OK, in the Izzet v. Golgari duel deck pack, the Izzet deck seems much more powerful than the Golgari one, but I could just be playing wrong. So my question is, do I have the rules right?
I just played a game where I cast isochron scepter , and used it to exile call to heel . Then I get the following cards into play:
The Golgari player turns his Svogthos, the restless tomb into a 10/10 creature or whatever. I tap the Gelectrode to deal 1 damage, and then I use the isochron scepter to bounce his restless tomb back to his hand. I untap the Gelectrode. I tap him again. Then... I pay (2)(B) to activate the Izzet Guildmage's ability to copy a 'target instant spell.' I copy call to heel. Then I bounce something else, like a Golgari Grave-Troll , remove 2 counters from the Shrewd Hatchling, and attack with the hatchling and the wee dragonauts which are now a 5/3 flying creature.
Is this right?
Thanks in advance.
OK, in the Izzet v. Golgari duel deck pack, the Izzet deck seems much more powerful than the Golgari one, but I could just be playing wrong. So my question is, do I have the rules right?I just played a game where I cast isochron scepter
The difference between these two copy effects is subtle, but important in this case.
When you activate Isochron Scepter , it creates a copy of a card in exile that is then cast, so it will trigger Gelectrode , Wee Dragonauts , and any other relevant abilities. Izzet Guildmage creates a copy of a spell directly on the stack. That copy wasn't cast, so it won't trigger Gelectrode.
The difference between these two copy effects is subtle, but important in this case.When you activate Isochron Scepter , it creates a copy of a card in exile that is then cast, so it will trigger Gelectrode
So, in this specific example, you only get to take one counter off the Hatchling, the Dragonauts is only a 2/3.
You do get to untap Gelectrode for the initial casting from the Scepter, but you do not get to untap it a second time.
So, in this specific example, you only get to take one counter off the Hatchling, the Dragonauts is only a 2/3.You do get to untap Gelectrode for the initial casting from the Scepter, but you do not get to untap it a second time.
[...] I tap the Gelectrode to deal 1 damage, and then I use the isochron scepter to bounce his restless tomb back to his hand. I untap the Gelectrode. I tap him again [...]
You also have the order wrong. Gelectrode 's trigger goes off when you cast a red and/or blue spell, so it is always put on the stack on top of that spell and will resolve before it. Same for the triggers of the Hatchling and the Dragnauts.
So the right order of things is: You tap Gelectrode to deal 1 damage and let this resolve, you activate Isochron Scepter and let this resolve, so the Scepter's ability lets you cast the copy, Gelectrode's trigger is put on top of this spell, Gelectrode's trigger resolves and it untaps, you tap Gelectrode to deal 1 damage and let this resolve, you let the copied spell resolve, ...
Of course, you could also repond to the activation(s) of Gelectrode, so the order of things would look like this: You tap Gelectrode to deal 1 damage, you respond by activating Isochron Scepter , you let the Scepter's ability resolve and it lets you cast the copy, Gelectrode's trigger is put on top of this spell, Gelectrode's trigger resolves and it untaps, you tap Gelectrode to deal 1 damage and let this resolve, you let the copied spell resolve, Gelectrode's first activation resolves and it deals 1 damage, ...
You also have the order wrong. Gelectrode 's trigger goes off when you cast a red and/or blue spell, so it is always put on the stack on top of that spell and will resolve before it. Same for the triggers of the Hat
You also can't copy a spell after it resolves, which I imagine he already knows.
Replace the word "bounce" with "target" in his initial post and the order of actions is correct. The terminology used is just imprecise.
Also, on the topic of responding to things, here's a fun fact: Gelectrode 's triggered ability doesn't have an intervening if clause, which means it will trigger and go onto the stack every time you cast an instant or sorcery, even if Gelectrode is untapped.
This means you can cast a spell while Gelectrode is untapped, have its untap trigger go onto the stack, tap it in response to its own trigger, and still have it untapped.
You also can't copy a spell after it resolves, which I imagine he already knows.Replace the word "bounce" with "target" in his initial post and the order of actions is correct. The terminology used is just imprecise.Also, on the topic of responding t
yes, everything you stated is correct, with the exception of the copied card with the guildmage , and to be honest i agree with your statement that izzet > golgari :P
izzet can especially be confusing at times, try have the situation you stated with a guttersnipe , sphinx-bone wand , and more creatures like kiln fiend . there's a lot to keep track of
yes, everything you stated is correct, with the exception of the copied card with the guildmage , and to be honest i agree with your statement that izzet > golgari :P izzet can especially be confusing at times, try