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6 months ago ::
Dec 10, 2012 - 6:59AM
#51
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Date Joined:
Apr 28, 2008
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Mourning Angel   Creature - AngelFlying, vigilance When a creature you control dies, sacrifice ~. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. She will protect you, even if she fails.7/7 Urgundi Sphinx   Creature - SphinxFlying Whenever a player casts a spell, sacrifice ~. If you do, each of that player's opponents draws three cards. In some questions, there is no right answer. In others, there is no wrong.6/6 Bloodstain Demon   Creature - DemonNoncreature spells you cast cost  less to cast. Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. He's here to make sure you'll see the end of your life before you die.6/4 Hysteria Dragon    Flying, haste All other creatures have haste. Sometimes, run.4/3 Runebark Elder   Creature - ElementalTrample At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. 6/6
Red one technically doesn't fit the criteria, but I'm just following design conventions.
Everything Mown does is elegant.

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6 months ago ::
Dec 10, 2012 - 7:19AM
#52
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I've always appreciated the pitch spells, so here's a cycle of disciples to go with them. Effects are weakened because you get a body. The White one is the biggest departure from its parent card, because it was just too hard to replicate on a body. I also standardized the alternate casting cost (all require 1 life and appropriate color card). Disciple of the Veteran |   Creature - Cleric You may pay 1 life and exile a white card from your hand instead of paying ~'s mana cost. Creatures you control have Absorb 1 (if a source would deal damage to a creature you control, prevent 1 of that damage). 1/1 Channeler of Will |   Creature - Wizard Flash You may pay 1 life and exile a blue card from your hand instead of paying ~'s mana cost. When ~ ETB, counter target non-creature spell. 1/1 Bringer of Contagion |   Creature - Warlock you may pay 1 life and exile a black card from your hand instead of paying ~'s mana cost. When ~ ETB, put up a -1/-1 counter on up to 2 target creatures an opponent controls. 1/1 Pyromancer |   Creature - Shaman you may pay 1 life and exile a red card from your hand instead of paying ~'s mana cost. When ~ ETB, you may have it deal up to 3 damage divided as you chose among any number of target creatures. 1/1 Caller of the Hunt |   Creature - Scout you may pay 1 life and exile a green card from you hand instead of paying ~'s mana cost. When ~ ETB, you may put a +1/+1 counters on up to 2 target creatures you control. 1/1
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6 months ago ::
Dec 10, 2012 - 9:08AM
#53
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Date Joined:
Oct 27, 2009
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I purposefully didn't call CL out on the missing cookie because I feared this is what it might lead to.
Also, awesome cycle, theatog. Not surprised if you take it down.
Thanks ! and i hope bun agrees XD
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry MLP
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Congratulations, you've found My Lie Policy: Only when i'm prompted, i might lie. (policy still in the refinement process.)
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.
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 I am Blue/Green
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6 months ago ::
Dec 11, 2012 - 5:56PM
#54
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Date Joined:
May 18, 2010
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Kerbump?
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6 months ago ::
Dec 11, 2012 - 6:17PM
#55
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Date Joined:
Nov 15, 2012
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The Wheel of Fortune Cycle 5 Card Hold    Enchant World At the begin of each main phase if the active player has fewer than 5 cards, he/she draws until he/she has 5 cards. Creature spells cost an additional  to cast ~"I hold" Black Jack    Enchant World At the begin of each upkeep if the active player has fewer than 2 cards, he/she draws until he/she has 2 cards. Active player chooses to skip her/his draw phase or discard his/her hand at the end of turn. All spells cost an additional  to cast ~"hit me" Wild Cards     Enchant World At the end of turn, active player shuffles her/his hand into his/her library and sets aside 7 cards and puts them into his/her hand. All spells cost an additional  to cast ~"water slushed as winter broke bringing a royal flush to spring" Bingo    Enchant World If the active player and it's controlled permanants targetted 5 or more seperate targets since the beginning of his/her last turn, and if the active player puts a land into play, he/she draws a card. Attacking and Blocking is not targetting. ~"this gathering of feeble minds..." "Quiet, people like to be with people" Roulette    Enchant World [Spell, Aura and Permanent] targets are determined randomly among chosen player's permanents. (If a [Spell, Aura ar Permanent] would target a permanent, the target is randomly determined among all the permanent of chosen controller of that source could target.) When a player cast a spell that targets a permanent, she/he draws a card. ~"worst odds in the house" -Urlock
TLDR
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6 months ago ::
Dec 11, 2012 - 6:57PM
#56
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Date Joined:
Sep 10, 2006
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Kerbump?
She's been away (obviously) and will be back within the next day or two.
Good in EDH
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6 months ago ::
Dec 11, 2012 - 7:48PM
#57
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- UnCon 3CM Master
- Big Game Hunter
Date Joined:
Jul 25, 2005
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Forge Beast   Creature - Beast When Forge Beast enters the battlefield, it deals 1 damage to target creature and 1 damage to you. 3/3 Ravenous Beast   Creature - Beast When Ravenous Beast enters the battlefield, target player discards a card. 3/3 Sylvan Beast   Creature - Beast When Sylvan Beast enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 3/3 Augur Beast   Creature - Beast When Augur Beast enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 3/3 Skirmisher Beast   Creature - Beast When Skirmisher Beast enters the battlefield, target creature gets +1/+1 until end of turn. 3/3 They're based on cheap creatures with ETB abilities: Forge Devil , Ravenous Rats , Sylvan Ranger , Augur of Bolas , and Kinsbaile Skirmisher .
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6 months ago ::
Dec 12, 2012 - 11:25PM
#58
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Date Joined:
Mar 10, 2005
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Should have known this wouldn't get past round two.
Contributions are welcomed!
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6 months ago ::
Dec 13, 2012 - 11:46AM
#59
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Date Joined:
Oct 27, 2009
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santa claus killed this. or missbun. or both? i hope not.
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry MLP
Show
Congratulations, you've found My Lie Policy: Only when i'm prompted, i might lie. (policy still in the refinement process.)
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.
Show
 I am Blue/Green
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6 months ago ::
Dec 14, 2012 - 7:19AM
#60
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Kerbump?
She's been away (obviously) and will be back within the next day or two.
3 days ago :: Dec 11, 2012 - 6:57PM
I trusted yoooouuuuuuuuu!!!!!!
Somnia, the Evanescent Plane -- A 3-set Block
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Theora, A World of Modern Science
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Build Around This
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