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5 months ago ::
Dec 26, 2012 - 7:53AM
#1
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Todays final RtR card to rate is... Trained Caracal Spoiler:
Show
5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
This to me isn't playable. I know around here some people like using it in the Ethereal Armor deck but even then I wouldn't run it. I mean this card is cute and all but that's about it. 0 Discuss!
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5 months ago ::
Dec 26, 2012 - 9:37AM
#2
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Date Joined:
Jun 15, 2009
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I think 1.0 is closer. Perhaps 0.5
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5 months ago ::
Dec 26, 2012 - 9:54AM
#3
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He's an OK sideboard against Rakdos decks that run Shred-freak. 0.5 for me.
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5 months ago ::
Dec 26, 2012 - 10:20AM
#4
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Date Joined:
Jul 23, 2003
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Depending upon your build, 1 to 1.5. Selesnya/Golgari builds can make something decent of it. It's not Fencing Ace or Daggerdrome Imp , but it benefits from creature buffs almost as much.
Scope my YouTube channel!The U.S. Army: The best job in the world, working with some of the best people in the world, for one of the worst employers you could ever imagine. Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS! | Attacking the darkness since 1987, turning creatures sideways since 1994. | Billy Goat Gruff in the House of Trolls. |
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5 months ago ::
Dec 26, 2012 - 10:35AM
#5
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Date Joined:
Jul 13, 2008
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bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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5 months ago ::
Dec 26, 2012 - 2:06PM
#6
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Date Joined:
Jan 23, 2007
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.3 Barely useable.
Spoiler:
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My sig was so awesome it broke Browsers, I had to remove it. Support Magic Fiction! Or Bolas will eat youYou should never explain layers to people unless one of the following is true: they're studying for a judge exam, you're both in a Ben Affleck movie and it's the only way to save the world, or you hate them.
We try to maintain the illusion that Magic cards are written in English.
Hell, if they steal from us, we'd be honored.
oh my god, AWESOME! Then changing the Slivers was your idea! haha lol
Occassionally when catering, I've been put the task of arranging Fruit and Cheese or Grilled Vegetable platters. More than once a high class buffet has started with the mark of Phyrexia upon it. Since i've got a good eye for color so it looks great to people who don't get the "joke" (it's a niceley divided circle after all: the outline gives you 4-6 "regions" to work with), this has actually got me put on platter design more often, resulting in Phyrexia's presence at more private and industry events.
I have 6743 Planeswalker points, that's probably more than you. "Destiny, chance, fate, fortune, mana screw; they're all just ways of claiming your successes without claiming your failures." Gerrard of the Weatherlight
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5 months ago ::
Dec 26, 2012 - 3:56PM
#7
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Date Joined:
Sep 30, 2010
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1. I think Bobus has it right. I've run this... Even in multiples once. But it feels bad.
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5 months ago ::
Dec 26, 2012 - 5:15PM
#8
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Date Joined:
Jul 15, 2012
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I have run it before. I would give it a 1
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5 months ago ::
Dec 27, 2012 - 4:20AM
#9
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Date Joined:
Jul 13, 2008
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It's barely playable...just have to remember your opponent is almost assuredly putting a better card in that slot of his deck.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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