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6 months ago ::
Dec 18, 2012 - 8:34AM
#1
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Todays final RtR card to rate is... Splatter Thug Spoiler:
Show
5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
This guy is one of the best common creatures in the set in my opinion. I mean a 2/2 with first strike for 3 is a good deal. A 3/3 with first strike that can't block is also a really good deal. 3-3.5 Discuss!
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6 months ago ::
Dec 18, 2012 - 8:53AM
#2
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3.5
Yeah, really good creature in this set. Puts the pressure on and is really tough to block.
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6 months ago ::
Dec 18, 2012 - 9:54AM
#3
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Date Joined:
Jun 15, 2009
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I was thinking 3.0-3.5 range as well. It is extremely efficient, both with the unleash and without.
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6 months ago ::
Dec 18, 2012 - 10:01AM
#4
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Date Joined:
Jul 15, 2012
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3.5. Very effective when unleashed, kills centaurs. When not unleashed, it is an excellent blocker for all the bears running around.
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6 months ago ::
Dec 18, 2012 - 10:09AM
#5
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Date Joined:
Sep 30, 2010
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2.5-3.0. Let's not get crazy here, guys. He's really solid, but by no means ridiculous.
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6 months ago ::
Dec 18, 2012 - 10:16AM
#6
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Date Joined:
Jul 13, 2008
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3.0 is the high end.
3.5 is really reaching...
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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6 months ago ::
Dec 18, 2012 - 10:21AM
#7
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Date Joined:
Aug 10, 2012
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I consider first-strike and alpha-type ability, particularly when paired with 3 power.
Solid 3 for me.
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