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5 months ago ::
Dec 25, 2012 - 8:25AM
#1
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Todays RtR card to rate is... Terrus Wurm Spoiler:
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5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
I don't normally like running this guy. He's expensive for both his mana cost and scavenge cost. Granted a permanent +5/+5 is nothing to sneeze at there is still better options in my opinion. 1 Discuss!
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5 months ago ::
Dec 25, 2012 - 8:43AM
#2
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Date Joined:
Jan 23, 2007
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1.5. If you don't have bombs, he's a good curve topper. Usually he'll trade for two things.
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5 months ago ::
Dec 25, 2012 - 9:02AM
#3
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Date Joined:
Jun 15, 2009
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I'm going to go 1.0 as well.
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5 months ago ::
Dec 25, 2012 - 9:27AM
#4
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Date Joined:
Jul 13, 2008
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0.5 in my book.
I can't give this a 1.0 as I'm NEVER looking to play this. I could see sideboarding it against a slow deck if my top end was light and I felt I really needed to.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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5 months ago ::
Dec 25, 2012 - 9:55AM
#5
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Date Joined:
Jul 15, 2012
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1.0 I have played it when I needed a big critter at the top.
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5 months ago ::
Dec 25, 2012 - 10:00AM
#6
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Date Joined:
Oct 11, 2007
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Maybe I'm a little too dismissive of it but this card is a zero in my mind, currently I feel like there will always be something available that is more playable.
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5 months ago ::
Dec 25, 2012 - 11:35AM
#7
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Date Joined:
Sep 30, 2010
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1-1.5. Deadbridge Goliath is a lot better... But this is not as bad as people think.
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5 months ago ::
Dec 25, 2012 - 12:40PM
#8
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Date Joined:
Nov 18, 2012
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1-1.5. Deadbridge Goliath is a lot better... But this is not as bad as people think.
Yeah, but deadbridge goliath is a bomb rare.
Playable in draft, but better in sealed.
I don't have an egosig because I'd rather my ideas be judged on their merits than on mine. Catpoints: Spoiler:
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What are catpoints? A way of measuring how much I love you. How do I get catpoints? 1: participate in my forum games/contests. 2: make awesome posts. 3: destroy Carthage. What can I do with catpoints? You can ask favors of me. I may or may not agree to your favor, depending on how big the favor is and how many catpoints you have. Who has how many catpoints? shadowchu: 100 Islands: 100 Niche: 50 mrindigo: 50 kips: 50 Rstnme: 25 Jman: 25 everyone else: 0 Keeperofmanynames: -100 Morgothra: -100
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5 months ago ::
Dec 25, 2012 - 12:57PM
#9
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Date Joined:
Sep 30, 2010
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1-1.5. Deadbridge Goliath is a lot better... But this is not as bad as people think.
Yeah, but deadbridge goliath is a bomb rare.
Playable in draft, but better in sealed.
is what makes this not Goliath. That's certainly substantial, but it's not a complete game-changer.
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5 months ago ::
Dec 25, 2012 - 3:29PM
#10
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1 I've maindecked him because I had to, and he's actually pretty efficient once he's in play as removing him doesnt erase the threat, but you generally don't want this guy in your deck. The 7 mana slot should be reserved for bombs. This is not that.
Goliath comes down on turn 4 making him an absolute beast. This comes down on turn 10 usually. I want my games to be over by then.
Regularly see this guy come back for 13th-15th pick.
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