chosen opponent controls. Greed for Mana  Artifact Mana dosn't empty from opponents mana pools at the end of steps and stages.  : Target player loses as much life as they have mana in their mana pool. Use this ability only during an end stage. Healthy Greed  Enchantment When ~ enters play, draw a card. Whenever a player has at least 10 more life than another, the players with the least life each gain 1 life. In their Greed   Instant An X in target Instant or Sorcery is now equal to the number of permanents target opponent controls. Opponents cannot lose life until the stack is next empty.
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6 months ago ::
Jan 05, 2013 - 12:01AM
#2
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Date Joined:
May 19, 2012
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Oh. Goodness. Their?
Anyway, ToG is way strong. Mill someone to death in two or three turns? I mean, it makes EDH Mill like totally viable. It makes Mutliplayer Mill supra-loco. It makes me sad.
GfM doesn't work. Mana don't work like that, son.
HG has a nice name, but it is still silly. Also, it is an Enchantment.
What a shame, I thought your previous one was fantastic.
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6 months ago ::
Jan 05, 2013 - 12:18AM
#3
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GfM doesn't work. Mana don't work like that, son.
I got 99 problems, but having mana in my mana pool during my end step ain't one?
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6 months ago ::
Jan 05, 2013 - 12:26AM
#4
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Date Joined:
May 17, 2012
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I've fixed the various problems. Now you may well have mana during your end step, inspired by Omnath lf Mana .
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6 months ago ::
Jan 07, 2013 - 3:46PM
#5
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Date Joined:
May 17, 2012
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Bump
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