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Switch to Forum Live View You Make the Card Championships 2012 [Design]
5 months ago  ::  Jan 06, 2013 - 1:52PM #51
Detektor
  • Gladiator
  • Dreamblade Aspect Art Contest Winner 2006
  • BCP5 Development Lead
Date Joined: Apr 21, 2006
Posts: 5,592

Dec 29, 2012 -- 9:21PM, Chintastica wrote:

Dec 29, 2012 -- 5:51PM, Mown wrote:

Can we at least put it over Detektor's?



I think that's a given.




Well, excuse me for having a vivid imagination.

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5 months ago  ::  Jan 06, 2013 - 1:58PM #52
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 3,596
Enchant Creature losses to card advantage losing 2 cards when the creature dies.
Magic so far has tried to compensate by making enchantments powerful enough to be worth the risk.
This has left less powerful creature modification unavailable,
I suggest making these creature enchantments into cantrips.
I prefer the iceage cantrip as the idea is not instant card draw but card replacement.

Trample Enchant Creature
Enchanted creature gains trample.
If Trample resolves, draw a card during your next upkeep.



TLDR
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5 months ago  ::  Jan 06, 2013 - 2:10PM #53
Mown
Date Joined: Apr 28, 2008
Posts: 16,696

Jan 6, 2013 -- 1:52PM, Detektor wrote:


Well, excuse me for having a vivid imagination.



Open the door of your mind, but do not lock it when someone enters.

Also, I hired Matt for those who don't know where to vote.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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5 months ago  ::  Jan 06, 2013 - 2:25PM #54
Detektor
  • Gladiator
  • Dreamblade Aspect Art Contest Winner 2006
  • BCP5 Development Lead
Date Joined: Apr 21, 2006
Posts: 5,592

Jan 6, 2013 -- 2:10PM, Mown wrote:

Jan 6, 2013 -- 1:52PM, Detektor wrote:


Well, excuse me for having a vivid imagination.



Open the door of your mind, but do not lock it when someone enters.




I'll have you know many people would appreciate the opportunity to be locked in my mind.

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5 months ago  ::  Jan 06, 2013 - 4:33PM #55
Chintastica
  • YMtC School Honors
Date Joined: Sep 28, 2007
Posts: 4,692

Jan 6, 2013 -- 1:52PM, Detektor wrote:

Well, excuse me for having a thirst for sadism.



Your post had some grammatical errors, I fixed them for you.

I have a sig because it gives my posts better spacing.

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5 months ago  ::  Jan 06, 2013 - 5:06PM #56
Imidazoline
Date Joined: Mar 9, 2004
Posts: 6,877

Jan 6, 2013 -- 1:58PM, Matt_Holck wrote:

Enchant Creature losses to card advantage losing 2 cards when the creature dies.
Magic so far has tried to compensate by making enchantments powerful enough to be worth the risk.
This has left less powerful creature modification unavailable,
I suggest making these creature enchantments into cantrips.
I prefer the iceage cantrip as the idea is not instant card draw but card replacement.

Trample Enchant Creature
Enchanted creature gains trample.
If Trample resolves, draw a card during your next upkeep.


Do you just not read any part of a thread before posting in it?

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5 months ago  ::  Jan 06, 2013 - 5:13PM #57
jeff-heikkinen
  • ****(ytic)
Date Joined: Aug 13, 2001
Posts: 8,353

Jan 6, 2013 -- 1:58PM, Matt_Holck wrote:

Enchant Creature losses to card advantage losing 2 cards when the creature dies.
Magic so far has tried to compensate by making enchantments powerful enough to be worth the risk.
This has left less powerful creature modification unavailable,
I suggest making these creature enchantments into cantrips.
I prefer the iceage cantrip as the idea is not instant card draw but card replacement.

Trample Enchant Creature
Enchanted creature gains trample.
If Trample resolves, draw a card during your next upkeep.


On top of not being what this thread is for, I have no clue what the last ability is supposed to do. Trample never resolves, being a static ability, so taken literally that ability doesn't mean anything. Obviously you mean something other than "resolves" but it's totally unclear what.

Jeff Heikkinen
DCI Rules Advisor since Dec 25, 2011
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5 months ago  ::  Jan 06, 2013 - 6:05PM #58
Glasir
Date Joined: Apr 14, 2010
Posts: 2,040
"Trample" is the name of the card.  It should be worded, "When Trample enters the battlefield, draw a card at the beginning of your next upkeep."
"Go, then.  There are other worlds than these." -- Stephen King, The Gunslinger

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Share and enjoy.  Suggestions for new things to fix always welcome!
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5 months ago  ::  Jan 06, 2013 - 11:51PM #59
Chintastica
  • YMtC School Honors
Date Joined: Sep 28, 2007
Posts: 4,692

Jan 6, 2013 -- 1:58PM, Matt_Holck wrote:

Enchant Creature losses to card advantage losing 2 cards when the creature dies.
Magic so far has tried to compensate by making enchantments powerful enough to be worth the risk.
This has left less powerful creature modification unavailable,
I suggest making these creature enchantments into cantrips.
I prefer the iceage cantrip as the idea is not instant card draw but card replacement.

Trample Enchant Creature
Enchanted creature gains trample.
If Trample resolves, draw a card during your next upkeep.





I have a sig because it gives my posts better spacing.

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5 months ago  ::  Jan 07, 2013 - 12:02AM #60
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 3,596
wizards needs to stop- pretending we're on the battle field
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