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Switch to Forum Live View Casting Inspiration
5 months ago  ::  Jan 01, 2013 - 6:27AM #1
mr.physics
Date Joined: Jan 9, 2012
Posts: 449
Hi,

I have a question about a player casting inspiration at competitive REL against a tapped out opponent.

Player A: "Casting inspiration"
Player B: "Well I'm tapped out, nothing counters for 0 in rtr limited"
Player A: Draws 2 cards
Player B: Wait....

What happens next?
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5 months ago  ::  Jan 01, 2013 - 7:00AM #2
ImissTheDuelist
Date Joined: May 21, 2010
Posts: 657
sounds to me like player b passed on priority and looses his/her chance to add anything to the stack.

IF player a felt like being nice or foolish he could let the player b do something.  A judge would prolly get called and it would be up to them if what player b said would officially count as a passing of priority.
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5 months ago  ::  Jan 01, 2013 - 7:04AM #3
mr.physics
Date Joined: Jan 9, 2012
Posts: 449
My question is not so much about priority as it is about targeting. Player A never announced targets before drawing cards. Therefore he is drawing cards illegal, grounds for a game loss I think.

Edit: My question also relates to how the game state effects rulings. A slightly different scenario

Player A: inspiration
Player B: go on
Player A: draws 2
Player B: wait... when I said 'go on' I meant choose targets, not that I was passing priority.

Inspiration would likely only be played in a limited game, where milling is often a very real option. Do these things effect judge rulings?
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5 months ago  ::  Jan 01, 2013 - 7:16AM #4
Mage24365
Date Joined: Jun 23, 2009
Posts: 7,599

Jan 1, 2013 -- 7:04AM, mr.physics wrote:

My question is not so much about priority as it is about targeting. Player A never announced targets before drawing cards. Therefore he is drawing cards illegal, grounds for a game loss I think.



No judge would rule that way.
It's obvious who is getting targetted, and player B cannot respond anyway. 

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Sep 5, 2010 -- 9:26AM, Argus_Panoptes wrote:

So, how would I use a card that has a large in the top half and "sui?l? -- pu?? ?is?q" across the middle?

Dec 28, 2010 -- 11:36AM, razorborne wrote:

Dec 28, 2010 -- 10:46AM, signofzeta wrote:

Winning is not important if:

1.  You win by a blowout.

2.  You pay billions of dollars in cards to win.   If you like wasting money just to win one game, while you could have saved it to lose a few and end up winning more in the future, then it is fine by me.


what?

do you ceremonially light your deck on fire after a win?


Jan 26, 2011 -- 2:25PM, Gerdef wrote:

Or did no one notice Transmogrifying Licid before.  (And by not notice, I mean covered their ears and shouted LA LA LA LA )


Mar 2, 2011 -- 4:14PM, WotC_MattT wrote:

Mar 2, 2011 -- 12:53PM, Gerdef wrote:

Hmmm...

I think the most awkward situation at the moment is simply the Myr Welder / Equipment / Licid / Aura craziness, but I'm pretty sure he's aware of it.



If the most awkward thing going on right now involves Licids, I declare victory.



Feb 28, 2011 -- 9:50PM, zammm wrote:

We regret to inform you of Trevor Kidd's untimely demise in an unfortunate accident involving a mysteriously blown breaker box and a photophobic creature of unknown origin at his home near Renton, Washington. We at the Wizards Community apologize for any inconvenience or delay, and assure you we'll be preparing a replacement to assume his duties as soon as we finish warming up the cloning vats.


[02:47:46] It doesn't merely "come out of suspend" - you take the last time counter off, and then suspend triggers and say "now cast that! CAST IT NOOOOOW!"
[02:47:49] Because suspend has no indoors voice


[10:11:33] !opalescence
[10:11:33] Opalescence {2WW} |Enchantment| Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment. · Reserved,UD-R,Vin,Leg,Cla,USBC
[10:11:51] *sigh*
[10:12:10] Otecko: Do you have a question about Opalescence?
[10:12:17] sure
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[10:12:25] :P
[10:12:29] :D
[10:12:47] humility + opalescence put into play by replenish



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Dec 14, 2010 -- 5:59PM, Niklor wrote:

Mage is awesome, BTW.

Jan 22, 2011 -- 4:44PM, MisterFour wrote:

Dear Mage24365,

You are totally awesome. Thank you so much. I hope you are able to dine in Paradise without kicking the bucket to actually get there, and that every dollar you ever make magically becomes two more.


Jun 13, 2011 -- 7:05AM, Mage24365 wrote:

Jun 13, 2011 -- 7:02AM, RootBreaker wrote:

I don't think there are any cards like that.

There are things that prevent you from activating activated abilities, things that increase their cost, and things that counter them, but I don't think anything triggers from them specifically.

There are things that trigger from targeting, so that might be relevant, but I can't think of anything that triggers from targeting a player.

I'm almost positive there's nothing that triggers from damage being prevented.


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Jun 13, 2011 -- 7:08AM, RootBreaker wrote:

Well played.




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5 months ago  ::  Jan 01, 2013 - 7:18AM #5
mr.physics
Date Joined: Jan 9, 2012
Posts: 449

Jan 1, 2013 -- 7:16AM, Mage24365 wrote:

Jan 1, 2013 -- 7:04AM, mr.physics wrote:

My question is not so much about priority as it is about targeting. Player A never announced targets before drawing cards. Therefore he is drawing cards illegal, grounds for a game loss I think.



No judge would rule that way.
It's obvious who is getting targetted, and player B cannot respond anyway. 




In this case, I agree, because its clear he was passing priority. What if he had not passed priority?

I don't think its clear, as I've said, milling is a very real option in grindy limited games. The player could very well be waiting to hear who the target is before deciding to counter. Even if he has no counter, if the judge makes the decision based off that, he is giving the inspiration player an unfair knowledge of the other players hand.

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5 months ago  ::  Jan 01, 2013 - 7:20AM #6
JaxsonBateman
Date Joined: Sep 16, 2009
Posts: 4,184
While there are many pre-defined tournament shortcuts, there are also some that aren't. Judges don't like throwing out game losses left right and center - they'll do it if there's a strong reason to, like player A casting the spell and then drawing cards before B even has a chance to say he might respond - but in this case, we're talking about a spell which in 99% of cases is going to be cast targetting the controlling player. Not only does virtually every judge know this, but virtually every player does too.

If the situation played out as above - where player A gives player B a chance to respond, and B does nothing, including not verifying targets (indicating he's aware its being cast with A as the target), I'd be satisfied that both players were aware that A was the target.

As usual, I must point out that most of my judging experience involves straightforward matters unlike this, but I'd be surprised if this was not a valid outcome.
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5 months ago  ::  Jan 01, 2013 - 7:22AM #7
mr.physics
Date Joined: Jan 9, 2012
Posts: 449
Seems reasonable, what confuses me is how much a judge takes board state into account when making rulings, i.e. what if both players have 3 cards in library, etc.
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5 months ago  ::  Jan 01, 2013 - 7:23AM #8
JaxsonBateman
Date Joined: Sep 16, 2009
Posts: 4,184

Jan 1, 2013 -- 7:18AM, mr.physics wrote:

I don't think its clear, as I've said, milling is a very real option in grindy limited games. The player could very well be waiting to hear who the target is before deciding to counter



Every player who has played Magic for more than a month knows that you so rarely cast a targetted card draw spell targetting another player that you explicitly announce it if you do. Therefore, no announcement = targetting self. Even with mill available, it still follows.

If player A hadn't passed priority and had just drawn the cards, that's different. He's drawing extra cards when he shouldn't as the spell hasn't resolved yet. I think that'd be a game loss even if player B couldn't respond, but I'd ask a second opinion from a more experienced judge. ^^ 

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5 months ago  ::  Jan 01, 2013 - 7:29AM #9
JaxsonBateman
Date Joined: Sep 16, 2009
Posts: 4,184

Jan 1, 2013 -- 7:22AM, mr.physics wrote:

Seems reasonable, what confuses me is how much a judge takes board state into account when making rulings, i.e. what if both players have 3 cards in library, etc.



That's why a lot of these hypotheticals all really depend on the situation. However, as a rule of thumb, we (players and judges) are going to assume Inspiration is cast targetting the controlling player unless they've explicitly said otherwise, because under normal circumstances we'd think most players would expect the target to be the controlling player, and would say otherwise if they didn't think so.

Ask yourself - have you ever seen someone cast Inspiration targetting another player and not actually say it was targetting the other player?

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5 months ago  ::  Jan 01, 2013 - 5:51PM #10
mr.physics
Date Joined: Jan 9, 2012
Posts: 449
Basically, your philosophy seems to be simple: use common sense.

That seems like a pretty reasonable judging philosophy. My confusion was regarding where a spell has multiple options, but one is used 99% of the time, if no targets are declared, if its simply assumed your opponent used the 'optimal' mode. You seem to affirm this. Also, if a player casts a lava spike , but never target, are they considered to be actually casting a spell. Basically, I was claiming that if targets werent declared after a reasonable period of time, you should ask about it, or assume the spell was not yet cast. Your response appears to indicate if the spell has a '99% of the time' mode, then its alright to omit targets, as they are understood.

This situation is not so clear cut as it might first seem. It caused a ton of confusion with cards like cavern of souls , which caused a rare rules philosophy change regarding one specific card. Basically, the question was whether you could counter a spell cast using cavern if they didnt state they were using cavern.

In the end, they changed the rules to make it assume the player is using the uncounterable clause unless otherwise stated. This fits with the common sense philosophy you have, but caused a lot of internal rules discussion from what I read.

If both players are at 2 and player A casts sign in blood without declaring a target, and waits to see if there is a response. Player B waits a reasonable period of time (say 4-5 seconds), and then says "resolves". Player B then says "you go to 0".

If player B understands that targets had not been declared, is he obligated to point that out? In his perspective, he is waiting for targets to be declared. After a reasonable time has passed it becomes clear that it is actually player A has cast sign with the 'obvious' self target, and so player B can say resolves and win. Once he says 'you go to 0' its difficult to back up the game state, as its quite reasonable to think that player A hadnt realized he was going to die until player B pointed it out. At the same time, perhaps player A thought the obvious mode here was to finish off his opponent.

Due to the overall complexity of magic, evaluating the situation based on the game-state, while it seems to have many upsides, also appears to have some pitfalls. I guess there is simply no fool proof way to do things though
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