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Switch to Forum Live View Game: Find the TWENTY-FIVE things wrong
5 months ago  ::  Dec 27, 2012 - 12:57PM #1
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 610
Goofusandgalant, Goblin of Lumengrid
Creature-Beast Elemental (Common)
Haste
Goofusandgalant eners the battlefied untapped
When Goofusandgalant comes into play, search your library for a plane or scheme card and put it into your sideboard tapped.
Morbid-If a creature died this turn, Goofusandgalant enters the battlefield with 4 +1/+1 counters, 2 -1/-1 counters, a poison counter and trample.
Hellbent-If you have no cards in hand, draw three cards
Threshold-: Destroy target nonblack creature.  It can be regenerated.  Play this ability only if you have seven or more cards in your exile.
2/2


You have 24 hrs., then I'll post the answers
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5 months ago  ::  Dec 27, 2012 - 1:01PM #2
Mown
Date Joined: Apr 28, 2008
Posts: 16,627
Name, creature type, rarity, abilities, power level, formatting, gramatical errors, inspiration and intent.
Most other things should be a subcategory of that.

Of course, we could just say "the card", but that's overly vague.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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5 months ago  ::  Dec 27, 2012 - 2:57PM #3
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 610

Dec 27, 2012 -- 1:01PM, Mown wrote:

Name, creature type, rarity, abilities, power level, formatting, gramatical errors, inspiration and intent.
Most other things should be a subcategory of that.

Of course, we could just say "the card", but that's overly vague.


You pretty much coved it all...except for color.  That's a big one.  But could you be more specific?

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5 months ago  ::  Dec 27, 2012 - 3:11PM #4
3-7-15-1-292
Date Joined: Jan 23, 2012
Posts: 583
  1. Name is dumb.
  2. Creature should be legendary from name.
  3. Creature should be red from name.
  4. Should cost more than .
  5. Shouldn't be monowhite.
  6. Creature should be a goblin.
  7. Should not be a beast or elemental.
  8. Should not be common.
  9. 2nd ability is nearly useless.
  10. 2nd ability is missing a period.
  11. Name should be spelled out in full the first time it is written.
  12. Plane and Scheme cards cannot be in decks.
  13. Plane and scheme cards can not be in sideboards.
  14. Not all formats allow sideboards, so cards can't be put in them.
  15. Nonpermanents can't be tapped.
  16. Library needs to be shuffled after searching.
  17. Shouldn't enter with +1/+1 and -1/-1 counters.
  18. Can't enter with a poison counter.
  19. Should say "has trample."
  20. Needs (This ability lasts indefinitely.)
  21. Hellbent needs trigger wording, like "when ~ enters the battlefield," or "at the beggining of your upkeep,".
  22. Hellbent ability needs a period.
  23. Can't pay and simultaneously.
  24. comes before .
  25. Needs comma between different types of costs.
  26. "Can be regenerated" is unnecessary.
  27. "Play this ability" should be "Activate this ability"
  28. "you have ... in your exile" should be "you own seven or more exiled cards."
  29. Threshold should not be mentioned, as it is not used.
  30. "Your exile" is not a zone.
  31. Card needs to be shortened.
  32. Card needs synergy.


Do I win?
Won a TPmanW contest with Demonic Arbitrator. (see below)

My username is a simple continued fraction. Look it up.

My favorite cards I've made: Spoiler: Show
Æther Rider
Creatuere - Spirit (U)
Vanishing 0 (This permanent enters the battlefield with zero time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Flying
: Put a time counter on ~. Any player may activate this ability.
It comes on the wind, from realms unknown.
2/2

Kaldurian Behemoth
Creature - Beast (R)
Mana produced by lands may not be used to pay ~'s mana cost.
Trample
On Kalduria, the beasts are too good to eat common grass.
10/10

Demonic Arbitrator
Sorcery
Starting with you, each player may pay any amount of life. If any player paid life, repeat this process.
If a player paid more life in total than any other, that player searches his or her library for a card and puts that card into his or her hand. Then that player shuffles his or her library.
"Your sacrifice has been judged worthy. What power do you require?"
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5 months ago  ::  Dec 27, 2012 - 3:18PM #5
Mown
Date Joined: Apr 28, 2008
Posts: 16,627

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Goofusandgalant



Dreadful name.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Goblin
Creature - Beast Elemental



Isn't a goblin.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:



Costs too little and doesn't fit into white.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

(Common)



Too complex.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Goofusandgalant



First mention of a card's name should include the title.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

eners



Not an English word.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

untapped



Can't trumps can, so entering the battlefield untapped is irrelevant.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

comes into play



"Enters the battlefield."

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

search your library for a plane or scheme card



Neither of those types exist in your library.
Should be shuffled after you search.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

put it into your sideboard



Sideboard isn't used in card design, as they do not apply in most casual games.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

tapped.



"Tapped" as a state is only relevant for the battlefield.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Morbid



Should be italicized.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

If a creature died this turn



Enters the battlefield should come first.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

4 +1/+1 counters, 2 -1/-1 counters



Needlessly complex from just putting 2 +1/+1 counters on it.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

a poison counter



Only relevant for players.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Hellbent



Should be italicized too.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

If you have no cards in hand, draw three cards



Templated as if it exists on an instant or sorcery.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Threshold



See above.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

:



Not going to bother to explain.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

It can be regenerated.



Same as with entering tapped.

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Play this ability only if you have seven or more cards in your exile.



Conflicts with Thresholds meaning.
You don't play abilities, you activate them.

You count, I can't bother.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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5 months ago  ::  Dec 27, 2012 - 3:46PM #6
vlord
Date Joined: Feb 15, 2012
Posts: 1,482

Dec 27, 2012 -- 12:57PM, purplebackpack89 wrote:

Goofusandgalant, Goblin of Lumengrid
Creature-Beast Elemental (Common)
Haste
Goofusandgalant eners the battlefied untapped
When Goofusandgalant comes into play, search your library for a plane or scheme card and put it into your sideboard tapped.
Morbid-If a creature died this turn, Goofusandgalant enters the battlefield with 4 +1/+1 counters, 2 -1/-1 counters, a poison counter and trample.
Hellbent-If you have no cards in hand, draw three cards
Threshold-: Destroy target nonblack creature.  It can be regenerated.  Play this ability only if you have seven or more cards in your exile.
2/2



  1. Name is ridiculously long.
  2. Undercosted at C.
  3. Card doesn't fit into white.
  4. Is named but is not legendary.
  5. Name indicates Goblin creature type.
  6. Elemental should preceed Beast on the type line.
  7. Not of common rarity.
  8. First mention of name should be full name.
  9. "enters" not "eners".
  10. "battlefield" not "battlefied".
  11. Entering untapped is not relevant. Even with Kismet , negative trumps positive.
  12. "enters the battlefield" not "comes into play"
  13. Your library cannot contain plane or scheme cards.
  14. You need to reveal cards of a certain type after searching.
  15. Your sideboard cannot contain plane or scheme cards.
  16. Some formats do not have sideboards.
  17. Cards in sideboards cannot be tapped.
  18. You need to shuffle your library after searching.
  19. "Morbid — [EFFECT] if a creature died this turn." not "Morbid — If a creatured died this turn, [EFFECT]".
  20. Mixing of +1/+1 counters and -1/-1 counters.
  21. Only players can have poison counters.
  22. "has trample" not "trample".
  23. Hellbent effect should be triggered.
  24. You can't have both and in a cost.
  25. Cost ordered wrong. ", , :" not ":".
  26. It can be regenerated is not relevant.
  27. Threshold should refer to cards in your graveyard not in exile.
  28. No such zone as "your exile".
  29. "Activate this ability" instead of "Play this ability".


I think that's about it...
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5 months ago  ::  Dec 27, 2012 - 5:16PM #7
KeeperofManyNames
Date Joined: Dec 12, 2008
Posts: 10,389
So far no one has commented on the "Lumengrid" bit.

There's actually a whole slew of things wrong just with that one word.

Lumengrid is the central hub of Vedalken activity on Mirrodin. This means that the creature should be either Blue or an Artifact... or possibly Blue/Black what with the Phyrexian corruption of the Vedalken, but Jin Gitaxis is monoblue and I see no reason to change that. Regardless, the spell shouldn't be white.

(Sidenote: Based on this 3-7-15-1-292's claim that the card should be red is similarly wrong. We can argue this point, but to my mind "Lumengrid" should trump "Goblin." The location is a hint to the allegiance and flavor of the card FAR more than the creature type is.)

Furthermore, while I can see it maybe being a goblin, that's incredibly hard to justify favorfully given that Lumengrid was enhabited entirely by Vedalken and Humans. This was true even up to the point where it was completely corrupted by the New Phyrexians.

Fuuuuurthermore, that name means that this card is from Mirrodin. Although it's not wrong per se, it's a little odd that there's nothing artifact-based on this card.

More importantly, Hellbent, Threshold, and Morbid are not Mirrodin mechanics. None of them make sense with either the Memnarchian Lumengrid OR the Gitaxan Lumengrid--they're just very off-flavor.

Needless to say neither Beast nor Elemental makes sense with this location either. 

Which... I guess since these are problems between elements it would be easier to say that Lumengrid is the problem rather than everything else that conflicts with it but I AM A VORTHOS BY GOD AND I WILL EXPLAIN EVERYTHING WRONG WITH THE FLAVOR OR DIE TRYING  
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5 months ago  ::  Dec 28, 2012 - 1:06AM #8
Esterdi
Date Joined: Nov 7, 2012
Posts: 1,341

Dec 27, 2012 -- 3:11PM, 3-7-15-1-292 wrote:


  1. Shouldn't enter with +1/+1 and -1/-1 counters.




There's actually nothing in the rules against this (although all it does is make the card vulnerable to proliferate).

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5 months ago  ::  Dec 28, 2012 - 1:28AM #9
cats_and_me
Date Joined: May 29, 2007
Posts: 11,403
Wizards has avoided using +1/+1 counters and -1/-1 counters in the same block! They explained that it's too confusing because it's often hard to decide which of the counters are +1/+1 counters and which are -1/-1 counters..
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5 months ago  ::  Dec 28, 2012 - 2:50AM #10
Esterdi
Date Joined: Nov 7, 2012
Posts: 1,341

Dec 28, 2012 -- 1:28AM, cats_and_me wrote:

Wizards has avoided using +1/+1 counters and -1/-1 counters in the same block! They explained that it's too confusing because it's often hard to decide which of the counters are +1/+1 counters and which are -1/-1 counters..




But they have used both in two consecutive blocks, aka a Standard format, so the players must have gotten a grip of it anyway.

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