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Flag CadaverousBl00m January 1, 2013 9:05 PM PST
  

Consuming Aberration (Rare) -
Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
*/*

Source: DailyMTG Arcana, GTC card image gallery.
Left version is the Dimir prerelease foil, right version is the pack copy.
Flag Glasir January 1, 2013 9:08 PM PST
This is actually quite nice, enabler and beater all in one.


Guessing Fenix. will like it... 
Flag Osu January 1, 2013 9:13 PM PST
Um...aren't encoded spells "cast" when the creature deals combat damage to a player?
Flag an_endless_epidemic January 1, 2013 9:13 PM PST
Pseudo lord of extinction + 1/4 mind funeral for everyone? And it's a rare? 
Flag Decktesting54 January 1, 2013 9:14 PM PST
can you imagine this in multiplayer lol, this is going to be a fun card
Flag bholdr_mage January 1, 2013 9:14 PM PST
One of the best prerelease cards....Great in limited.
Flag Eonblueapocalypse1 January 1, 2013 9:14 PM PST
So basically a new Sewer Nemesis .

Artwork is rocking though.
Flag Lord_of_fuddies January 1, 2013 9:19 PM PST
Home in my Mimeoplasm EDH deck, even if for a "bad" Lord of Extinction + Sewer Nemesis hybrid.
Flag jedi123 January 1, 2013 9:20 PM PST

Jan 1, 2013 -- 9:13PM, Osu wrote:

Um...aren't encoded spells "cast" when the creature deals combat damage to a player?




Yes yes they are.

Combat is getting trick with dimir. Block the guy who is going to mill you +encoded spell, or block the big bad beater.

Probably not constructed playable.

I like this card. i don't usually like black, but I'm liking dimir this time around. 

Flag re4leonkennedy January 1, 2013 9:21 PM PST
This card is sweet. Seems ridiculous in multiplayer. Still great in 1 on 1. One of my favorite cards revealed so far. Might make me go dimir for the prerelease. 
Flag Suudsu2200 January 1, 2013 9:32 PM PST
Why is this card so bad.
Flag GunG12aVe January 1, 2013 9:36 PM PST
I like it. The dimir definitely have a thing with milling as a means to an end, and can win either way. Him and the guild leader seem pretty good. Apparently we have a mill/beatdown hybrid that they are trying to push via jace's phantasm , trepanation blade , geralf's mindcrusher , etc. I'll bite, i will probably try to build it.
Flag Shadowchu January 1, 2013 9:38 PM PST

Jan 1, 2013 -- 9:32PM, Suudsu2200 wrote:

Why is this card so bad.



It's a prerelease card. It had to happen this way. 

Flag Wynzerman January 1, 2013 9:39 PM PST
Trepenation Blade on a Lhurgoyf that doesn't care about card types but only one graveyard for 5 mana? This is the very definition of "not bad". It snowballs, and in limited it tears decks apart.
Flag Eonblueapocalypse1 January 1, 2013 10:00 PM PST
Must find full art for the non-promo version.

This thing looks wicked. Would put that on my wall!
Flag Fireballmage January 1, 2013 10:03 PM PST
The non-promo version has way better positioning; the monster actually looks huge and threatening looming over the one explorer, whereas the Baga art is just kinda there.
Flag Wynzerman January 1, 2013 10:16 PM PST

Jan 1, 2013 -- 10:00PM, Eonblueapocalypse1 wrote:

Must find full art for the non-promo version.

This thing looks wicked. Would put that on my wall!




Did it make you think of the Gaping Dragon from Dark Souls as well?

Flag Decktesting54 January 1, 2013 10:26 PM PST

Jan 1, 2013 -- 9:36PM, GunG12aVe wrote:

I like it. The dimir definitely have a thing with milling as a means to an end, and can win either way. Him and the guild leader seem pretty good. Apparently we have a mill/beatdown hybrid that they are trying to push via jace's phantasm , trepanation blade , geralf's mindcrusher , etc. I'll bite, i will probably try to build it.




I wish it were a zombie, then you could play it with undead alchemist , although I don't think an undead alchemist deck is ever going to really work.

Flag Eonblueapocalypse1 January 1, 2013 10:32 PM PST

Jan 1, 2013 -- 10:16PM, Wynzerman wrote:

Jan 1, 2013 -- 10:00PM, Eonblueapocalypse1 wrote:

Must find full art for the non-promo version.

This thing looks wicked. Would put that on my wall!




Did it make you think of the Gaping Dragon from Dark Souls as well?




Aye.

I don't feel this way very often, but this is artwork I would actually feel justified in paying for a full size version of. Which is saying a lot, because I tend to be a cheap bastard >.>

Flag CommanderGreven January 1, 2013 10:36 PM PST
Seems pretty solid to me.
Flag Kazepenku January 1, 2013 10:38 PM PST
this card is beautiful on my havengul lich deck 
Flag DarkAvatar1018 January 1, 2013 10:39 PM PST
I like that it plays very well with the Lazav, not that you'll be playing them together too often outside of kitchen table shenanigans.
Flag Lord_of_fuddies January 1, 2013 10:40 PM PST
Also comboes with Enter the Infinite + Omniscience in order to super mill opponents.


<<< Is happy.
Flag Decktesting54 January 1, 2013 10:48 PM PST
dies to rest in peace lol, had to say it

is it ironic that people are going to be wiping their own graveyard if they ever have to play against this guy 
Flag Fenix. January 1, 2013 11:03 PM PST

Jan 1, 2013 -- 9:08PM, Glasir wrote:

Guessing Fenix. will like it... 




Jan 1, 2013 -- 9:36PM, GunG12aVe wrote:

I like it. The dimir definitely have a thing with milling as a means to an end, and can win either way. Him and the guild leader seem pretty good. Apparently we have a mill/beatdown hybrid that they are trying to push via jace's phantasm , trepanation blade , geralf's mindcrusher , etc. I'll bite, i will probably try to build it.



I already have, and mindcrusher and blade are not worth it. Phantasm is awesome though, it happens to be a flying 5/5 for 1 that only requires you to do what your deck was built to do. Come GTC and Dimir goodies, I think there will be enough cards the deck will build itself. Plus Gottlieb said there's a really explosive mill card in the set, I have high hopes for it. (PLEASE don't turn out to be another Increasing Confusion )

Also, this is kind of bonkers in limited. One Hands of Binding later and then your opponent will be facing a one-sided The Abyss .

Flag RPJesus January 1, 2013 11:18 PM PST

Jan 1, 2013 -- 9:32PM, Suudsu2200 wrote:

Why is this card so bad.



I don't think that word means what you think it means...

Granted he's not gonna be tearing up the standard scene (Unless they reprint Glgimpse maybe), but a Mind Funeral machine with a massive ass is a pretty good deal for five mana.

Flag animatics January 2, 2013 12:08 AM PST
Mind Sculpt Just got real and Jace's Phantasm a actuall 1-drop?
Flag Kazepenku January 2, 2013 1:14 AM PST
this would make a nice mill/tempo deck.

Jace + all the mill cards associated with him + this card  
Flag TEA_DEMON January 2, 2013 1:46 AM PST
not bad at all in limited. seems terrible elsewhere sadly.
Flag Rokukel January 2, 2013 3:36 AM PST
Cool, looks like ill be splashing Black for my planned Mill deck. And holy balls this guy in multiplayer!
Flag Glare_of_the_Loxodon January 2, 2013 3:38 AM PST
This is positively delicious in Limited, especially the prerelease, where you're bound to get this card. Cipher for some mill goodness. XD
Flag Themisto January 2, 2013 3:47 AM PST
I prefer the normal art version.
Flag Frostraven January 2, 2013 4:08 AM PST
Luckily, noone plays Tormod's Crypt, Elixir of Immortality or Rest in Peace.
Nor any creature destruction. 
Flag Pontiac January 2, 2013 6:24 AM PST
This looks like it could get pretty fun.
Flag StatueOfLuberty January 2, 2013 7:00 AM PST
DO WANT for my mill deck. trepanation blade thats already built into a creature is nice
Flag M.E.K.T.A.R. January 2, 2013 7:03 AM PST
If it had evasion, it would be OP. As it stands, I think it's fairly well balanced.
Flag GreenBuster January 2, 2013 7:47 AM PST

Jan 2, 2013 -- 4:08AM, Frostraven wrote:

Luckily, no one plays Tormod's Crypt, Elixir of Immortality or Rest in Peace.
Nor any creature destruction. 




With Terminus in standard, dies to removal isn't a very good argument.  Everything dies to some sort of removal. 

Flag Darkwolfer2002 January 2, 2013 7:55 AM PST
This card alone makes me want to go Dimir... so strong in limited. so so strong. I'm not certain about constructed other then there is already mill decks that are popular just not top tier.

but Jace's Phantasm and this guy make a mill deck actually very plausible.
Flag StatueOfLuberty January 2, 2013 8:08 AM PST

Jan 2, 2013 -- 7:55AM, Darkwolfer2002 wrote:

This card alone makes me want to go Dimir... so strong in limited. so so strong. I'm not certain about constructed other then there is already mill decks that are popular just not top tier.

but Jace's Phantasm and this guy make a mill deck actually very plausible.



the whole point of a mill deck is to mill :P which is why id rather have more mill cards than jace's phantasm

Flag metroidcomposite January 2, 2013 8:15 AM PST

Jan 2, 2013 -- 7:47AM, GreenBuster wrote:

Jan 2, 2013 -- 4:08AM, Frostraven wrote:

Luckily, no one plays Tormod's Crypt, Elixir of Immortality or Rest in Peace.
Nor any creature destruction. 




With Terminus in standard, dies to removal isn't a very good argument.  Everything dies to some sort of removal. 




People tend to misinterpret what "dies to removal" means in the context of the future set speculation forums.

"dies to removal" would be inappropriate in the ICD of...
Thragtusk --even if removal is used on it, you still get considerable value out of it.
Diregraf Ghoul --If you spend 1 mana on Diregraf Ghoul, and your opponent spends 2 mana on Dreadbore , you are ahead by 1 mana.

"Dies to removal" is a fair point in the case of, say, Drogskol Reaver , where there are several forms of 2-mana targetted removal that kill the 7 mana investment leaving you nothing in return.

Now, sometimes 5-mana cards that technically fall into the category of "dies to removal" DO get played.   Baneslayer Angel , Wolfir Silverheart , Spectral Force .  But they need to be a total house when not removed.

So....I guess ask yourself: do you expect this creature to be 9/9 on average?   Because that's roughly the average size that would make it worthwhile.

Flag Faithenfire January 2, 2013 8:27 AM PST
makes me glad that i have some graveyard exiling in my sideboard

very good card. almost makes me want to play blue...almost :P 
Flag Angry_Toy_Poodle January 2, 2013 8:45 AM PST

Jan 2, 2013 -- 8:15AM, metroidcomposite wrote:

Jan 2, 2013 -- 7:47AM, GreenBuster wrote:

Jan 2, 2013 -- 4:08AM, Frostraven wrote:

Luckily, no one plays Tormod's Crypt, Elixir of Immortality or Rest in Peace.
Nor any creature destruction. 



So....I guess ask yourself: do you expect this creature to be 9/9 on average?   Because that's roughly the average size that would make it worthwhile.





This thing should be at least 15/15  by turn 5 unless they tormod's crypt themselves

Flag Dilleux_Lepaire January 2, 2013 9:11 AM PST
Bonkers in limited, with 40-cards decks and few removal, especially if you can get your hands on more mill. Definitely the best promo by far.
Flag GreenBuster January 2, 2013 9:25 AM PST
metroidcomposite

Given the type of deck that would use this card, if it is a 9/9 on average you are doing something wrong (especially with Mind Sculpt around).

StatueOfLuberty

Jace's Phantasm provides a good blocker and a way to win if you can't mill your opponent fast enough.
Flag StatueOfLuberty January 2, 2013 9:30 AM PST

Jan 2, 2013 -- 8:45AM, Angry_Toy_Poodle wrote:

Jan 2, 2013 -- 8:15AM, metroidcomposite wrote:

Jan 2, 2013 -- 7:47AM, GreenBuster wrote:

Jan 2, 2013 -- 4:08AM, Frostraven wrote:

Luckily, no one plays Tormod's Crypt, Elixir of Immortality or Rest in Peace.
Nor any creature destruction. 



So....I guess ask yourself: do you expect this creature to be 9/9 on average?   Because that's roughly the average size that would make it worthwhile.





This thing should be at least 15/15  by turn 5 unless they tormod's crypt themselves



if your running an actually decent mill deck your opponent could have a third of their library milled about now

Flag Tevish_Szat January 2, 2013 10:37 AM PST
Seems pretty terrible, at least for the Prerelease.

First, unless you're in a long, grinding stall before drawing this, it's going to start out either in burn range, or 0/0.  Odds of untapping with a consuming aberation early on: Slight

Second, if you DO untap with it, you have to keep casting spells to grow it.  Cipher helps a little (but only after combat), but the Aberation costs 5, at which point your hand is already liable to be pretty empty.

Third, if you DO cast spells, limited decks tend to be mana-heavy compared to 60-card decks (17/40 > 24/60.  Most limited decks run at LEAST 17, while constructed decks will sometimes run fewer than 24).  Your monster will probably grow by 1 or 2 a turn, and the blind mill isn't helping you along the way any more than it might help your opponent.

Fourth, if you DO manage to grow it, it still has no evasion (it can be chump blocked, until the heat death of the universe if your opponent has a regenerator.) and no resistance to removal.


I was so ready to go Dimir at the prerelease, but every card previewed for them, bar Lazav, has been weak at best, unplayable at worst, and their mechanic presents dissynergy with itself (noncreatures that require creatures to work.  Contrast with evolve, which are creatures that reward you for playing more, better creatures).  It's just a few cards right now, but the pattern of overcost spells and lame creatures is one that really likes to afflict both blue and black.
Flag Keino January 2, 2013 11:46 AM PST

This card is for multiplayer, and I might get 4.


If you are sad that this isn't tourney-worthy, then cry about it some more, maybe it'll change into a better card if you do.

Flag CarbonatedSoda January 2, 2013 3:03 PM PST
I'm seriously considering trying U/B Mill next set with this guy.
Flag metroidcomposite January 2, 2013 5:52 PM PST

Jan 2, 2013 -- 9:25AM, GreenBuster wrote:

metroidcomposite

Given the type of deck that would use this card, if it is a 9/9 on average you are doing something wrong (especially with Mind Sculpt around).




Oh well, if you're running cards like Mind Sculpt and using them to target your opponent then this creature will be large...but on the other hand your deck as a whole will be bad because you plan on doing things like Mind Sculpting your opponent, which is generally a very weak strategy.

Flag CadaverousBl00m January 2, 2013 8:17 PM PST
Do you hear that noise over there in the corner?
That's Lord of Extinction weeping at his price halving overnight...
Flag Tevish_Szat January 2, 2013 9:05 PM PST

Jan 2, 2013 -- 8:17PM, CadaverousBl00m wrote:

Do you hear that noise over there in the corner?
That's Lord of Extinction weeping at his price halving overnight...



Really now?  Lord has the decency to count your own graveyard, which iis huge if only because self-mill is not just a thing but a stupidly easy thing.  Dropping 20 cards into your own graveyard before Lord hits the table (so he's a lethal threat and functionally immune to burn and -X/-X) is trivial.  Getting 20 cards into the graveyards of your opponents before this guy hits the table.  Not impossible by any stretch, especially not when you;re building a deck around it.  But far harder, and not really more rewarding.

Still like him for casual constructed and MP, my former post worth of prerelease qq aside.

Flag CadaverousBl00m January 2, 2013 9:53 PM PST

Jan 2, 2013 -- 9:05PM, Tevish_Szat wrote:

Jan 2, 2013 -- 8:17PM, CadaverousBl00m wrote:

Do you hear that noise over there in the corner?
That's Lord of Extinction weeping at his price halving overnight...



Really now?  Lord has the decency to count your own graveyard, which iis huge if only because self-mill is not just a thing but a stupidly easy thing.  Dropping 20 cards into your own graveyard before Lord hits the table (so he's a lethal threat and functionally immune to burn and -X/-X) is trivial.  Getting 20 cards into the graveyards of your opponents before this guy hits the table.  Not impossible by any stretch, especially not when you;re building a deck around it.  But far harder, and not really more rewarding.

Still like him for casual constructed and MP, my former post worth of prerelease qq aside.




Depends on your game, I suppose, but unless I was running self-mill, I'd be running this over the Lord like a shot in Multiplayer and EDH.

Flag Toxicologist January 3, 2013 12:31 AM PST
I like this card. That's what I want at 5 mana.
 I'm going to run it with stolen goods in Standard, just to annoy certain people.
Flag GreenBuster January 3, 2013 3:47 AM PST

Jan 2, 2013 -- 5:52PM, metroidcomposite wrote:

Jan 2, 2013 -- 9:25AM, GreenBuster wrote:

metroidcomposite

Given the type of deck that would use this card, if it is a 9/9 on average you are doing something wrong (especially with Mind Sculpt around).




Oh well, if you're running cards like Mind Sculpt and using them to target your opponent then this creature will be large...but on the other hand your deck as a whole will be bad because you plan on doing things like Mind Sculpting your opponent, which is generally a very weak strategy.




So you are saying that a card that mills for almost as much as a Glimpse the Unthinkable (which as I understand is a very good mill card) leads to a really bad strategy?  The "type of deck" I was referring to is mill, not mill with only instants and sorceries.

Flag CarbonatedSoda January 3, 2013 7:36 AM PST

Jan 3, 2013 -- 3:47AM, GreenBuster wrote:

Jan 2, 2013 -- 5:52PM, metroidcomposite wrote:

Jan 2, 2013 -- 9:25AM, GreenBuster wrote:

metroidcomposite

Given the type of deck that would use this card, if it is a 9/9 on average you are doing something wrong (especially with Mind Sculpt around).




Oh well, if you're running cards like Mind Sculpt and using them to target your opponent then this creature will be large...but on the other hand your deck as a whole will be bad because you plan on doing things like Mind Sculpting your opponent, which is generally a very weak strategy.




So you are saying that a card that mills for almost as much as a Glimpse the Unthinkable (which as I understand is a very good mill card) leads to a really bad strategy?  The "type of deck" I was referring to is mill, not mill with only instants and sorceries.



Mill is generally pretty awful in standard.

However it seems Dimir are still somewhat mill focused in GTC and few cards are spoilered so far, so I'd be willing to wait and see what other mill cards GTC has before beating the popular drum of "Mill is bad and if you play mill you are a bad person!" theme that most standard players have.

Flag metroidcomposite January 3, 2013 8:54 AM PST

Jan 3, 2013 -- 3:47AM, GreenBuster wrote:

So you are saying that a card that mills for almost as much as a Glimpse the Unthinkable (which as I understand is a very good mill card)




As far as I know, Glimpse has never been used in a successful competitive mill deck.

I wish I could just link you to the original Glimpse the Unthinkable's ICD where I explained why it is a bad card when used on the opponent.  Sadly the old topics have been deleted.

Granted, it's not like glimpse the unthinkable has never been played in constructed; it does occasionally get played with the plan of milling yourself (not your opponent).  See for instance:

 http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/eventcoverage/sanjuan10ptq/0227denver

But I've never seen it used in a high-placing "mill your opponent to death" deck.


If you think of glimpse like a "deal damage to target player" card, it would be...about 4 damage, which would be solid burn for a 2 mana sorcery (although most decks would still run Searing Spear over the burn version of Glimpse for the ability to kill creatures).  But burn decks still exist; the right deck -might- run burn-glimpse.  The thing is burn cards have support--you can fill your deck with 60 cards that deal damage at an efficient rate.  Mill-glimpse has never had that kind of support, which is unfortunate for a card that would be far from an auto include even if there was a lot of powerful mill support.

Flag CarbonatedSoda January 3, 2013 9:01 AM PST
I don't expect mill to be a top tier deck in standard, but I think some mill decks will pop up. The Dimir leader and this card give Mill an alternate avenue of winning if the main strategy isn't going well.
Flag bay_falconer January 3, 2013 3:49 PM PST

Jan 1, 2013 -- 9:13PM, Osu wrote:

Um...aren't encoded spells "cast" when the creature deals combat damage to a player?




I'm going to be calling this Dimirgoyf now.

Flag StatueOfLuberty January 3, 2013 4:22 PM PST
come to think about it...this guy is going to be a beast in prereleases with 40 card decks
Flag blood77 January 5, 2013 11:37 AM PST
Ok, now I'm not sure how I want to run my BUG deck. 
Flag RorixCollector January 6, 2013 8:58 PM PST
Good for a mill card but that isn't saying much.
Flag Kazepenku January 6, 2013 9:01 PM PST

Jan 6, 2013 -- 8:58PM, RorixCollector wrote:

Good for a mill card but that isn't saying much.




cast 4 1 mana spells, attack with encoded creatures and stuff suddenly...

Flag FortuneRahl January 7, 2013 2:30 AM PST
Stolen Identity....

T1: Tormented Soul
T2: Invis Stalker (Backup)
T3: Dimir Keyrune
T4: Consuming Aberration
T5: Stolen Identity (Mill 1 Land), Copy Aberration, encode on Stalker, Swing with Stalker, Cypher SI (Make CA, Mill 2 Land)
T6: Swing w/ Stalker, Mill 3 Land, Make new Aberration. Cast Mind Grind for 5X, mill 9. (Total is now 13, you probably won already)
      (You could also cast any cypher spell in T6, and cast twice. Still 6 land mill.) 
Flag un_diplomatic January 7, 2013 8:56 AM PST
Not 100% on conspire (<--fail) Cipher yet but would conspire Cipher trigger it? If so this is becoming slowly more harsh. Probably not standard material but an EDH legend in the making for sure.
Flag TranscientMaster January 7, 2013 1:03 PM PST

Jan 7, 2013 -- 8:56AM, un_diplomatic wrote:

not 100% on conspire yet but would conspire trigger it? If so this is becoming slowly more harsh. Probably not standard material but an EDH legend in the making for sure.



Casting a Conspire spell will trigger it... once. The Conspire copy isn't cast, so no extra triggers. Same with Replicate.

(If you meant Cipher, then yes. The copies of Encoded spells are cast, and will trigger the Abberation's mill.)

Flag Kazepenku January 7, 2013 1:06 PM PST
if there is 1 +1/+1 counter on it, it won't die to a tormod's crypt right?
Flag TranscientMaster January 7, 2013 1:08 PM PST

Jan 7, 2013 -- 1:06PM, Kazepenku wrote:

if there is 1 +1/+1 counter on it, it won't die to a tormod's crypt right?



Right. It will be a *+1/*+1 as long as the counter stays, so even if all the graveyards are wiped, it will stay a 1/1 and live.

Flag Kazepenku January 7, 2013 1:10 PM PST

Jan 7, 2013 -- 1:08PM, TranscientMaster wrote:

Jan 7, 2013 -- 1:06PM, Kazepenku wrote:

if there is 1 +1/+1 counter on it, it won't die to a tormod's crypt right?



Right. It will be a *+1/*+1 as long as the counter stays, so even if all the graveyards are wiped, it will stay a 1/1 and live.




hmmm. BUG?

Flag bay_falconer January 8, 2013 4:19 PM PST

Jan 7, 2013 -- 1:03PM, TranscientMaster wrote:

Jan 7, 2013 -- 8:56AM, un_diplomatic wrote:

not 100% on conspire yet but would conspire trigger it? If so this is becoming slowly more harsh. Probably not standard material but an EDH legend in the making for sure.



Casting a Conspire spell will trigger it... once. The Conspire copy isn't cast, so no extra triggers. Same with Replicate.

(If you meant Cipher, then yes. The copies of Encoded spells are cast, and will trigger the Abberation's mill.)




It's basically Isochron Scepter or Panoptic Mirror going by the name Invisible Stalker . All the rules that apply when you activate the stick apply when a creature with a spell encoded attacks. (Fortunately, I don't think they'll give a split card cipher.) X is zero, and it's not kicked or any of kicker's aliases.

So, cipher ups your storm count; triggers Talrand, Aberration, and the like; &c.

There, have we answered all possible questions about cipher?

Flag TranscientMaster January 9, 2013 3:55 AM PST

Jan 8, 2013 -- 4:19PM, bay_falconer wrote:

Jan 7, 2013 -- 1:03PM, TranscientMaster wrote:

Jan 7, 2013 -- 8:56AM, un_diplomatic wrote:

not 100% on conspire yet but would conspire trigger it? If so this is becoming slowly more harsh. Probably not standard material but an EDH legend in the making for sure.



Casting a Conspire spell will trigger it... once. The Conspire copy isn't cast, so no extra triggers. Same with Replicate.

(If you meant Cipher, then yes. The copies of Encoded spells are cast, and will trigger the Abberation's mill.)




It's basically Isochron Scepter or Panoptic Mirror going by the name Invisible Stalker . All the rules that apply when you activate the stick apply when a creature with a spell encoded attacks. (Fortunately, I don't think they'll give a split card cipher.) X is zero, and it's not kicked or any of kicker's aliases.

So, cipher ups your storm count; triggers Talrand, Aberration, and the like; &c.

There, have we answered all possible questions about cipher?




Not that there are going to be any Kicker Ciphers in the set, but if you cast a card that has Kicker (or another optional additional cost) without paying its mana cost, you do get the option of paying that cost (though it isn't free).

Flag bay_falconer January 9, 2013 10:54 AM PST

Jan 9, 2013 -- 3:55AM, TranscientMaster wrote:

Jan 8, 2013 -- 4:19PM, bay_falconer wrote:

Jan 7, 2013 -- 1:03PM, TranscientMaster wrote:

Jan 7, 2013 -- 8:56AM, un_diplomatic wrote:

not 100% on conspire yet but would conspire trigger it? If so this is becoming slowly more harsh. Probably not standard material but an EDH legend in the making for sure.



Casting a Conspire spell will trigger it... once. The Conspire copy isn't cast, so no extra triggers. Same with Replicate.

(If you meant Cipher, then yes. The copies of Encoded spells are cast, and will trigger the Abberation's mill.)




It's basically Isochron Scepter or Panoptic Mirror going by the name Invisible Stalker . All the rules that apply when you activate the stick apply when a creature with a spell encoded attacks. (Fortunately, I don't think they'll give a split card cipher.) X is zero, and it's not kicked or any of kicker's aliases.

So, cipher ups your storm count; triggers Talrand, Aberration, and the like; &c.

There, have we answered all possible questions about cipher?




Not that there are going to be any Kicker Ciphers in the set, but if you cast a card that has Kicker (or another optional additional cost) without paying its mana cost, you do get the option of paying that cost (though it isn't free).




Unless all ten tri-color combinations is a DMZ option (in which case overload/cipher would exist), and I doubt that. I was more thinking of Time Spiral 2. (It'll happen. Maybe not the exact same thing, but it'll happen.)

Thanks for the addition there.

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