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Switch to Forum Live View Poison deck idea please critique
7 months ago  ::  Dec 07, 2012 - 10:16AM #1
martyrium
Date Joined: Dec 7, 2012
Posts: 14
4x blighted agent
4x plague stinger
4x flensermite
4x birds of paradise
4x icorclaw myr
2x phyrexian crusader

4x giant growth
4x mutagenic growth
4x unstable mutation
4x unholy strength 
3x swiftfoot boots
1x asceticism
1x overrun

Now my problem comes in land as I really dont have crap for dual lands and dont have much cash to fork out. Plaese leave any suggestions about this problem which I am sure lots of people have. But i think this will do great because it will be quick and deadly to borth players and creatures. Thought about adding a couple naturalize because it is so versatile to get rid of that one artifact or enchantment that otherwise would caost you the game and maybe creature removal like a doom blkade or two or grasp darkness. This is also going to be my first tourney ever so wish me luck.  Also if I dont use this I was thinking a lame but fun WW/aggro knight deck.  
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7 months ago  ::  Dec 07, 2012 - 11:44AM #2
Anubuss
Date Joined: Mar 9, 2007
Posts: 5,176
If you don't have the budget for a strong 3-color manabase, you might just want to cut a color.  Blue is doing very little, outside giving you an evasive beater and unstable Mutation.   Rancor over Mutation and Glisser Elf over Agent eliminates your need to have Blue, thus srinks the number of non-basics you'd need.

The big question though is if you're willing to spend money on 4 Inkmoth Nexus

   
   
   
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7 months ago  ::  Dec 07, 2012 - 12:10PM #3
martyrium
Date Joined: Dec 7, 2012
Posts: 14
Actually that sounds like a great idea. My knowledge on the archives of mtg is limited. Especially the new sets. But the Rancor and Glisser Elf are good ideas. Also I should be able to find those Inkmoths fairly cheap and they would be worth it. But I have never been in  a tourney before and considering this is a fairly new format does this type of deck even stand a chance? I used to have a friend that had every card under thed sun and used to love just going over and making decks and this deck along with the needed dual lands won 9 out ofd ten times often on turn 3 and turn 4. And the blighted agent wass actually always the game winner so I am a little hesitant in getting rid of it. Is it worht running just a few islands and terramorphic with rampant growths? I understand it will take my kill time down a turn and i see nobody is friendlt towards pure basic land cards but I think it's the simplicity of this deck that makes it work
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7 months ago  ::  Dec 07, 2012 - 2:04PM #4
Anubuss
Date Joined: Mar 9, 2007
Posts: 5,176
Terramorphic Expanse / Evolving Wilds are bad for you Tempo.  Having a land that comes into play tapped really hurts when you're trying to run an Aggro deck, especially one like infect where all your guys are small pound-for-pound then their non-infect counterparts.  Rampant Growth is good for Ramping, but you're not trying to mana Ramp.

You can do very well with a solid mana base, but if you don't have that, there's no point trying to run a clunky 3-color deck using more budget friently means.  You end up slowing the deck down.  Infect needs to be really fast if it has any hope to succeed. 

   
   
   
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My Decks Show

Standard:
BR Aggro
Burn
RDW

Modern:
Dragon Stompy
Burn
Fae Tempo
Zoo
Cherrios

Legacy:
Zoo
Dragon Stompy

Pauper:
Slivers
Landfall

EDH:
Sliver Overlord


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5000th post on 1-21-13.
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