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7 months ago ::
Dec 09, 2012 - 5:53PM
#1
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Todays final RtR card to rate is... Rubbleback Rhino Spoiler:
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5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
I like this Rhino in golgari decks. It's nice to have something that's protected to get those counters on. In other decks it can be alright but the 3 power for 5 mana is a little underwhelming. 2 Discuss!
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7 months ago ::
Dec 09, 2012 - 6:13PM
#2
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- Volunteer Community Lead
- blame me for the weather
Date Joined:
Feb 27, 2002
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While I would normally agree, with a lot of the format revolving around 3/3 centaurs and the aforementioned ability to scavange counters onto him, I think he's a little better.
2.5.
Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being. I'm trying to make my official VCL posts in purpleYou posted saying my thread was moved/locked but nothing happened. Spoiler:
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Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are. If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible. CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.General MTGO FAQYes, the Shuffler is Random!The definitive thread on the Magic Online shuffler. Magic Math Made EasyDraw probabilities, Swiss results, Elo ratings and booster EV Event EV CalculatorCalculate the EV for any event with a fixed number of rounds and prizes based on record Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel. Thanks to PhoenixLAU for the awesome avatar! Quotables Spoiler:
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"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith
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7 months ago ::
Dec 09, 2012 - 6:27PM
#3
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Date Joined:
Sep 30, 2010
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2.
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7 months ago ::
Dec 09, 2012 - 7:13PM
#4
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Date Joined:
Aug 10, 2012
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2
Scavenge and hexproof is nice, as is the 4 body, but for some reason this isn't as satisfying as a primal huntbeast.
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7 months ago ::
Dec 10, 2012 - 1:02AM
#5
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Date Joined:
Jul 13, 2008
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2
Scavenge and hexproof is nice, as is the 4 body, but for some reason this isn't as satisfying as a primal huntbeast.
I think I draft this too often. I don't really like it that much and it never really seems to make the impact a 5 CMC creature should.
I think I'm going to try and avoid playing this guy for a while and see what happens.
1.5
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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7 months ago ::
Dec 10, 2012 - 4:26AM
#6
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Date Joined:
Jun 15, 2009
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I'll say 2.0 as well. He can be a force with the right backup, but the base card doesn't excite me.
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7 months ago ::
Dec 19, 2012 - 7:37PM
#7
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Date Joined:
Feb 22, 2008
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I would go so far as to say it's a 2.5-3.0.
Thing is, current drafts have a lot of removal and lockdowns and the hexproof is pure gold simply for having a body they cannot get rid of. Few creatures in the format can reach 4 power, and once you scavenge onto it, or toss some buff spells it becomes effectively unstoppable.
I have yet to get this into play and not win the game simply by account of my enemy not able to get rid of it. In selesnya, toss an etheral armour on it and laugh, a lot.
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7 months ago ::
Dec 19, 2012 - 10:39PM
#8
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Date Joined:
Nov 18, 2012
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I would go so far as to say it's a 2.5-3.0.
Thing is, current drafts have a lot of removal and lockdowns and the hexproof is pure gold simply for having a body they cannot get rid of. Few creatures in the format can reach 4 power, and once you scavenge onto it, or toss some buff spells it becomes effectively unstoppable.
I have yet to get this into play and not win the game simply by account of my enemy not able to get rid of it. In selesnya, toss an etheral armour on it and laugh, a lot.
I wasn't aware that this format had a lot of removal...
I don't have an egosig because I'd rather my ideas be judged on their merits than on mine. Catpoints: Spoiler:
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What are catpoints? A way of measuring how much I love you. How do I get catpoints? 1: participate in my forum games/contests. 2: make awesome posts. 3: destroy Carthage. What can I do with catpoints? You can ask favors of me. I may or may not agree to your favor, depending on how big the favor is and how many catpoints you have. Who has how many catpoints? shadowchu: 100 Islands: 100 Niche: 50 mrindigo: 50 kips: 50 Rstnme: 25 Jman: 25 everyone else: 0 Keeperofmanynames: -100 Morgothra: -100
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6 months ago ::
Dec 20, 2012 - 2:11AM
#9
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Date Joined:
Jul 13, 2008
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He's not that good.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
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