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Switch to Forum Live View What to cut from this Eldrazi Deck?
6 months ago  ::  Dec 28, 2012 - 8:45PM #1
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661
Right now, this deck is at 110 cards, 10 more than needed.  It's green-blue-red.  The strategy is to get big Eldrazi creatures with Annihilator, and other big creatures in, based on the following tactics:

  • Mana acceleration through fetching and artifacts
  • Put in 0/1 Eldrazi and 1/1 Saproling tokens, then use spells that turn creatures into lands
  • Get lots of 1/1 counters on Animar, my commander
  • Various spells to give them trample and/or extra combat phases

Commander: Animar, Soul of Elements
Lands

10 Forest
7 Island
5 Mountain
Command Tower
Eldrazi Temple
Eye of Ugin
Fire-Lit Thicket
Flooded Grove
Gaea's Cradle
Gruul Turf
Mosswort Bridge
Simic Growth Chamber
Taiga
Temple of the False God
Tropical Island
Vivid Grove

Spells
AEther Mutation
AEther Vial
Akroma's Memorial
Artifact Mutation
Awakening Zone
Belbe's Portal
Biomantic Mastery
Boundless Realms
Brainstorm
Brood Birthing
Chord of Calling
Chromatic Lantern
Cloud Key
Counterspell
Cultivate
Darksteel Ingot
Defense of the Heart
Doubling Season
Dragon Fangs
Fists of Ironwood
Garruk Wildspeaker
Growth Spasm
Increasing Savagery
Life and Limb
Not of this World
Planar Gate
Primal Command
Primal Rage
Quicksilver Amulet
Rampant Growth
Reap and Sow
Saproling Symbiosis
Savage Beating
Seething Song
Skittering Invasion
Sol Ring
Strength of the Tajuru
Thran Dynamo
Time Warp
Titania's Boon
Tooth and Nail
Vengeful Rebirth

Creatures
Alloy Myr
Apprentice Wizard
Artisan of Kozilek
Birds of Paradise
Blightsteel Colossus
Broodwarden
Centaur Omenreader
Citanul Hierophants
Clone
Consecrated Sphinx
Deadwood Treefolk
Deus of Calamity
Elvish Piper
Emrakul's Hatcher
Fertilid
Fierce Empath
Forgotten Ancient
Intet, the Dreamer
It That Betrays
Kozilek, Butcher of Truth
Kozilek's Predator
Llanowar Elves
Myojin of Life's Web
Palladium Myr
Pathrazer of Ulamog
Phyrexian Metamorph
Rapacious One
Riku of Two Reflections
Scion of the Wild
Spawnsire of Ulamog
Ulamog, the Infinite Gyre
Vigor

What should I cut?  And is there any glaring omissions?  Should I just ditch the Saprolings?  Is Doubling Season worth the cost in this deck?  Are there too many fetchers and mana-accelerating artifacts, and should I cull some of them?  Are there too many Commander standbys like Deadwood Treefolk that are good in the format, but bad here?  Is there too much green and not enough red and blue?  Is there enough card acceleration (lots of fetches; only three drawers)? What do I do?
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6 months ago  ::  Dec 28, 2012 - 9:10PM #2
Loozar402
Date Joined: Jun 17, 2009
Posts: 106
I'd probably ditch the whole tokens sub-theme. They don't really do anything since Animar doesn't get +1/+1 counters for tokens entering the battlefield.

I know you're asking for cuts, but I think Vodalian Illusionist and Vanishing would be nice techs for Animar due to the rulings for phasing. Great way of protecting Animar without his +1/+1 counters going to waste

"When a permanent phases out, it does not change zones or leave the battlefield, so no enters-the-battlefield or leaves-the-battlefield triggered abilities will trigger. Any AurasEquipment, and/or Fortifications attached to that permanent phase out with it; this is called "phasing out indirectly". A permanent that phases in is treated by the game rules as the same object that phased out. As a result (and unlike a permanent that is flickered), it retains any counters that were on it, and, if it's a creature, it is unaffected by summoning sickness"
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6 months ago  ::  Dec 28, 2012 - 11:10PM #3
ChazA4
Date Joined: Jun 26, 2010
Posts: 459
I'm inclined to agree with Loozar; unless you've got something that you can swap in that has an awesome 'when creatures ETB...', the token theme should be pitched aside from the Eldrazi Spawn(obviously, lol).

Some you might want to think about:

Hellkite Charger
Sword of Feast and Famine (this and the previous together make an instant concession, unless someone has an answer in hand)
Joraga Treespeaker
Elvish Archdruid

Suggestions to cut:
Scion of the Wild
Vigor
Forgotten Ancient
Blightsteel Collossus
Saproling Symbiosis
Life and Limb
AEther and Artifact Mutation
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6 months ago  ::  Dec 29, 2012 - 8:52AM #4
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661

Dec 28, 2012 -- 11:10PM, ChazA4 wrote:

I'm inclined to agree with Loozar; unless you've got something that you can swap in that has an awesome 'when creatures ETB...', the token theme should be pitched aside from the Eldrazi Spawn(obviously, lol).

Some you might want to think about:

Hellkite Charger
Sword of Feast and Famine (this and the previous together make an instant concession, unless someone has an answer in hand)
Joraga Treespeaker
Elvish Archdruid

Suggestions to cut:
Scion of the Wild
Vigor
Forgotten Ancient
Blightsteel Collossus
Saproling Symbiosis
Life and Limb
AEther and Artifact Mutation


I think you're right about jettisoning the Saprolings theme; that means that Scion of the Wild, Saproling Symboisis and the Mutations can go; although I might replace Artifact Mutation with Smash or a similar anti-artifact spell.

I'm not as comfortable with cutting Vigor or Forgotten Ancient .  The point of Forgetten Ancient is to get more +1/+1 counters on Animar; the point of Vigor is to get more +1/+1 counters on Animar or F.A.

Any chance you could give me more hints on what to jettison?  I'm still several cards over the century mark.

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6 months ago  ::  Dec 29, 2012 - 11:43AM #5
niheloim
Date Joined: Feb 3, 2008
Posts: 6,408
Animar wants creatures not spells. I would cut most of you're spells for creatures that fetch lands draw cards or otherwise offer card advantage.
When playing Commander, before you add a card to your deck, you have to ask yourself:
"Is this card better than Rings ?"
If you play commander and don't have your deck[s] in the Decklist Compendium, maybe you should. Or if you're new or looking into the format, the compendium has some good advice for beginners as well as decklists.

3DH4LIF3

We should all have one of these playable from our sideboards
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6 months ago  ::  Dec 29, 2012 - 3:45PM #6
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661
OK, I've made some cuts to get it down to 104, but I also added SofF&F and Hellkite, and switched out some of my mana-source creatures for Elves so that Elvish Archdruid makes more sense

Commander: Animar, Soul of Elements
Lands: Same 35 as before


Spells
AEther Vial
Akroma's Memorial
Awakening Zone
Belbe's Portal
Biomantic Mastery
Boundless Realms
Brainstorm
Brood Birthing
Chord of Calling
Chromatic Lantern
Cloud Key
Counterspell
Cultivate
Darksteel Ingot
Defense of the Heart
Dragon Fangs
Garruk Wildspeaker
Growth Spasm
Increasing Savagery
Not of this World
Planar Gate
Primal Command
Primal Rage
Quicksilver Amulet
Rampant Growth
Reap and Sow
Savage Beating
Skittering Invasion
Sol Ring
Strength of the Tajuru
Sword of Feast and Famine
Thran Dynamo
Time Warp
Tooth and Nail
Vengeful Rebirth

Creatures
Artisan of Kozilek
Birds of Paradise
Blightsteel Colossus
Bloom Tender
Broodwarden
Centaur Omenreader
Citanul Hierophants
Clone
Consecrated Sphinx
Deadwood Treefolk
Deus of Calamity
Elvish Archdruid
Elvish Harbinger
Elvish Piper
Emrakul's Hatcher
Fertilid
Fierce Empath
Forgotten Ancient
Hellkite Charger
Intet, the Dreamer
It That Betrays
Kozilek, Butcher of Truth
Kozilek's Predator
Llanowar Elves
Myojin of Life's Web
Palladium Myr
Pathrazer of Ulamog
Phyrexian Metamorph
Rapacious One
Riku of Two Reflections
Spawnsire of Ulamog
Ulamog, the Infinite Gyre
Vigor

Was it a bad idea to ditch Doubling Season since I dropped the Saproling mechanic?  And I still have four more drops, so what's under the knife?  Can I afford to drop one of Boundless , Reap or PC ?  Do I need both Deadwood and Vengeful ?  Are there too many fetchers and mana sources?  Am I too wedded to giving my big guns Trample? ( Lady Tomb , PR , Fangs and Garruk all do it).  What do I do?
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6 months ago  ::  Dec 29, 2012 - 10:31PM #7
ChazA4
Date Joined: Jun 26, 2010
Posts: 459

Dec 29, 2012 -- 3:45PM, purplebackpack89 wrote:

Was it a bad idea to ditch Doubling Season since I dropped the Saproling mechanic?




Nope, not at all.

And I still have four more drops, so what's under the knife?  Can I afford to drop one of Boundless , Reap or PC ?  Do I need both Deadwood and Vengeful ?  Are there too many fetchers and mana sources?  Am I too wedded to giving my big guns Trample? ( Lady Tomb , PR , Fangs and Garruk all do it).  What do I do?




I would drop the Boundless Realms , the Deadwood Treefolk , Vengeful Rebirth , and Primal Rage , myself.  I would also reiterate dropping Blightsteel Colossus ...a big gun indeed, but I find that too many times it brings a dark, unsatisfying end to games(i.e., you become 'that guy' the minute it hits the field...worse yet, suppose it's bribed ?).  To replace Vengeful Rebirth in that instance, I would then suggest Restock .  Preferably, you should have Regrowth , so it can be used more than once, but if you don't have the money for it, Restock's a viable alternative.

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6 months ago  ::  Dec 29, 2012 - 10:58PM #8
Perpetual
Date Joined: Oct 24, 2011
Posts: 476

Dec 29, 2012 -- 11:43AM, niheloim wrote:

Animar wants creatures not spells. I would cut most of you're spells for creatures that fetch lands draw cards or otherwise offer card advantage.




This.

Given your attachment to the Elvish Archdruid , I'd add Joraga Treespeaker , Sylvan Ranger , Wood Elves , Coiling Oracle , Momir Vig, Simic Visionary , Farhaven Elf , and/or Elvish Visionary .
They would take the place of Boundless Realms , Brainstorm , Dragon Fangs , Growth Spasm , Planar Gate , Primal Rage , and  Birds of Paradise .

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6 months ago  ::  Dec 30, 2012 - 12:40PM #9
niheloim
Date Joined: Feb 3, 2008
Posts: 6,408
Deadwood treefolk is a fantastic card in animar. one green to get back a creature? Very doable in animar.

If you're going to run bloom tender and elvish archdruid you might try intruder alarm, primordial sage and that new guy soul of the harvest to Maxine gun dudes onto the field.
When playing Commander, before you add a card to your deck, you have to ask yourself:
"Is this card better than Rings ?"
If you play commander and don't have your deck[s] in the Decklist Compendium, maybe you should. Or if you're new or looking into the format, the compendium has some good advice for beginners as well as decklists.

3DH4LIF3

We should all have one of these playable from our sideboards
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6 months ago  ::  Dec 30, 2012 - 1:53PM #10
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661

Dec 29, 2012 -- 10:31PM, ChazA4 wrote:

I would also reiterate dropping Blightsteel Colossus ...a big gun indeed, but I find that too many times it brings a dark, unsatisfying end to games (i.e., you become 'that guy' the minute it hits the field...worse yet, suppose it's bribed ?). 


So, am to gather that social pressures dictate not using B.C.?  The problem is if people target my deck, they'd just go after Ulamog or another Eldrazi.  Should I replace it with Darksteel Colossus or Worldspine Wurm to not be "that guy"? (What I assume you mean by "that guy" is the minute B.C. comes out, you automatically get attacked by all of your opponents).  This isn't a Infect or Proliferate deck; B.C. isn't really that much of an improvement over D.C., I'd be happy to switch it out if it made me less of a target.  But I feel that I need another big gun...this is a big gun deck that makes Deus of Calamity look small (and let's be honest, DofC is an honorary Eldrazi)

I've decided to drop Boundless and Not of this World (it's too much of a niche card and is way too expensive without the niche; I'd probably be better off with Cancel or some other Counterspell dup, even if I had an extra space). 

I'm leaning towards dropping Primal Rage , but I don't quite understand why giving super-big creature trample doesn't seem to be a priority. 

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