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Flag Kadence December 31, 2012 9:18 PM PST

Dimir Keyrune
3
Artifact (U)
[t]: Add U or B to your mana pool.
UB: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn.

A key that slips through every lock.
Flag BiNexus December 31, 2012 9:20 PM PST
If you were to encode a Cipher spell onto the keyrune as a creature, it would fall off when it reverted back, right?
Flag Doaj December 31, 2012 9:23 PM PST
It shouldn't. Counters don't fall off of manlands, afterall.
Flag Eonblueapocalypse1 December 31, 2012 9:23 PM PST
Called it having Unblockable.

Figured it would be a 1/3 to mirror Dimir Infiltrator though.

Also figured it would be a Spirit, Horror works too though I guess.

Seems alright for what it does.
Flag Suudsu2200 December 31, 2012 9:33 PM PST
Seems good. Seems good indeed.
Flag RPJesus December 31, 2012 9:56 PM PST

Dec 31, 2012 -- 9:23PM, Doaj wrote:

It shouldn't. Counters don't fall off of manlands, afterall.



I'd have to see the rules text for Cipher to be sure, but I'm guessing this is right and that they prolly gave this unblockable specifically to be a cipher enabler.

Flag Weisse December 31, 2012 10:12 PM PST

Dec 31, 2012 -- 9:56PM, RPJesus wrote:

Dec 31, 2012 -- 9:23PM, Doaj wrote:

It shouldn't. Counters don't fall off of manlands, afterall.



I'd have to see the rules text for Cipher to be sure, but I'm guessing this is right and that they prolly gave this unblockable specifically to be a cipher enabler.



A damn good one, at that.

Flag Fenix. December 31, 2012 10:17 PM PST
Awesome, it outright outclasses Azorius keyrune offensively and has super sexy art. I will play with this card a lot.
Flag sperry December 31, 2012 11:00 PM PST
Best Keyrune so far.  Fixing, acceleration, and a win condition.  I like it.
Flag RorixCollector January 1, 2013 12:08 AM PST
Soo good I hope there's a viable UBx control deck on the horizon for it to go into.
Flag Glare_of_the_Loxodon January 1, 2013 12:50 AM PST
Bombtastic in Limited, especially due to Cipher.
Flag Rokukel January 1, 2013 2:38 AM PST
Pretty good and works well with Cipher too.
Flag TEA_DEMON January 1, 2013 3:13 AM PST
definitely a sweet one. might be the best keyrune.
Flag Nocculum January 1, 2013 3:51 AM PST
I love this!

Finally have a mana-fixer for black/blue mill and Infect decks I run - another unblockable infect creature with Phyresis , and another card to allow Swords and Trepanation Blade to connect.

Flag Drizzt893 January 1, 2013 5:58 AM PST
This goes great with the cipher that makes flyers.  It ensures you cipher it on turn four, ensures a token every turn, and dodges removal.  Very nice.
Flag Mage24365 January 1, 2013 6:13 AM PST
I will say you guys are overestimating this card's ability to pair with cipher in the early game. Do remember that you essentially need 2 extra mana to cast it and have this be a creature. 
Flag Darkwolfer2002 January 1, 2013 6:28 AM PST
unblockable so good. Solid card in general.
Flag CommanderGreven January 1, 2013 7:00 AM PST
Seems pretty good for the Dimir
Flag BiNexus January 1, 2013 7:09 AM PST

Jan 1, 2013 -- 12:08AM, RorixCollector wrote:

Soo good I hope there's a viable UBx control deck on the horizon for it to go into.




We've already got Esper Control builds!

Flag jedi123 January 1, 2013 7:13 AM PST
I believe this holds on to encoded spells, and that makes me happy.
Flag Mage24365 January 1, 2013 7:14 AM PST

Jan 1, 2013 -- 7:13AM, jedi123 wrote:

I believe this holds on to encoded spells, and that makes me happy.



It does, barring some stupid thing they throw in the CR.

Flag HairlessThoctar January 1, 2013 9:35 AM PST

Dec 31, 2012 -- 10:17PM, Fenix. wrote:

Awesome, it outright outclasses Azorius keyrune offensively and has super sexy art. I will play with this card a lot.




Defense is a thing, though, and blocking flyers is something to be considered.

Flag Dilleux_Lepaire January 1, 2013 9:42 AM PST

Jan 1, 2013 -- 9:35AM, HairlessThoctar wrote:

Dec 31, 2012 -- 10:17PM, Fenix. wrote:

Awesome, it outright outclasses Azorius keyrune offensively and has super sexy art. I will play with this card a lot.




Defense is a thing, though, and blocking flyers is something to be considered.




Especially with Hellkite around.

Flag blood77 January 1, 2013 9:44 AM PST

Jan 1, 2013 -- 9:35AM, HairlessThoctar wrote:

Dec 31, 2012 -- 10:17PM, Fenix. wrote:

Awesome, it outright outclasses Azorius keyrune offensively and has super sexy art. I will play with this card a lot.




Defense is a thing, though, and blocking flyers is something to be considered.




Oh, beat me to it.

If ciphers do stick to these then yes byfare one of the better ones to have. That is provided a few more good ciphers come out. Otherwise it remains no better or worse then anyother.   

Flag Dilleux_Lepaire January 1, 2013 10:02 AM PST
I don't know. How many flyers block these days? Azorius may be more profitable, as if goes over most things and can block surprise Hellkite or Aristocrat against BR. The only card that makes Dimir's better is Lingering, but it isn't played much in the format. Most creatures attack the ground.

EDIT : And the cipher spells do stick. 
Flag Kazepenku January 1, 2013 11:32 AM PST
if you kill an opponent's dimir keyrune while it's a creature and Lazav is up, can you copy Lazav into an unblockable 2/2? 


Then you get a 2/2 hexproof unblockable =O 
Flag animatics January 1, 2013 11:53 AM PST

Jan 1, 2013 -- 11:32AM, Kazepenku wrote:

if you kill an opponent's dimir keyrune while it's a creature and Lazav is up, can you copy Lazav into an unblockable 2/2? 


Then you get a 2/2 hexproof unblockable =O 




My guess would you get and an artifact that can transform into a 2/2 unblockable, ehehe

Flag Doaj January 1, 2013 2:00 PM PST
The keyrune would no longer be a creature, because it can't be a creature in any zone besides the battlefield. He therefore cannot copy it.
Flag niheloim January 1, 2013 2:15 PM PST
I think this card is really good. Reminds me of creeping tar pit.
Flag RPJesus January 1, 2013 2:24 PM PST

Jan 1, 2013 -- 6:13AM, Mage24365 wrote:

I will say you guys are overestimating this card's ability to pair with cipher in the early game. Do remember that you essentially need 2 extra mana to cast it and have this be a creature. 



True, but then it's just like all your cipher spells have "Kicker - Copy this spell. You may choose new targets for the copy. Also deal 2 damage to an opponent of your choice." And that's without taking into account the fact that you get to keep casting them once you've encoded them or the fact that if you have multiple cheap cipher spells you only have to pay the once per turn.

Flag PirateAmmo January 1, 2013 6:17 PM PST

Jan 1, 2013 -- 11:32AM, Kazepenku wrote:

if you kill an opponent's dimir keyrune while it's a creature and Lazav is up, can you copy Lazav into an unblockable 2/2?

Then you get a 2/2 hexproof unblockable =O


No. The keyrune is not a creature card in the graveyard, so Lazav's ability does not trigger.

Flag Qilong January 1, 2013 7:58 PM PST

Jan 1, 2013 -- 6:17PM, PirateAmmo wrote:

Jan 1, 2013 -- 11:32AM, Kazepenku wrote:

if you kill an opponent's dimir keyrune while it's a creature and Lazav is up, can you copy Lazav into an unblockable 2/2?

Then you get a 2/2 hexproof unblockable =O


No. The keyrune is not a creature card in the graveyard, so Lazav's ability does not trigger.




This is correct. The Keyrune will "die" as a creature, but itself is not a "creature card" going to a graveyard, and thus will not trigger Lazav. Rule 603.6 refers to to handling continuous abilities creating triggered abilities, but specifically 603.6c which states, in part, "An ability that triggers when a card is put into a certain zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put into that zone from the battlefield[,]" [my emphasis]; 603.6d also speaks on this and refers to various triggered abilities, but specifically excludes zone changes of this sort and would normally see their state BEFORE they changed zones (such as moving from a visible to hidden zone), which is not the case here (both zones are visible).

Lazav will see the objects change zones, he will be very curious about the unblockable horror that went to its opponent's graveyard, but must wait until AFTER it has "entered the graveyard" to see that a creature card went to the graveyard from somewhere, but fails to find a creature card that piques its interest and regards it not at all.

Flag Kazepenku January 2, 2013 1:25 AM PST

Jan 1, 2013 -- 7:58PM, Qilong wrote:

Jan 1, 2013 -- 6:17PM, PirateAmmo wrote:

Jan 1, 2013 -- 11:32AM, Kazepenku wrote:

if you kill an opponent's dimir keyrune while it's a creature and Lazav is up, can you copy Lazav into an unblockable 2/2?

Then you get a 2/2 hexproof unblockable =O


No. The keyrune is not a creature card in the graveyard, so Lazav's ability does not trigger.




This is correct. The Keyrune will "die" as a creature, but itself is not a "creature card" going to a graveyard, and thus will not trigger Lazav. Rule 603.6 refers to to handling continuous abilities creating triggered abilities, but specifically 603.6c which states, in part, "An ability that triggers when a card is put into a certain zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put into that zone from the battlefield[,]" [my emphasis]; 603.6d also speaks on this and refers to various triggered abilities, but specifically excludes zone changes of this sort and would normally see their state BEFORE they changed zones (such as moving from a visible to hidden zone), which is not the case here (both zones are visible).

Lazav will see the objects change zones, he will be very curious about the unblockable horror that went to its opponent's graveyard, but must wait until AFTER it has "entered the graveyard" to see that a creature card went to the graveyard from somewhere, but fails to find a creature card that piques its interest and regards it not at all.




thanks.

What if he copies a simic card. Will he also have evolve? 

Flag Qilong January 2, 2013 5:26 AM PST

Jan 2, 2013 -- 1:25AM, Kazepenku wrote:

Jan 1, 2013 -- 7:58PM, Qilong wrote:

Jan 1, 2013 -- 6:17PM, PirateAmmo wrote:

Jan 1, 2013 -- 11:32AM, Kazepenku wrote:

if you kill an opponent's dimir keyrune while it's a creature and Lazav is up, can you copy Lazav into an unblockable 2/2?

Then you get a 2/2 hexproof unblockable =O


No. The keyrune is not a creature card in the graveyard, so Lazav's ability does not trigger.




This is correct. The Keyrune will "die" as a creature, but itself is not a "creature card" going to a graveyard, and thus will not trigger Lazav. Rule 603.6 refers to to handling continuous abilities creating triggered abilities, but specifically 603.6c which states, in part, "An ability that triggers when a card is put into a certain zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put into that zone from the battlefield[,]" [my emphasis]; 603.6d also speaks on this and refers to various triggered abilities, but specifically excludes zone changes of this sort and would normally see their state BEFORE they changed zones (such as moving from a visible to hidden zone), which is not the case here (both zones are visible).

Lazav will see the objects change zones, he will be very curious about the unblockable horror that went to its opponent's graveyard, but must wait until AFTER it has "entered the graveyard" to see that a creature card went to the graveyard from somewhere, but fails to find a creature card that piques its interest and regards it not at all.




thanks.

What if he copies a simic card. Will he also have evolve? 




He, like all other Clones, will have the effective full text of any creature he copies, save he will ALSO have Hexproof (ugh) and the copy ability, will be Legendary, and have his own name.

Flag Pontiac January 2, 2013 6:31 AM PST
a mana fixing beating stick indeed.
Flag bay_falconer January 3, 2013 4:34 PM PST

Dec 31, 2012 -- 9:20PM, BiNexus wrote:

If you were to encode a Cipher spell onto the keyrune as a creature, it would fall off when it reverted back, right?




Cipher spells aren't auras. They're more like imprint or haunt. So no.

Flag speedy92286 January 3, 2013 6:04 PM PST

Jan 1, 2013 -- 7:13AM, jedi123 wrote:

I believe this holds on to encoded spells, and that makes me happy.




Same here. A keyrune that actually interacts with the guild's mechanic? Yes please!

Flag Celtia January 4, 2013 5:21 AM PST

Jan 3, 2013 -- 6:04PM, speedy92286 wrote:

Jan 1, 2013 -- 7:13AM, jedi123 wrote:

I believe this holds on to encoded spells, and that makes me happy.




Same here. A keyrune that actually interacts with the guild's mechanic? Yes please!




Well....one could argue that Azorius could detain any flyers of an opponent, leaving the ground-based creatures safe as they attack with their keyrune.

And....well...any unblockable creature ever printed interacts with Cipher, so I wouldn't say that this keyrune is particularly special. The Gruul one 'interacts' with its guild mechanic too, sort of, with its Trample.

Flag RorixCollector January 6, 2013 9:48 PM PST
This card is sweet I would like to use it hopefully dimir get some good cards by the end of the set so I can.
Flag thepersondude January 9, 2013 8:28 PM PST
this is easily my favorite keyrune!
Flag Kazepenku January 9, 2013 8:48 PM PST
this keyrune is playable in an U/B aggro unblockable deck lol.
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