Community

 
Jump Menu:
Post Reply
Switch to Forum Live View DLCR: Trained Caracal
5 months ago  ::  Dec 26, 2012 - 7:53AM #1
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,400
Todays final RtR card to rate is...

Trained Caracal

 Spoiler: Show

5.0
: First pick no matter what.  I will always play this card.
4.5
: Splashable and first pick worthy.
4.0
: First pick pack 1.
3.5
: Early pick though not always a first pick.
3.0
: Solid early/mid pick.
2.5
: Solid pick in color.
2.0
: Should generally make the deck if in this color.
1.5
: Decent filler.
1.0
: 23rd card if you have to.
0.5
: This card will sometimes be sideboarded in.
0.0
: I will never put this card into my deck (main deck or after sideboarding).


This to me isn't playable.  I know around here some people like using it in the Ethereal Armor deck but even then I wouldn't run it.  I mean this card is cute and all but that's about it.

0

Discuss! 
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 9:37AM #2
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,553
I think 1.0 is closer. Perhaps 0.5
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 9:54AM #3
Alerys
Date Joined: Dec 3, 2012
Posts: 79
He's an OK sideboard against Rakdos decks that run Shred-freak. 0.5 for me.
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 10:20AM #4
Escef
Date Joined: Jul 23, 2003
Posts: 10,875
Depending upon your build, 1 to 1.5. Selesnya/Golgari builds can make something decent of it. It's not Fencing Ace or Daggerdrome Imp , but it benefits from creature buffs almost as much.
Scope my YouTube channel!

The U.S. Army: The best job in the world, working with some of the best people in the world, for one of the worst employers you could ever imagine.

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.Billy Goat Gruff in the House of Trolls.
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 10:35AM #5
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,668

Dec 26, 2012 -- 10:20AM, Escef wrote:

Depending upon your build, 1 to 1.5. Selesnya/Golgari builds can make something decent of it. It's not Fencing Ace or Daggerdrome Imp , but it benefits from creature buffs almost as much.




It doesn't benefit close to Fencing Ace . Giant Growth on the ace swings for 8. Chorus of Might is brutal with the ace, etc 等等

Yes, it's daggerdrome Imp without flying.

bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 2:06PM #6
EyeHunter
Date Joined: Jan 23, 2007
Posts: 3,450
.3 Barely useable.
Spoiler: Show
My sig was so awesome it broke Browsers, I had to remove it.
Support Magic Fiction! Or Bolas will eat you

Mar 2, 2013 -- 11:57AM, WotC_MattT wrote:

You should never explain layers to people unless one of the following is true: they're studying for a judge exam, you're both in a Ben Affleck movie and it's the only way to save the world, or you hate them.

Jan 2, 2009 -- 12:46PM, WotC_dlaugel wrote:

We try to maintain the illusion that Magic cards are written in English.

May 8, 2013 -- 4:42PM, mjeremyjarvis wrote:

May 8, 2013 -- 4:33PM, Yxoque wrote:

Hell, if they steal from us, we'd be honored.


oh my god, AWESOME!
Then changing the Slivers was your idea! haha
lol


May 23, 2013 -- 11:00AM, Tevish_Szat wrote:

Occassionally when catering, I've been put the task of arranging Fruit and Cheese or Grilled Vegetable platters.  More than once a high class buffet has started with the mark of Phyrexia upon it.  Since i've got a good eye for color so it looks great to people who don't get the "joke" (it's a niceley divided circle after all: the outline gives you 4-6 "regions" to work with), this has actually got me put on platter design more often, resulting in Phyrexia's presence at more private and industry events.




I have 6743 Planeswalker points, that's probably more than you.
"Destiny, chance, fate, fortune, mana screw; they're all just ways of claiming your successes without claiming your failures." Gerrard of the Weatherlight
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 3:56PM #7
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,384
1. I think Bobus has it right. I've run this... Even in multiples once. But it feels bad.
A First look at Dragon's Maze Limited - New article up!
IN THE TANK - my very own blog for rambling about Magic!
Quick Reply
Cancel
5 months ago  ::  Dec 26, 2012 - 5:15PM #8
orin02
Date Joined: Jul 15, 2012
Posts: 478
I have run it before. I would give it a 1
Quick Reply
Cancel
5 months ago  ::  Dec 27, 2012 - 4:20AM #9
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,668
It's barely playable...just have to remember your opponent is almost assuredly putting a better card in that slot of his deck.
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
Quick Reply
Cancel
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing