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5 months ago ::
Dec 29, 2012 - 8:21AM
#1
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Todays other RtR card to rate is... Underworld Connections Spoiler:
Show
5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
I've liked this card since the prerelease when I opened it. I'll admit when it was first spoiled I thought it was bad. And granted it is still worse then Phyrexian Arena it's certainly not bad. 3 Discuss!
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5 months ago ::
Dec 29, 2012 - 11:35AM
#2
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Date Joined:
Sep 30, 2010
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4. This card wins so many games.
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5 months ago ::
Dec 29, 2012 - 5:05PM
#3
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Date Joined:
Jun 15, 2009
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I'll go 4.0 as well. Unless you play this after the point you are below 10 life it should be a win.
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5 months ago ::
Dec 29, 2012 - 8:30PM
#4
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Date Joined:
Jul 15, 2012
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4. This card wins so many games.
100% agreed. I had it in a prerelease and it was my first glimpse into how stellar it is.
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5 months ago ::
Dec 29, 2012 - 9:03PM
#5
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Date Joined:
Jul 13, 2008
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I'm probably the only one that can regularly use my last pick on urban bureoning with this card to virtually guarantee a win!
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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5 months ago ::
Dec 29, 2012 - 9:04PM
#6
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Date Joined:
Jul 13, 2008
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I'm probably the only one that has regularly used my last pick on urban burgeoning with this card to virtually guarantee a win!
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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