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6 months ago  ::  Dec 15, 2012 - 11:25AM #1
alan2here
Date Joined: May 17, 2012
Posts: 827
The mana symbols allow for a cost of three allied colors, for example .

Anything Goes X
Sorcery
Search target players library for a card that costs X mana, play it then shuffle the searched library.
Add to your mana pool.
Buyback .
The world's gone mad today, and good's bad today, and black's white today, and day's night today, and most guys today that women prize today are just silly jiggalos. And though I'm not a great romancer, you know that I'm bound to answer when you propose. Anything Goes!


Old versions:

Spoiler: Show
Anything Goes X
Sorcery
Search target players library for a card that costs X mana, play it then shuffle the searched library.
Buyback .
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6 months ago  ::  Dec 15, 2012 - 11:28AM #2
metalevolence
Date Joined: Oct 10, 2009
Posts: 3,186
You should probably make one thread and put all your cards in it, rather than making a whole bunch of ICDs at once.

As for this card... that's a lot of mana 
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6 months ago  ::  Dec 15, 2012 - 11:37AM #3
cats_and_me
Date Joined: May 29, 2007
Posts: 11,415
I don't really care if Exxile72 or alan2here create 3-4 threads on certain days, as long as the cards are innovative enough to deserve their own discussion.. Many cards don't match this description, but of course it's pretty hard to decide when you're creating threads! What's the points of the super-weird mana symbols? They imply that any combination of three colors would have access to that effect, but that's just wrong because white-black-green would never search for instants + sorceries, for example..
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6 months ago  ::  Dec 15, 2012 - 11:39AM #4
metalevolence
Date Joined: Oct 10, 2009
Posts: 3,186
lol im not sure you're the best person to be advising on that
http://magiccardswithgooglyeyes.tumblr.com/
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6 months ago  ::  Dec 15, 2012 - 11:43AM #5
cats_and_me
Date Joined: May 29, 2007
Posts: 11,415
Yeah, I create a second card thread when I have enough time on that day, but make up for that by posting in almost each other card thread!
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6 months ago  ::  Dec 15, 2012 - 12:18PM #6
FirstTurnKill
Date Joined: Jul 2, 2011
Posts: 2,790

Dec 15, 2012 -- 11:37AM, cats_and_me wrote:

They imply that any combination of three colors would have access to that effect



Actually, I've gone through this one in my own designs before.  Only wedges can play this, but not shards.  If you used the 5 enemy colored hybrid symbols, it's the other way around (only shards, but not wedges).  It's an interesting symmetry that a card with the enemy symbols can only be played by a color and its allies, while a card with the allied symbols can only be played by a color and its enemies.

In this particular case, the mana cost should use the enemy colored hybrids, to ensure it can only be played by the 5 shards, which I believe would always cover some amount of synergy with every card type.

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6 months ago  ::  Dec 15, 2012 - 12:27PM #7
alan2here
Date Joined: May 17, 2012
Posts: 827
I'm only here sometimes and find if I group my creations for the day into a single thread then unpopular cards can spoil the thread.


The idea with the colors is that a flexible mixture of colors could be used but not just anything. I was thinking that allied colors should work but enemy colors not, I've just noticed thats not what I've achieved here with:



Maybe something like this would be better:



It works I'll update the original post.


It's a very flexible card so I'm being cautious. However I've found and implemented a way to reduce the mana by 2.

What do we think of the power level of this card?
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6 months ago  ::  Dec 15, 2012 - 12:58PM #8
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 3,461
I have no problem letting a 3 color cast that. The mana toll is prohibitive.
There's a five casting cost artifact, that lets you search for creatures and put them in your hand at X mana toll.

I'm thinking 8 mana accelerators and 6 mana booster. Green should not be given access to other colors by default but by nature

search your library for 2 forests and put them into your hand. Gaya's Celery Sorcery
Elder Elf tap g, untap each turn 1/2 ........ this is someone elses idea if anyone remembers the thread
funky fungus enchantment
search your library for 1 land that can produce when put into play. Put it into play Unchecked Encroachment Sorcery
grab 2 basic lands, give 1 to opponent, play tapped, draw a card Invasive Species Instant "who knows what's up that creek?"
glass house,
gray elf

Spontaneous growth Enchant land extra green and also a forest

Cultivate

Ant Colony
Creature Insect
*Ant Colony has toughness equal to the number of lands you have in play
Search Your Library for a non-island basic land and put it i your hand then Shuffle your library.
1/*





needs 3 more booster and 1 more accelerator
there basic
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6 months ago  ::  Dec 15, 2012 - 4:22PM #9
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 611

Dec 15, 2012 -- 11:25AM, alan2here wrote:

edit: updated

Anything Goes
X
Search target players library for a card that costs X mana, play it then shuffle the searched library. Your mana pool gains .
Buyback .


Rather than the "Then add to your mana pool; Buyback ", wouldn't it just be better to say "Anything Goes resolves to your hand"? 
  

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6 months ago  ::  Dec 15, 2012 - 8:10PM #10
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 3,461
I know there's a gree mana flare out there
TLDR
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