Inspired by Steins;Gate, some mind-bending time travel cards:
Flash Forward Show
Skip your next X turns. You and each permanent you control phase out. (You phase back in when your next turn begins. Those permanents phase back in on your untap step.)
"Let the world pass me by."
Time Leap Show
Exile Time Leap. Rewind the game state to the beginning of the current step or phase, except Time Leap remains in exile. (It becomes the beginning of the current step or phase. Restore all other cards and permanents to the way they were then.) Then each player shuffles his or her library.
Hindsight makes the best foresight.
Choose target creature you control and put a token onto the battlefield that's a copy of that creature. At the beginning of the next end step, exile the chosen creature. If the chosen creature would leave the battlefield, exile it instead.
"In my darkest hour, the last person I expected to save me was... myself."
Causality Break Show
Target creature that was cast this turn never resolved. (It was put into its owner's graveyard instead. Undo all effects which that creature directly caused, such as the destruction of creatures, damage it dealt to players, or effects that triggered off it. Otherwise, the game state remains the same.) Each player shuffles his or her library.
Fate is cruelest to those that defy it.
Comments and criticism appreciated.
I like the first card, although it's just used as combo piece together with cards that punish the players on every turn.. How do you revert shuffling when playing the second card? Your third card is probably not different enough from Heat Shimmer , and your fourth card has the same problems as your second card.. Don't forget that other players would have to know that you'll play the card later on, because otherwise they can't prevent you from cheating when reverting complex actions..
I don't think Flash Forward works in that sort of a combo deck, because your combo pieces will phase out as well. Also, the reminder text is wrong. Permanents phase in on Untap, not Upkeep. I con't see it being good outside of multiplayer. Time Leap and Causility Break don't work, and as cats said, Chronoclone ain't new. Some boundaries have nowhere to be pushed to. Also, wouldn't Teferi legend-rule himself to death?
I thought the Kamahl-s don't legend rule each other because they have a different name?
I think that rewinding the game state isn't something supported by the rules. I'm prettys sure only a sanctioned judge has the authority to rewind a game state and only if rules haven't been followed correctly, and even then only if it's caught early enough. (EDIT: and only during MTG Events, of course.)
That and I just don't like anything that attempts to bring back phasing. I wasn't playing MTG when it was around, but it just seems like such an inelegant mechanic.
I do enjoy the flavor of manipulating time and reality for your own benefit though, mind if I contribute my own idea?
Exile target creature you own and place a time counter on it. If it doesn’t have suspend, it gains suspend.
A blue, flavor-shifted version of Cloudshift . Due to how suspend works though, I wasn't sure whether to make it free to target any creature or only creatures you control, so I compromised with myself and just made it creatures you own instead.
These are very interesting, but as has been mentioned, Time Leap and Causality break are a judge's worst nightmare. Having had multiple games rewound in tournaments, it isn't pretty for anybody. Cards that weren't supposed to be seen/drawn have to be randomized and shuffled in, information cannot be un-learned, and some gamestates are inherently broken and cannot be rewound.
Also, why would Causality Break not just be Essence Scatter ? What does it do differently?
Chronoclone is cool, but do you intend it to exile the original creature, or the token? Because as is, I believe it puts the token into play under your control no matter who controls it, then acts as a blue Unmake for 2 mana. That seems pretty ridiculous.
"You phase out" could be interpreted to mean you don't come back, since things that don't exist can't have turns, and remember, you don't exist.
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