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Switch to Forum Live View The Creature Type Game
4 months ago  ::  Jan 31, 2013 - 7:00PM #171
dtolle
Date Joined: Dec 24, 2012
Posts: 912
Deadly Rigger
Creature - Zombie Artificer Rigger
Deathtouch
Equipment you control have "equipped creature has deathtouch"
Equip costs you pay cost an additional 1 life.
We may never know what a contraption is, so go forth and kill!
1/1


Be a rogue! Or make a rogue! (I'm rogueish so I don't care...) 
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4 months ago  ::  Jan 31, 2013 - 8:56PM #172
Libe
Date Joined: Jul 20, 2006
Posts: 6,007
Contraband Smuggler

Creature -- Human Rogue
When Contraband Smuggler enters the battlefield, draw a card.
Whenever Contraband Smuggler deals combat damage to a player, you may return it to its owner's hand.
2/1 


Next: Salamander
Hoard of Notions: Cards and general design musings from yours truly.
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4 months ago  ::  Jan 31, 2013 - 9:05PM #173
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,394

Jan 31, 2013 -- 8:56PM, Libe wrote:

Contraband Smuggler

Creature -- Human Rogue
When Contraband Smuggler enters the battlefield, draw a card.
Whenever Contraband Smuggler deals combat damage to a player, you may return it to its owner's hand.
2/1 


Next: Salamander



Clever. I like it.

Amphin Waveshaper
Creature - Salamander Shaman (R)
: Creatures you control get +1/-1 until end of turn.
: Creatures you control get -1/+1 until end of turn. 
3/4 

Next: Samurai! 

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4 months ago  ::  Jan 31, 2013 - 10:14PM #174
dtolle
Date Joined: Dec 24, 2012
Posts: 912
Honorable Samurai
Creature - Human Samurai
Exalted, Bushido 3
Each other creature with bushido you control has exalted.
1/2

And a sand creature! 
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4 months ago  ::  Jan 31, 2013 - 11:36PM #175
FezzHead
Date Joined: Dec 13, 2011
Posts: 1,632
Dissolving Ancient
Creature - Sand
Vanishing 2
When Dissolving Ancient leaves the battlefield, destroy X target lands, where X is the number of time counters on Dissolving Ancient.
2/3

Next: Saproling!
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4 months ago  ::  Feb 01, 2013 - 12:25AM #176
dtolle
Date Joined: Dec 24, 2012
Posts: 912
Sprouting Saproling
Creature - Saproling
At the beginning of your upkeep, put a +1/+1 counter on ~.
If ~'s toughness is five or more, it is a treefolk in addition to its other types.
When ~ dies search your library for a forest card and put it onto the battlefield, then shuffle your library. If ~ is a treefolk, search for three forest cards instead.
0/1


And a Satyr. 
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4 months ago  ::  Feb 01, 2013 - 10:54AM #177
Earthdawn
Date Joined: Oct 28, 2008
Posts: 1,464
Sir Satyr the Satirical
Legendary Creature - Satyr Knight

~ has protection from CMC 4 or less.

Make fun of an opponent's permanent: ~ gets +2/-1 until end of turn.

4/5

Next: Scarecrow

   
   
   
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4 months ago  ::  Feb 01, 2013 - 11:16AM #178
Koridian
Date Joined: Sep 28, 2011
Posts: 2,469
Lost Skulkin
Artifact Creature - Scarecrow
Put a -1/-1 counter on Lost Skulkin: Other Artifact creatures you control gain protection from the color of your choice until end of turn.
Separated from its kind for so long, struggling desperately in search of belonging.
2/2


Next: Scorpion
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4 months ago  ::  Feb 01, 2013 - 5:41PM #179
FezzHead
Date Joined: Dec 13, 2011
Posts: 1,632
Hellfire Stinger
Creature - Scorpion
Deathtouch
: Hellfire Stinger deals 1 damage to target creature.
2/1

Next: Scout
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4 months ago  ::  Feb 01, 2013 - 6:08PM #180
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,394
Expedition Leader
Creature - Human Scout (R)
Other Scout creatures you control get +1/+0.
Scout creatures you control are unblockable as long as no non-Scout creatures are attacking.
2/3 

Next: Serf!
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