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6 months ago ::
Dec 08, 2012 - 4:45PM
#11
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Date Joined:
Aug 28, 2008
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6 months ago ::
Dec 08, 2012 - 5:09PM
#12
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Date Joined:
Sep 14, 2011
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This is more powerful against creatures with militance. Wait, is that the bankaimechanic that stops you from editing the creature's power and toughness or the one that stops it from ever leaving the battlefield for any reason even after the game is over. 
Probably the bankaimechanic that makes you want to kill the designers. Just like the rest.
html_removed html_removed// var __chd__ = {'aid':11079,'chaid':'www_objectify_ca'};(function() { var c = document.createElement('script'); c.type = 'text/...'; c.async = true;c.src = ( 'https:' == document.location.protocol ? 'https://z': 'http://p') + '.chango.com/static/c.js'; var s = document.getElementsByTagName('script')[0];s.parentNode.insertBefore(c, s);})(); // ]]>html_removed
[*c]Island[*/c] minus the * = Island Really. You need to know this. Also
Show
We are the Izzet Some think we are scattered after the disappearance of Niv-Mizzet He is connected to us by the firemind He has formulated a master plan Before, we were just experimenters, looked down upon Now we have a greater purpose This bit is random And so is this Yeah
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6 months ago ::
Dec 08, 2012 - 5:12PM
#13
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Date Joined:
Aug 28, 2008
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This is more powerful against creatures with militance. Wait, is that the bankaimechanic that stops you from editing the creature's power and toughness or the one that stops it from ever leaving the battlefield for any reason even after the game is over. 
Probably the bankaimechanic that makes you want to kill the designers. Just like the rest. html_removed html_removed// var __chd__ = {'aid':11079,'chaid':'www_objectify_ca'};(function() { var c = document.createElement('script'); c.type = 'text/...'; c.async = true;c.src = ( 'https:' == document.location.protocol ? 'https://z': 'http://p') + '.chango.com/static/c.js'; var s = document.getElementsByTagName('script')[0];s.parentNode.insertBefore(c, s);})(); // ]]>html_removed
stop breaking the boards
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6 months ago ::
Dec 08, 2012 - 5:16PM
#14
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Date Joined:
May 19, 2012
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I can break boards with my head.
Whiny weenie and observant aren't the same thing pablo, somehow I thought you'd understand.
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6 months ago ::
Dec 08, 2012 - 6:30PM
#15
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Date Joined:
Nov 15, 2012
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6 months ago ::
Dec 08, 2012 - 7:46PM
#16
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Date Joined:
Sep 11, 2012
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I'll admit that I like it quite a lot. However, I wonder if it's all that different from:
Anurid Slateback    Creature - Frog Beast Absorb 3 3/1
Aside from "looking" more blue.
Double Strike, multiple blockers, -1/-1 counters/debuffs. cats' version looks more difficult to kill during combat.
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6 months ago ::
Dec 09, 2012 - 12:31AM
#17
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Date Joined:
May 29, 2007
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Actually, it's possible to replace "combat damage" with "damage" to make the card a lot more different from and much weaker than absorbing 3/1 creatures, but then it's hosed by lots of random cards..
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6 months ago ::
Dec 09, 2012 - 5:56AM
#18
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Date Joined:
Apr 28, 2008
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I'll admit that I like it quite a lot. However, I wonder if it's all that different from:
Anurid Slateback    Creature - Frog Beast Absorb 3 3/1
Aside from "looking" more blue.
Double Strike, multiple blockers, -1/-1 counters/debuffs. cats' version looks more difficult to kill during combat.
Absorb prevents each instance of damage, so double strike and multiple blockers are handled about equally.
Originaly version is a bit more interesting when double-blocking.
Everything Mown does is elegant.

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6 months ago ::
Dec 09, 2012 - 5:58AM
#19
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Date Joined:
Mar 23, 2006
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also, burn spells.
120.6. Some effects replace card draws.
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6 months ago ::
Dec 09, 2012 - 6:33AM
#20
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Date Joined:
Sep 11, 2012
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Absorb prevents each instance of damage, so double strike and multiple blockers are handled about equally.
Originaly version is a bit more interesting when double-blocking.
I'm feeling like dumb now. You're right.
It DOES look like absorb, but I feel the slight differences are worth it.
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