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5 months ago  ::  Dec 25, 2012 - 8:25AM #1
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,313
Todays RtR card to rate is...

Terrus Wurm

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5.0
: First pick no matter what.  I will always play this card.
4.5
: Splashable and first pick worthy.
4.0
: First pick pack 1.
3.5
: Early pick though not always a first pick.
3.0
: Solid early/mid pick.
2.5
: Solid pick in color.
2.0
: Should generally make the deck if in this color.
1.5
: Decent filler.
1.0
: 23rd card if you have to.
0.5
: This card will sometimes be sideboarded in.
0.0
: I will never put this card into my deck (main deck or after sideboarding).


I don't normally like running this guy.  He's expensive for both his mana cost and scavenge cost.  Granted a permanent +5/+5 is nothing to sneeze at there is still better options in my opinion.

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5 months ago  ::  Dec 25, 2012 - 8:43AM #2
EyeHunter
Date Joined: Jan 23, 2007
Posts: 3,439
1.5. If you don't have bombs, he's a good curve topper. Usually he'll trade for two things.
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oh my god, AWESOME!
Then changing the Slivers was your idea! haha
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5 months ago  ::  Dec 25, 2012 - 9:02AM #3
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,527
I'm going to go 1.0 as well.
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5 months ago  ::  Dec 25, 2012 - 9:27AM #4
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,649
0.5 in my book.

I can't give this a 1.0 as I'm NEVER looking to play this. I could see sideboarding it against a slow deck if my top end was light and I felt I really needed to.
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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5 months ago  ::  Dec 25, 2012 - 9:55AM #5
orin02
Date Joined: Jul 15, 2012
Posts: 478
1.0 I have played it when I needed a big critter at the top.
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5 months ago  ::  Dec 25, 2012 - 10:00AM #6
krarks_pinky
Date Joined: Oct 11, 2007
Posts: 804
Maybe I'm a little too dismissive of it but this card is a zero in my mind, currently I feel like there will always be something available that is more playable.
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5 months ago  ::  Dec 25, 2012 - 11:35AM #7
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,360
1-1.5. Deadbridge Goliath is a lot better... But this is not as bad as people think.
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5 months ago  ::  Dec 25, 2012 - 12:40PM #8
Catotheyounger
Date Joined: Nov 18, 2012
Posts: 1,220

Dec 25, 2012 -- 11:35AM, Lobster667 wrote:

1-1.5. Deadbridge Goliath is a lot better... But this is not as bad as people think.



Yeah, but deadbridge goliath is a bomb rare.

Playable in draft, but better in sealed. 

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5 months ago  ::  Dec 25, 2012 - 12:57PM #9
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,360

Dec 25, 2012 -- 12:40PM, Catotheyounger wrote:

Dec 25, 2012 -- 11:35AM, Lobster667 wrote:

1-1.5. Deadbridge Goliath is a lot better... But this is not as bad as people think.



Yeah, but deadbridge goliath is a bomb rare.

Playable in draft, but better in sealed. 




is what makes this not Goliath. That's certainly substantial, but it's not a complete game-changer.

A First look at Dragon's Maze Limited - New article up!
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5 months ago  ::  Dec 25, 2012 - 3:29PM #10
Alerys
Date Joined: Dec 3, 2012
Posts: 79
1
I've maindecked him because I had to, and he's actually pretty efficient once he's in play as removing him doesnt erase the threat, but you generally don't want this guy in your deck. The 7 mana slot should be reserved for bombs. This is not that.

Goliath comes down on turn 4 making him an absolute beast. This comes down on turn 10 usually. I want my games to be over by then.

Regularly see this guy come back for 13th-15th pick.
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