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6 months ago ::
Jan 01, 2013 - 5:51AM
#1
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Date Joined:
Jul 13, 2008
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Fill in the lists based on Limited value
TOP 5 COMMONS: 1. 2. 3. 4. 5.
TOP 5 UNCOMMONS: 1. 2. 3. 4. 5.
TOP 5 RARES: 1. 2. 3. 4. 5.
Best Artifact:
Best Sorcery:
Best Instant:
Best Enchantment:
Worst 5 COMMONS: 1. 2. 3. 4. 5.
Worst 5 UNCOMMONS: 1. 2. 3. 4. 5.
Worst 5 RARES: 1. 2. 3. 4. 5.
BEST P1P1:
Rank the Mechanics: 1. 2. 3. 4. 5.
Best combo you've ever pulled off in RTR draft:
Best combo an opponent has pulled off on you:
Discuss...
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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6 months ago ::
Jan 01, 2013 - 6:04AM
#2
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Date Joined:
Sep 26, 2011
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Fill in the lists based on Limited value
TOP 5 COMMONS: 1. 2. 3. 4. 5.
TOP 5 UNCOMMONS: 1. 2. 3. 4. 5.
TOP 5 RARES: 1. Pack Rat 2. 3. 4. 5.
Best Artifact:
Best Sorcery:
Best Instant:
Best Enchantment:
Worst 5 COMMONS: 1. 2. 3. 4. 5.
Worst 5 UNCOMMONS: 1. 2. 3. 4. 5.
Worst 5 RARES: 1. 2. 3. 4. 5.
BEST P1P1:
Rank the Mechanics: 1. 2. 3. 4. 5.
Best combo you've ever pulled off in RTR draft:
Best combo an opponent has pulled off on you:
Discuss...
This is your starting sheet unless your a troll.
Blocks I liked: (+1) Invasion Onslaught Mirrodin Time Spiral Lorwyn Zendikar Return to Ravnica Blocks I disliked: (-1) Oddesy Champions of Kamigawa Time Echoes Innistrad Any Released Blocks not listed in this Sig Blocks I neutralize: (+/-0) Ravnica City of Guilds Shadowmoor Shards of Alara Scars of Mirrodin http://community.wizards.com/paranoia
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6 months ago ::
Jan 01, 2013 - 11:20AM
#3
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Date Joined:
Sep 30, 2010
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6 months ago ::
Jan 01, 2013 - 11:45AM
#4
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Date Joined:
Sep 26, 2011
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Blocks I liked: (+1) Invasion Onslaught Mirrodin Time Spiral Lorwyn Zendikar Return to Ravnica Blocks I disliked: (-1) Oddesy Champions of Kamigawa Time Echoes Innistrad Any Released Blocks not listed in this Sig Blocks I neutralize: (+/-0) Ravnica City of Guilds Shadowmoor Shards of Alara Scars of Mirrodin http://community.wizards.com/paranoia
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6 months ago ::
Jan 01, 2013 - 12:03PM
#5
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Date Joined:
Jul 13, 2008
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bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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6 months ago ::
Jan 01, 2013 - 12:29PM
#6
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Date Joined:
Jul 13, 2008
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@Zokorad-Why don't you think Rix Maadi Guildmage is in the discussion for top 5 uncommons? It's a ridiculous 2-drop. Also Voidwielder is easily in the conversation for top 5 commons. The guy is super solid. @Lobster-I have to question Martial Law as a top 5 rare and as the best enchantment. I honestly don't think ML is in the top 10 for rares in this set. As far as enchantments go I would think Collective Blessing runs circles around it. Stab Wound might be better as well. Can I hear you idea on why populate is the worst mechanic?
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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6 months ago ::
Jan 01, 2013 - 1:06PM
#7
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Date Joined:
Sep 26, 2011
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through Vitu-Ghazi Guildmage, Selesnya Charm, Teleportal, Korazoda Guildmage, Call of the Conclave, Skymark Roc, Lyev Skyknight, Rakdos Keyrune, Golgari Keyrune, New Prahv Guildmage, Dreg Mangler, Izzet Charm, Golgari Charm, and more, all of which I consider better than Rix Maadi Guildmage, it is already out of the top 10+ Is a Point of Power and 2 CMC really worth slight color flexibility and 2 Points of Toughness. Voidwelder VS AEther Adept and from my experience, AEther Adept tended to make it all the way to pick 7, which a top 5 Common could never do.
Blocks I liked: (+1) Invasion Onslaught Mirrodin Time Spiral Lorwyn Zendikar Return to Ravnica Blocks I disliked: (-1) Oddesy Champions of Kamigawa Time Echoes Innistrad Any Released Blocks not listed in this Sig Blocks I neutralize: (+/-0) Ravnica City of Guilds Shadowmoor Shards of Alara Scars of Mirrodin http://community.wizards.com/paranoia
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6 months ago ::
Jan 01, 2013 - 6:30PM
#8
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Date Joined:
Jan 23, 2007
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Top 5 commons: 1: Auger spree 2: voidweilder 3: stab wound (Fell after the prerelease) 4: Frostburn weird 5: Centaur healer
Check out my cube!Spoiler:
Show
My sig was so awesome it broke Browsers, I had to remove it. Support Magic Fiction! Or Bolas will eat youYou should never explain layers to people unless one of the following is true: they're studying for a judge exam, you're both in a Ben Affleck movie and it's the only way to save the world, or you hate them.
We try to maintain the illusion that Magic cards are written in English.
Hell, if they steal from us, we'd be honored.
oh my god, AWESOME! Then changing the Slivers was your idea! haha lol
Occassionally when catering, I've been put the task of arranging Fruit and Cheese or Grilled Vegetable platters. More than once a high class buffet has started with the mark of Phyrexia upon it. Since i've got a good eye for color so it looks great to people who don't get the "joke" (it's a niceley divided circle after all: the outline gives you 4-6 "regions" to work with), this has actually got me put on platter design more often, resulting in Phyrexia's presence at more private and industry events.
I have 6812 Planeswalker points, that's probably more than you. "Destiny, chance, fate, fortune, mana screw; they're all just ways of claiming your successes without claiming your failures." Gerrard of the Weatherlight
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6 months ago ::
Jan 01, 2013 - 9:16PM
#9
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Date Joined:
Jul 13, 2008
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through Vitu-Ghazi Guildmage, Selesnya Charm, Teleportal, Korazoda Guildmage, Call of the Conclave, Skymark Roc, Lyev Skyknight, Rakdos Keyrune, Golgari Keyrune, New Prahv Guildmage, Dreg Mangler, Izzet Charm, Golgari Charm, and more, all of which I consider better than Rix Maadi Guildmage, it is already out of the top 10+ Is a Point of Power and 2 CMC really worth slight color flexibility and 2 Points of Toughness. Voidwelder VS AEther Adept and from my experience, AEther Adept tended to make it all the way to pick 7, which a top 5 Common could never do.
OK, there are some MAJOR misevaluations going on here...Rix Maadi is rated at least a 4.0 if not higher by some very good draft and sealed players. I like Dreg Mangler and Izzet Charm as well but there's no way they're better than this guildmage. Golgari Charm isn't near this card either. Suggesting Golgari Keyrune as a top ten uncommon is a little silly.
Voidwielder is easily a top 5 common. That doesn't even need to be debated, I don't think.
I would like to see your complete ratings though, if possible.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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6 months ago ::
Jan 01, 2013 - 9:18PM
#10
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Date Joined:
Jul 13, 2008
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Top 5 commons: 1: Auger spree 2: voidweilder 3: stab wound (Fell after the prerelease) 4: Frostburn weird 5: Centaur healer
Put some more time in, give us a complete list.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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