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Switch to Forum Live View DLCR: Sphinx of the Chimes
6 months ago  ::  Dec 18, 2012 - 8:31AM #1
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,362
Todays RtR card to rate is...

Sphinx of the Chimes

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5.0
: First pick no matter what.  I will always play this card.
4.5
: Splashable and first pick worthy.
4.0
: First pick pack 1.
3.5
: Early pick though not always a first pick.
3.0
: Solid early/mid pick.
2.5
: Solid pick in color.
2.0
: Should generally make the deck if in this color.
1.5
: Decent filler.
1.0
: 23rd card if you have to.
0.5
: This card will sometimes be sideboarded in.
0.0
: I will never put this card into my deck (main deck or after sideboarding).


Ok for draft reasons this guy is basically Mahamoti Djinn .   I have never once gotten to use his draw ability in draft.

Being the Djinn though he is a big threat in limited.  A 5/6 flyer demands removal or you are going to lose quickly.

4

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6 months ago  ::  Dec 18, 2012 - 8:57AM #2
Arioch22
Date Joined: Feb 2, 2011
Posts: 1,582
4.0

Like CG said, he is basically just Mahamoti Djinn, but that is still really good in the set. In UW fliers he is a good finisher as their aren't many big flying bodies. 
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6 months ago  ::  Dec 18, 2012 - 9:26AM #3
EyeHunter
Date Joined: Jan 23, 2007
Posts: 3,450
4.0. I once could have activated him by pitching two Auger spree s. I choose not to.
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6 months ago  ::  Dec 18, 2012 - 9:58AM #4
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,553
In the PTQ Sealed Event I was sitting near someone who drew 12 cards in one turn off the Sphinx. But my personal experience with the Sphinx has been with him in the role of Mahamoti Djinn, which is worth 4.0 in this set.
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6 months ago  ::  Dec 18, 2012 - 9:58AM #5
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,383
4. He dodges Explosive Impact , which is pretty baller.
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6 months ago  ::  Dec 18, 2012 - 10:15AM #6
orin02
Date Joined: Jul 15, 2012
Posts: 478
I have used his ability one time. I would also go with 4.0
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6 months ago  ::  Dec 18, 2012 - 10:20AM #7
rstnme
Date Joined: Aug 10, 2012
Posts: 2,582
4 for me. Big body. Sad face. Looks like he's waiting for the Sphinx of Trumpets to holla back.
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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