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CadaverousBl00m
•
January 1, 2013 9:11 PM PST
Zameck Guildmage (Uncommon) -


Creature - Elf Wizard


: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.


, Remove a +1/+1 counter from a creature you control: Draw a card.
2/2
Source: DailyMTG Arcana, GTC card image gallery.
The left copy is the Game Day full art promo, the right one is the pack copy.
Zameck Guildmage (Uncommon) - :g::u:Creature - Elf Wizard:g::u:: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.:g::u:, Remove a +1/+1 counter from a creature you control: Draw a card.2/2Source: Dai
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kanguilla
•
January 1, 2013 9:14 PM PST
Probably the guildmage thaty synergizes the best with old ravnica cards.
Probably the guildmage thaty synergizes the best with old ravnica cards.
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Shadowchu
•
January 1, 2013 9:15 PM PST
Limited allstar from day one.
Limited allstar from day one.
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Living_Wings
•
January 1, 2013 9:15 PM PST
I love it. I want a playset of the promo version.
I love it. I want a playset of the promo version.
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an_endless_epidemic
•
January 1, 2013 9:16 PM PST
=0 I love you Simic. Get in my experiment Kraj EDH
=0 I love you Simic. Get in my experiment Kraj EDH
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Decktesting54
•
January 1, 2013 9:20 PM PST
this is probably the best guildmage of all the guilds, its really good synergy with the guild mechinic
this is probably the best guildmage of all the guilds, its really good synergy with the guild mechinic
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bholdr_mage
•
January 1, 2013 9:20 PM PST
Another useful guildmage. Quite nice.
Another useful guildmage. Quite nice.
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Flopfoot
•
January 1, 2013 9:21 PM PST
Y hallo thar
Sage of Fables
. I don't mind paying colored mana to draw to offset the fact that the body itself is cheaper, and I like how you can activate the first ability multiple times before bringing out some creatures.
Also useful for keeping your evolve engine running (no matter which ability you use).
Y hallo thar Sage of Fables . I don't mind paying colored mana to draw to offset the fact that the body itself is cheaper, and I like how you can activate the first ability multiple times before bringing out some cr
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I-rock
•
January 1, 2013 9:23 PM PST
Incredible guildmage that I think may be the one to beat. I'm finding my original thoughts on Simic to be completely opposite of what I though previously. This alone is worth trying to make work.
Also, that promo version. Where do I get it when GTC comes out?
Incredible guildmage that I think may be the one to beat. I'm finding my original thoughts on Simic to be completely opposite of what I though previously. This alone is worth trying to make work.Also, that promo version. Where do I get it when GTC
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SereneChaos
•
January 1, 2013 9:23 PM PST
Love.
Love.
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Solmancer
•
January 1, 2013 9:24 PM PST
Incredible guildmage that I think may be the one to beat. I'm finding my original thoughts on Simic to be completely opposite of what I though previously. This alone is worth trying to make work.
Also, that promo version. Where do I get it when GTC comes out?
It's the Game Day promo. Feb 13-14.
It's the Game Day promo. Feb 13-14.
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jedi123
•
January 1, 2013 9:26 PM PST
It enables evolve intwo different ways: Making incoming creatures stronger, or weakening an evolve creature to draw a card (and then be pumped back upwhen a new creature enters the field).
I'm excited.
It enables evolve intwo different ways: Making incoming creatures stronger, or weakening an evolve creature to draw a card (and then be pumped back upwhen a new creature enters the field).I'm excited.
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BiNexus
•
January 1, 2013 9:27 PM PST
It would have been cool if the art on the regular card was used for the full art version, it looks cooler imho. Favourite of the Guildmages by far right now.
It would have been cool if the art on the regular card was used for the full art version, it looks cooler imho. Favourite of the Guildmages by far right now.
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MrIndigo
•
January 1, 2013 9:31 PM PST
This is not Selesnya Guildmage, but it's close. Very powerful in Limited.
This is not Selesnya Guildmage, but it's close. Very powerful in Limited.
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Osu
•
January 1, 2013 9:32 PM PST
Incredible guildmage that I think may be the one to beat. I'm finding my original thoughts on Simic to be completely opposite of what I though previously. This alone is worth trying to make work.
Also, that promo version. Where do I get it when GTC comes out?
It's not the buy a box promo card because that's the nightveil spectre. This is probably one of the prerelease promos.
It's not the buy a box promo card because that's the nightveil spectre. This is probably one of the prerelease promos.
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metroidcomposite
•
January 1, 2013 9:33 PM PST
It enables evolve intwo different ways: Making incoming creatures stronger, or weakening an evolve creature to draw a card (and then be pumped back upwhen a new creature enters the field).
I'm excited.
Three ways, actually. It's a 2/2 creature on turn 2, which is what the 1-drop evolve creatures want.
But yes, 2 mana to draw a card at instant speed is incredibly efficient.
Three ways, actually. It's a 2/2 creature on turn 2, which is what the 1-drop evolve creatures want.But yes, 2 mana to draw a card at instant speed is incredibly efficient.
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Wynzerman
•
January 1, 2013 9:35 PM PST
Holy balls, I'm going to game day. This card makes me love life.
Holy balls, I'm going to game day. This card makes me love life.
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darklight_tr
•
January 1, 2013 9:40 PM PST
Another interesting card with
Animar
. Take off any extra counters to draw cards!
Another interesting card with Animar . Take off any extra counters to draw cards!
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Eonblueapocalypse1
•
January 1, 2013 9:40 PM PST
Yet another card to make the Melvins in the crowd cream themselves.
I love you GTC!
Yet another card to make the Melvins in the crowd cream themselves.I love you GTC!
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Wynzerman
•
January 1, 2013 9:59 PM PST
Yet another card to make the Melvins in the crowd cream themselves.
I love you GTC!
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.
It's almost enough to make me want to seriously play Gojira
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.It's almost enough to make me want to seriously play Gojira
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Eonblueapocalypse1
•
January 1, 2013 10:06 PM PST
Yet another card to make the Melvins in the crowd cream themselves.
I love you GTC!
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.
It's almost enough to make me want to seriously play Gojira
I agree. I originally thought this set was going to be a disappointment. After the past week or so of spoilers I have completely turned around though.
Even if 9/10ths of the card in GTC are unplayable jank, the Melvin in me will still call this my favorite set to be released in a long time.
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.It's almost enough to make me want to seriously play Gojira
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Wynzerman
•
January 1, 2013 10:12 PM PST
Yet another card to make the Melvins in the crowd cream themselves.
I love you GTC!
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.
It's almost enough to make me want to seriously play Gojira
I agree. I originally thought this set was going to be a disappointment. After the past week or so of spoilers I have completely turned around though.
Even if 9/10ths of the card in GTC are unplayable jank, the Melvin in me will still call this my favorite set to be released in a long time.
I'm not entirely sure, but I think somebody in WotC got the memo "DON'T MAKE CARDS DELIBERATELY TO BE GOOD", because these cards are just wonderfully complicated and situational which in a tournament scene means stronger sideboarding decisions, and thus more variety in what is viable. But none of the cards spoiled thus far are outright "bad", just situational to varying degrees. And that makes me very happy.
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.It's almost enough to make me want to seriously play Gojira
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Eonblueapocalypse1
•
January 1, 2013 10:28 PM PST
Yet another card to make the Melvins in the crowd cream themselves.
I love you GTC!
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.
It's almost enough to make me want to seriously play Gojira
I agree. I originally thought this set was going to be a disappointment. After the past week or so of spoilers I have completely turned around though.
Even if 9/10ths of the card in GTC are unplayable jank, the Melvin in me will still call this my favorite set to be released in a long time.
I'm not entirely sure, but I think somebody in WotC got the memo "DON'T MAKE CARDS DELIBERATELY TO BE GOOD", because these cards are just wonderfully complicated and situational which in a tournament scene means stronger sideboarding decisions, and thus more variety in what is viable. But none of the cards spoiled thus far are outright "bad", just situational to varying degrees. And that makes me very happy.
Even most of the cards that I consider to be complete jank are appealing to me simply because they have interesting mechanics involved with them. I like to see R&D plumbing the depths of what they can get away with mechanically without making things overly complicated.
I am even excited for cards I never intend to actually play at all. Like the 
Angel, it just makes the Melvin in me all giddy inside.
Not to mention the guild mechanic (battalion being the only one I really dislike, which is mostly the Spike in me talking) are on the Melvin train too.
Isn't it great to be a Melvin right now? I'm practically mouthbreathing to snap up 4 of these on Game Day. The fact that it doesn't tap to day anything is my favorite part though.It's almost enough to make me want to seriously play Gojira
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CommanderGreven
•
January 1, 2013 10:41 PM PST
Very sweet.
Very sweet.
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Kazepenku
•
January 1, 2013 10:50 PM PST
this is beautiful because you can spend 8 mana to give 1 creature a +4/+4 this turn or spend 2 mana to get 4 creatures +1/+1 this turn. win-win. Also this GUARANTEES that your creatures always evolve(as long as you have the mana)
this is beautiful because you can spend 8 mana to give 1 creature a +4/+4 this turn or spend 2 mana to get 4 creatures +1/+1 this turn. win-win. Also this GUARANTEES that your creatures always evolve(as long as you have the mana)
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Vorpal_Laugh
•
January 1, 2013 10:55 PM PST
Boy, do I love this card. I thought the simic guildmage would have an abillity to help evolve, but two!!
The art is aslo very nice. It looks like I will be going to the game day.
Boy, do I love this card. I thought the simic guildmage would have an abillity to help evolve, but two!! The art is aslo very nice. It looks like I will be going to the game day.
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.Blaze.
•
January 1, 2013 10:58 PM PST
Very good chance this ends up as one of my favorite cards in the set. I love everything about it.
Very good chance this ends up as one of my favorite cards in the set. I love everything about it.
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I-rock
•
January 1, 2013 11:11 PM PST
this is beautiful because you can spend 8 mana to give 1 creature a +4/+4 this turn or spend 2 mana to get 4 creatures +1/+1 this turn. win-win. Also this GUARANTEES that your creatures always evolve(as long as you have the mana)
It also helps break through stalls really hard if you find yourself with a few evolve creatures that don't really need all those +1/+1 counters anymore. The mid to late game pure card advantage this provides is incredible.
Or just pay for the first ability, drop a bunch of low costers, and be ensured to have tons of counters to draw off of later on.
In short, I'm digging this card. So far my favorite guildmage of the Ravnica block. Not even a comparison.
It also helps break through stalls really hard if you find yourself with a few evolve creatures that don't really need all those +1/+1 counters anymore. The mid to late game pure card advantage this provides is incredible. Or just pay for the first
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ChestertheHarvester
•
January 1, 2013 11:22 PM PST
This is just beautiful. Perfect abilities for a UG creature to have, and its synergy to the Evolve mechanic overall is just brilliant. Melvins everywhere can die happy.
Just another reason why Simic is my favorite guild, especially in GTC.
This is just beautiful. Perfect abilities for a UG creature to have, and its synergy to the Evolve mechanic overall is just brilliant. Melvins everywhere can die happy.Just another reason why Simic is my favorite guild, especially in GTC.
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animatics
•
January 2, 2013 12:10 AM PST
good and cheap activations are good.
good and cheap activations are good.
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Ruble
•
January 2, 2013 12:36 AM PST
Lorescale Coatl is going to love this guy. Looks like I'll have to rebuild my UG deck come February.
Lorescale Coatl is going to love this guy. Looks like I'll have to rebuild my UG deck come February.
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TEA_DEMON
•
January 2, 2013 1:56 AM PST
so much love.
so much love.
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Frostraven
•
January 2, 2013 2:53 AM PST
Strangleroot Geist and Vorapede have a new friend.
Strangleroot Geist and Vorapede have a new friend.
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Glare_of_the_Loxodon
•
January 2, 2013 3:26 AM PST
I can't decide which art I prefer. Because both are just great.

This is a very powerful guildmage, probably the best one par Selesnya's. Bomby in Limited at the very least. Constructed playable?
I can't decide which art I prefer. Because both are just great. :)This is a very powerful guildmage, probably the best one par Selesnya's. Bomby in Limited at the very least. Constructed playable?
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Esterdi
•
January 2, 2013 3:27 AM PST
Constructed playable?
Yes.
Yes.
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Rokukel
•
January 2, 2013 3:52 AM PST
AWESOME! What more can be said?
AWESOME! What more can be said?
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Themisto
•
January 2, 2013 3:55 AM PST
damn im going simic for the pre release. simic and then maybe gruul, or dimir, or boros but not orzhov :P
damn im going simic for the pre release. simic and then maybe gruul, or dimir, or boros but not orzhov :P
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Pontiac
•
January 2, 2013 6:35 AM PST
I like this one, I'm always a fan of drawing cards.
I like this one, I'm always a fan of drawing cards.
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1337vanguard
•
January 2, 2013 7:09 AM PST
I'm sensing a discrepancy in the RTR block guildmages. This one seems to be by far the most playable one yet.
I'm sensing a discrepancy in the RTR block guildmages. This one seems to be by far the most playable one yet.
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Kingreaper
•
January 2, 2013 7:14 AM PST
A note for evolve: Entering with a +1/+1 counts as putting a +1/+1 on, so Fathom Mage loves it.
Entering with a +1/+1 counts as entering with the increased value of power and toughness, so you can use it to make a smaller creature big enough to trigger evolve.
This is truly awesome for evolution.
A note for evolve: Entering with a +1/+1 counts as putting a +1/+1 on, so Fathom Mage loves it.Entering with a +1/+1 counts as entering with the increased value of power and toughness, so you can use it to make a smaller creature big enough to trigge
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royk
•
January 2, 2013 7:28 AM PST
Yet another card to make the Melvins in the crowd cream themselves.
I love you GTC!
I always loved the Simic guild.
Thanks for delivering, WotC ^_^
I always loved the Simic guild.Thanks for delivering, WotC ^_^
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metroidcomposite
•
January 2, 2013 7:50 AM PST
Strangleroot Geist and Vorapede have a new friend.
Oh good gravy, yes. Nevermind evolve: undying is what should really be run with this. (Actually, undying works well with evolve creatures anyhow, because it triggers evolve twice, and the second trigger has more P/T.... I guess run all three!)
Oh good gravy, yes. Nevermind evolve: undying is what should really be run with this. (Actually, undying works well with evolve creatures anyhow, because it triggers evolve twice, and the second trigger has more P/T.... I guess run all three!)
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Darkwolfer2002
•
January 2, 2013 7:56 AM PST
This card is beast. No questions asked.
This card is beast. No questions asked.
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Nocculum
•
January 2, 2013 8:01 AM PST
I actually can't find anything remotely negative to say about this card.
Except perhaps it competes with
Coiling Oracle
and
Gaea's Skyfolk
for my

drop...
I actually can't find anything remotely negative to say about this card.Except perhaps it competes with Coiling Oracle and Gaea's Skyfolk for my :2m: drop...
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BiNexus
•
January 2, 2013 8:05 AM PST
Strangleroot Geist and Vorapede have a new friend.
Oh good gravy, yes. Nevermind evolve: undying is what should really be run with this. (Actually, undying works well with evolve creatures anyhow, because it triggers evolve twice, and the second trigger has more P/T.... I guess run all three!)
This could actually be something...also with it's first ability you can double the Undying counters when the creature comes back and then strip them off for CA.
Oh good gravy, yes. Nevermind evolve: undying is what should really be run with this. (Actually, undying works well with evolve creatures anyhow, because it triggers evolve twice, and the second trigger has more P/T.... I guess run all three!)[/qu
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animatics
•
January 2, 2013 10:29 AM PST
Strangleroot Geist and Vorapede have a new friend.
Oh good gravy, yes. Nevermind evolve: undying is what should really be run with this. (Actually, undying works well with evolve creatures anyhow, because it triggers evolve twice, and the second trigger has more P/T.... I guess run all three!)
BUG
this + Corpsejack Manace
and Unleash, Scavange, Evolve and Undying, go!
Oh good gravy, yes. Nevermind evolve: undying is what should really be run with this. (Actually, undying works well with evolve creatures anyhow, because it triggers evolve twice, and the second trigger has more P/T.... I guess run all three!)[/qu
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Manite
•
January 2, 2013 11:25 AM PST
Fathom Mage
just found another good friend. What makes this so strong is the fact you don't even need to run other +1/+1 counter cards to make it useful, but it works best when you do. It looks like BUG and Bant +1/+1 counter decks will be a thing for a while, and between this,
Sage of Fables
,
Simic Fluxmage
, and Fathom Mage, +1/+1 counter Wizard decks might become a thing in Modern. They can also provide a creature base for turbofog decks with all the card drawing.
Fathom Mage just found another good friend. What makes this so strong is the fact you don't even need to run other +1/+1 counter cards to make it useful, but it works best when you do. It looks like BUG and Bant +1/+1
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bay_falconer
•
January 3, 2013 4:00 PM PST
Probably the guildmage thaty synergizes the best with old ravnica cards.
And with evolve. Potentially busted if you're not careful. I honestly expeced it to be black, in the tradition of Necro, Bargain, Griselbrand, &c.
And with evolve. Potentially busted if you're not careful. I honestly expeced it to be black, in the tradition of Necro, Bargain, Griselbrand, &c.
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blood77
•
January 5, 2013 11:35 AM PST
Looks good, really like that second ability, should be fun running
Rakdos Cackler
s in my BUG deck.
Looks good, really like that second ability, should be fun running Rakdos Cackler s in my BUG deck.
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RorixCollector
•
January 6, 2013 8:59 PM PST
Can they ever make a bad guildmage this is way too good.
Can they ever make a bad guildmage this is way too good.
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Sivitri
•
January 8, 2013 12:11 AM PST
I was thinking of how fun this would be with undying, seems some evil minds already beat me to it. Remove that pesky +1/+1 and get your best friend back time and time again ... and draw cards while you're at it! This could be fun.
I was thinking of how fun this would be with undying, seems some evil minds already beat me to it. Remove that pesky +1/+1 and get your best friend back time and time again ... and draw cards while you're at it! This could be fun.
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Kazepenku
•
January 8, 2013 12:14 PM PST
I was thinking of how fun this would be with undying, seems some evil minds already beat me to it. Remove that pesky +1/+1 and get your best friend back time and time again ... and draw cards while you're at it! This could be fun.
BUG zombies zomg?
BUG zombies zomg?