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5 months ago  ::  Dec 17, 2012 - 8:48AM #1
alan2here
Date Joined: May 17, 2012
Posts: 827
Witherals are creatures that can't recover their strength like other creatures when they are out of combat.
Therefore they all have "Damage is delt to ~ in the form of -1/-1 counters." or similar.

This means they must compensate in other ways, the main way being that most Witherals heal all the time.
For example "At the beginning of your upkeep, remove two -1/-1 counters from ~."

Light Witheral
Creature - Witheral
Damage is delt to ~ in the form of -1/-1 counters.
At the beginning of your upkeep, add two +1/+1 counters to ~.
1/1

Dark Witheral
Creature - Witheral
As ~ enters play it gains a -1/-1 counter.
Damage is delt to ~ in the form of -1/-1 counters.
At the beginning of your upkeep, remove two -1/-1 counters from ~.
5/5

Create more Witherals, they may be of any color.
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5 months ago  ::  Dec 17, 2012 - 8:56AM #2
Mown
Date Joined: Apr 28, 2008
Posts: 16,630
What's the unifying theme of Witherals?
What is a witheral?

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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5 months ago  ::  Dec 17, 2012 - 9:03AM #3
alan2here
Date Joined: May 17, 2012
Posts: 827
Witherals are creatures that can't recover their strength like other creatures when they are out of combat. Therefore they all have:

Damage is delt to ~ in the form of -1/-1 counters.

Or similar, they therefore must compensate in other ways, the main way being that most Witherals grow all the time. For example:

At the beginning of your upkeep, put two +1/+1 counters on ~.
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5 months ago  ::  Dec 17, 2012 - 9:06AM #4
AzureShade
Date Joined: Jan 30, 2012
Posts: 3,682
So would a card like Dusk Urchins be an example of Witheral design?

Dec 18, 2012 -- 7:05PM, magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!

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5 months ago  ::  Dec 17, 2012 - 9:21AM #5
alan2here
Date Joined: May 17, 2012
Posts: 827
Yes, I supose it is. It weakens due to combat, the main requirement for a Witheral, whats more this is due to -1/-1 counters. It also gets stronger, or at least a stronger leaves the battlefield effect, over time, although this does not compensate for accumulating -1/-1 counters in the same way as +1/+1 counters do.

It should also have the Witherer creature type.

I imagine that +1/+1 counters can be given to witherers at a more favorable rate than would be balanced for other creatures as the counters will quickly be lost in combat more quickly, even combat that you win. For the same reason, Witherers that have no way of growing could start off being large for there mana cost.
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5 months ago  ::  Dec 17, 2012 - 12:54PM #6
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710

Dec 17, 2012 -- 9:03AM, alan2here wrote:

Witherals are creatures that can't recover their strength like other creatures when they are out of combat. Therefore they all have:

Damage is delt to ~ in the form of -1/-1 counters.

Or similar, they therefore must compensate in other ways, the main way being that most Witherals grow all the time. For example:

At the beginning of your upkeep, put two +1/+1 counters on ~.




Mixing +1/+1 counters and -1/-1 counters on the same card? Man, the rules manager would have your head for that.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
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5 months ago  ::  Dec 17, 2012 - 5:03PM #7
alan2here
Date Joined: May 17, 2012
Posts: 827
I suppose instead of adding +1/+1 counters. -1/-1 counters could be removed instead, that way it could never grow large enough to require more than one type of counter and maintain the same growing and shrinking (or healing and being damaged) feel.
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5 months ago  ::  Dec 17, 2012 - 5:20PM #8
FirstTurnKill
Date Joined: Jul 2, 2011
Posts: 2,790
Discoveral |
Artifact Creature -- Witheral
Damage is dealt to ~ in the form of -1/-1 counters.
Remove a -1/-1 counter from ~: Each player draws a card.  Use this ability only once per turn.
3/3

Not sure of good flavor text.

Somnia, the Evanescent Plane -- A 3-set Block Show

Set 1 — Somnia
Set 2 — TBD
Set 3 — TBD
Planeswalker's Guide to Somnia


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Build Around This Show
A weekly MTG Cards and Combos forum game.
Build Around This #1 - Sage's Starfish Wish Show

BAT #1 was built using the Legacy format with Spiny Starfish , Sage's Knowledge , and Make a Wish .

Winner: Dilleux_Lepaire with Fishy Starfishies.
Runner-Up: JBTM
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5 months ago  ::  Dec 17, 2012 - 5:51PM #9
IceMetalPunk
Date Joined: Aug 21, 2012
Posts: 1,048
I think the templating is a little off...

Anyway, my version:

Zomboid Packmaster
Creature - Zombie Witheral
If damage would be dealt to ~, put that many -1/-1 counters on ~ instead.
Whenever ~ attacks, remove up to X -1/-1 counters from it, where X is the number of attacking creatures you control.
4/5
He says he wants to invite you over for dinner...some of his friends are hungry.
All cards I make have artists credited in the appropriate places. Artist names in "quotes" are DeviantArt usernames unless otherwise mentioned.

Click here ---><--- Click here

Mar 21, 2013 -- 1:18PM, ChaosLight wrote:

I'm now going to quote you out of context in my sig because that's what adorable monkey-pigs like me do.

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5 months ago  ::  Dec 17, 2012 - 5:55PM #10
Dudibus
Date Joined: Mar 18, 2003
Posts: 1,098
Wouldn't the templating be more like:

When a source deals damage to  ~ it gains Wither.  
Spoiler: Show

Oct 22, 2012 -- 7:39PM, magicpablo666 wrote:

These cards are Ball Tightening.



Apr 28, 2013 -- 5:38AM, Ephemeron wrote:

Perfect originality is overrated and often ugly. The best and most beautiful cards I've ever seen were clearly inspired by something else.

Cards are not entirely unlike living organisms in this regard. All the good ones are a result of long evolution; the 'original' ones are either monocellular or mutant aberrations.



Oct 24, 2012 -- 9:48AM, magicpablo666 wrote:

Graveborn are strictly better than Zombies. I mean, look at that wicked beard . You try growing that when your dead. And I know aging fellows who are suffering from Male Pattern Baldness, who would kill for a Mop like Ribsy's over there.



Dec 26, 2012 -- 9:48PM, magicpablo666 wrote:

Hey Dudibus, I can't take you seriously until you take your shirt off!


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