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5 months ago ::
Dec 20, 2012 - 11:42AM
#1
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Date Joined:
Mar 17, 2012
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This thread is for discussion of this week's Making Magic, which goes live Monday morning on magicthegathering.com.
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5 months ago ::
Dec 30, 2012 - 9:45PM
#2
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Date Joined:
Jan 13, 2012
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Holy @#$, Experiment One is AWESOME. Can't wait to read the Uncharted Realms story for it! About the design space of Evolve, maybe one way to make it work on expensive creatures could be to put multiple instances of it on the same dude? Some Thing    Creature - Creature Type Trample, evolve, evolve, evolve, evolve 3/3
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Okay, here is the clincher. I've been waiting to say this.
The "cam girl" this was inspired by was just a girl from a social networking website, Stickam. Her name was TinyTerror and she was just a regular girl who was on her webcam, totally unrelated to any type of adult content.
I hope you all feel really smart now. 
This is like someone coming into class with a bloody nose and everyone's like "Jeez what happened to you" and they're like "I ran into a wall" and everyone laughs at them for being an idiot but then at the end of the class they say "HAHA JUST KIDDING I PUNCHED MYSELF IN THE FACE!!!!!! TALK ABOUT OWNED HAHAHAHAHA"
I really enjoy imagining this from Kevin's perspective. Because in Kevin's world, Rosewater actually reads everything he types. Mark is sitting there right now, reading this, and thinking "The greatest trick the devil ever pulled. . ." Or some such. He chuckles low, then clicks on "The Best Of KEVINSET" and says "Yes, this'll do just fine. A busty lady with banding who deals direct damage to Zones!? Why this will be the star of my next set, and no one will ever believe you Kevin." Then he closes his Macbook, so his servant may move it out of the way, while another servant puts a Fetal Richard Garfield Clone lathered in Steak Sauce in front of him. Then Mark Feasts.
Sorin walked into the chamber where his newly wed bride, Vampy, awaited. A beam of moonlight illuminated his brilliant silver hair as he strode with confidence towards the bed. His shirtless body showcased his powerful abdominal muscles and he was wearing jeans with holes in the knees.
I wish more girls play magic cards... 
Have you considered assassinating Kevin?
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5 months ago ::
Dec 30, 2012 - 9:57PM
#3
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Your link for podcast #11 is actually a second link to #10.
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5 months ago ::
Dec 31, 2012 - 12:55AM
#4
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Date Joined:
Apr 19, 2005
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Other than that change, though, not much happened with evolve.
Obviously, this isn't quite true. The original version didn't have the text "under your control". That is a huge difference. It prevents opponents from being penalized for playing creatures, lowers the number of evolves, etc. Did this happen in development, perhaps?
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5 months ago ::
Dec 31, 2012 - 7:51AM
#5
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Date Joined:
Dec 14, 2009
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Other than that change, though, not much happened with evolve.
Obviously, this isn't quite true. The original version didn't have the text "under your control". That is a huge difference. It prevents opponents from being penalized for playing creatures, lowers the number of evolves, etc. Did this happen in development, perhaps?
My thoughts exactly. I'm fairly concerned about Simic being very weak in draft because of this and also being very difficult to build straight Simic in Constructed.
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5 months ago ::
Dec 31, 2012 - 7:57AM
#6
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Date Joined:
Oct 10, 2011
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Holy @#$, Experiment One is AWESOME. Can't wait to read the Uncharted Realms story for it!
About the design space of Evolve, maybe one way to make it work on expensive creatures could be to put multiple instances of it on the same dude?
Some Thing    Creature - Creature Type Trample, evolve, evolve, evolve, evolve 3/3
Seriously? You expect your suggestions to be taken seriously with those low-life comments in your signature?
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5 months ago ::
Dec 31, 2012 - 9:01AM
#7
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Date Joined:
Oct 10, 2011
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Aside from that, a single ability like,
"If an instance of evolve would trigger, it triggers X times instead."
...would be a lot more graceful.
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5 months ago ::
Dec 31, 2012 - 10:53AM
#8
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Date Joined:
Sep 29, 2010
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Other than that change, though, not much happened with evolve.
Obviously, this isn't quite true. The original version didn't have the text "under your control". That is a huge difference. It prevents opponents from being penalized for playing creatures, lowers the number of evolves, etc. Did this happen in development, perhaps?
Uh... no? Evolve has always been that way.
 Goblin Artisans a Magic: the Gathering design blog
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5 months ago ::
Dec 31, 2012 - 12:09PM
#9
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Date Joined:
Apr 19, 2005
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Other than that change, though, not much happened with evolve.
Obviously, this isn't quite true. The original version didn't have the text "under your control". That is a huge difference. It prevents opponents from being penalized for playing creatures, lowers the number of evolves, etc. Did this happen in development, perhaps?
Uh... no? Evolve has always been that way.
Huh. Well, the actual article doesn't have it that way... oh, wait. It does....
hmmm....
Apparently I've slipped into an alternate universe over night. Or shouldn't post at 1:00am. Or something.
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5 months ago ::
Dec 31, 2012 - 7:04PM
#10
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Date Joined:
Mar 18, 2012
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