Llanowar Woodworker – Creature – Elf Citizen Whenever Llanowar Woodworker deals combat damage, you may add to your mana pool. This mana doesn't empty from mana pools as turns and phases end. 1/1
Next up: Cleric!
Llanowar Woodworker – Creature – Elf CitizenWhenever Llanowar Woodworker deals combat damage, you may add to your mana pool. This mana doesn't empty from mana pools as turns and phases end.1/1Next up: Cleric!
Apostate of Thune - Creature - Human Cleric If Apostate of Thune blocks or is blocked by a white creature, Apostate of Thune gains deathtouch and lifelink until end of turn. 2/2
Next; Cockatrice!
Apostate of Thune - Creature - Human ClericIf Apostate of Thune blocks or is blocked by a white creature, Apostate of Thune gains deathtouch and lifelink until end of turn.2/2Next; Cockatrice!
Jabberghast Creature - Cockatrice Horror Whenever Jabberghast attacks, defending player loses half his or her life, rounded down. 0/4
Taking a Cockatrice for the team.Jabberghast Creature - Cockatrice HorrorWhenever Jabberghast attacks, defending player loses half his or her life, rounded down.0/4
Ancient Sentinel - Legendary Creature - Contruct Vigilance, First Strike Aura - As long as you have 5 or more auras in your graveyard, other artifact creatures you control get +1/+1, first strike, and vigilance. He silently waits for the next fool to arrive. 3/5
Next: Coward.
Ancient Sentinel - Legendary Creature - ContructVigilance, First StrikeAura - As long as you have 5 or more auras in your graveyard, other artifact creatures you control get +1/+1, first strike, and vigilance.He silently waits for the next fool to a
Crabogax, Crustacean Primarch Legendary Creature - Crab Islandwalk Each Crab creature you control gains the activated and triggered abilities of each other Crab creature you control. 2/8
Crabogax, Crustacean Primarch Legendary Creature - Crab IslandwalkEach Crab creature you control gains the activated and triggered abilities of each other Crab creature you control.2/8
Shallow Death Creature - Crocodile Islandwalk ~ doesn't untap during your untap step. Sacrifice a creature: untap ~. An offering is required to tame the mighty beast. 4/4
Next: Cyclops!
Shallow Death Creature - CrocodileIslandwalk~ doesn't untap during your untap step.Sacrifice a creature: untap ~.An offering is required to tame the mighty beast.4/4Next: Cyclops!
Dauthi Umbramancer Creature - Dauthi Wizard Soulbond As long as Dauthi Umbramancer is paired with another creature, both creatures get -1/-1 and gain shadow. 3/2
Next: SUMMON THE DEMON.
Dauthi Umbramancer Creature - Dauthi WizardSoulbondAs long as Dauthi Umbramancer is paired with another creature, both creatures get -1/-1 and gain shadow.3/2 Next: SUMMON THE DEMON.
Skyblight Demon Creature - Demon Flying When Skyblight Demon enters the battlefield, put three 1/1 black Imp creature tokens with flying onto the battlefield. Sacrifice a creature with flying; Regenerate Skyblight Demon. 5/3
Next; Deserter! (eesh).
Skyblight Demon Creature - Demon FlyingWhen Skyblight Demon enters the battlefield, put three 1/1 black Imp creature tokens with flying onto the battlefield. Sacrifice a creature with flying; Regenerate Skyblight Demon.5/3Next; Deserter! (eesh).
Meek Exile Creature - Human Deserter Whenever an opponent casts a spell, exile Meek Exile. Return it to the battlefield under its owner's control at the beginning of the end step. 2/1
Next; Devil? May cry.
Three in a row baby!Meek Exile Creature - Human DeserterWhenever an opponent casts a spell, exile Meek Exile. Return it to the battlefield under its owner's control at the beginning of the end step. 2/1Next; Devil? May cry.
After two days or so, it's okay to take a double turn just to keep the game moving. But twenty minutes?
Daggergrin Knave Creature -- Devil At the beginning of your upkeep, Daggergrin Knave deals 2 damage to you. Whenever Daggergrin Knave dies, return it to the battlefield under target opponent's control. To a devil, every act of violence is a joke and every funeral a punchline. 4/2
Next: Djinn!
After two days or so, it's okay to take a double turn just to keep the game moving. But twenty minutes?Daggergrin KnaveCreature -- DevilAt the beginning of your upkeep, Daggergrin Knave deals 2 damage to you.Whenever Daggergrin Knave dies, return it
Djinn of the Sandstorm Legendary Creature - Djinn ~ enters the battlefield with 3 wish counters on it. Remove a wish counter from ~ : deal 5 damage to target creature. When ~ has no wish counters on it, exile it. 2/2
Dragon!!!!
Djinn of the Sandstorm Legendary Creature - Djinn~ enters the battlefield with 3 wish counters on it. Remove a wish counter from ~ : deal 5 damage to target creature.When ~ has no wish counters on it, exile it.2/2 Dragon!!!!
Coalpeak Firebelcher — Creature — Dragon Flying, Intimidate : Coalpeak Firebelcher deals 1 damage to each creature. Each player loses 1 life. 4/4
next is Drake. (Not the singer.)
Coalpeak Firebelcher — Creature — DragonFlying, Intimidate: Coalpeak Firebelcher deals 1 damage to each creature. Each player loses 1 life.4/4 next is Drake. (Not the singer.)
Drake-Plague Drake Creature - Drake Flying Whenever you cast an instant or sorcery, target creature becomes a copy of Drake-Plague Drake until end of turn. If, at any point, all creatures are Drake-Plague Drakes, return each creature to its owner's hand.
"By the Gods, Brethla you've become even more hideou- achhk! - what is happening to me!"
2/2
Yo, it be lookin' as if the next up is a sicktight Dreadnought. Kill it, gangstas.
Drake-Plague Drake Creature - DrakeFlyingWhenever you cast an instant or sorcery, target creature becomes a copy of Drake-Plague Drake until end of turn.If, at any point, all creatures are Drake-Plague Drakes, return each creature to its owner's hand
Ancient Dreadnought – Artifact Creature – Dreadnought Flying Ancient Dreadnaught's power and toughness are each equal to the number of turns you've had this game. */*
Next up: Drone!
Ancient Dreadnought – Artifact Creature – DreadnoughtFlyingAncient Dreadnaught's power and toughness are each equal to the number of turns you've had this game.*/*Next up: Drone!
Next, it seems, is the peculiar case of nature's healer, the Druid
Assassin Drone Creature - Insect Drone Flash, Deathtouch, FlyingIt's only purpose, finally fulfilled.1/1Next, it seems, is the peculiar case of nature's healer, the Druid
Mul Daya Channeler – Creature – Elf Druid Play with the top card of your library revealed. Mul Daya Channeler has all activated abilities of all creature and/or land cards on top of your library. 1/3
Next up: Dryad!
Mul Daya Channeler – Creature – Elf DruidPlay with the top card of your library revealed.Mul Daya Channeler has all activated abilities of all creature and/or land cards on top of your library.1/3Next up: Dryad!
Meadow Caller Legendary Creature - Dryad : sacrifice ~ . Put a 3/3 treefolk with plainswalk and forestwalk onto the battlefield. No one sees a tree walking, 'cept for her. 1/1
The next creature of interest is the Dwarf.
Meadow Caller Legendary Creature - Dryad : sacrifice ~ . Put a 3/3 treefolk with plainswalk and forestwalk onto the battlefield.No one sees a tree walking, 'cept for her.1/1The next creature of interest is the Dwarf.
Genrimil Shieldbearer Creature -- Dwarf Soldier Genrimil Shieldbearer enters the battlefield with an equipment artifact token with "Equipped creature gets +0/+2" and Equip . : Another target creature gets +0/+X until the end of turn, where X is Genrimil Shieldbearer's toughness. 2/2
Next: Efreet!
Genrimil ShieldbearerCreature -- Dwarf SoldierGenrimil Shieldbearer enters the battlefield with an equipment artifact token with "Equipped creature gets +0/+2" and Equip .: Another target creature gets +0/+X until the end of turn, where X is Genrimil
Water Efreet Creature - Efreet Shadow (this creature can be blockes only by other creatures with shadow) Whenever ~ deals combat damage to a player, return a creature that player controls to it's owner's hand. 4/4
Next: Elder
Water Efreet Creature - EfreetShadow (this creature can be blockes only by other creatures with shadow) Whenever ~ deals combat damage to a player, return a creature that player controls to it's owner's hand.4/4 Next: Elder
Water Efreet Creature - Efreet Shadow (this creature can be blockes only by other creatures with shadow) Whenever ~ deals combat damage to a player, return a creature that player controls to it's owner's hand. 4/4
Next: Elder
Water Efreet Creature - EfreetShadow (this creature can be blockes only by other creatures with shadow) Whenever ~ deals combat damage to a player, return a creature that player controls to it's owner's hand.4/4 Next: Elder
Gomalu the Hive Master Legendary Creature - Eldrazi : put 4 0/1 eldrazi spawn creature tokens onto the battlefiel with "sacrifice this creature: add to your mana pool. 6/6
double points for seeing what i did with the name. Ohh, un-creative me.....
Gomalu the Hive Master Legendary Creature - Eldrazi : put 4 0/1 eldrazi spawn creature tokens onto the battlefiel with "sacrifice this creature: add to your mana pool. 6/6 double points for seeing what i did with the name. Ohh, un-creative me.....
Gomalu the Hive Master Legendary Creature - Eldrazi : put 4 0/1 eldrazi spawn creature tokens onto the battlefiel with "sacrifice this creature: add to your mana pool. 6/6
double points for seeing what i did with the name. Ohh, un-creative me.....
ELEMENTALS ARISE sorry.... pumped up.
Gomalu the Hive Master Legendary Creature - Eldrazi : put 4 0/1 eldrazi spawn creature tokens onto the battlefiel with "sacrifice this creature: add to your mana pool. 6/6 double points for seeing what i did with the name. Ohh, un-creative me.....EL
Galvantiloth Creature -- Elemental When Galvantiloth enters the battlefield, draw a card if was spent to cast it. When Galvantiloth enters the battlefield, it deals 2 damage to target creature or player if was spent to cast it. Evoke and/or 4/4
Next: Elephant!
GalvantilothCreature -- ElementalWhen Galvantiloth enters the battlefield, draw a card if was spent to cast it.When Galvantiloth enters the battlefield, it deals 2 damage to target creature or player if was spent to cast it.Evoke and/or 4/4Next: E
Nightmocker Elf Creaturee - Elf Warrior Swampwalk. Creatures you control have protection from black. "You stop that." - Aplios, Dawn Patrol commander, to local vampire coven. 3/2
Next up, Elk! The noblest of all antler'd beasties.
Nightmocker Elf :1m::gwm::gwm::gwm:Creaturee - Elf WarriorSwampwalk.Creatures you control have protection from black."You stop that."- Aplios, Dawn Patrol commander, to local vampire coven. 3/2Next up, Elk! The noblest of all antler'd beasties.
Antlerath Creature - Elk When Antlerath dies, put two artifact equipment tokens named "Horns of the Antlerath" onto the battlefield. They have "Equipped creature gains +3/+0" and "Equip - Target creature you control fights another target creature you control."
"The horns spurn those that wish to hold them."
3/3
Yo, fool. Make me an Eye. You know ya be wantin' to.
Antlerath Creature - ElkWhen Antlerath dies, put two artifact equipment tokens named "Horns of the Antlerath" onto the battlefield. They have "Equipped creature gains +3/+0" and "Equip - Target creature you control fights another target creature you
Please stop calling us 'fools', and 'chumps'. Please?
Eye of the Beholder Creature - Eye Non-eye creatures you control can't attack. Whenever ~ is blocked by a creature, tap that creature. It doesn't untap during it's controllers next untap step. 3/4
Faerie
Please stop calling us 'fools', and 'chumps'. Please?Eye of the Beholder Creature - Eye Non-eye creatures you control can't attack. Whenever ~ is blocked by a creature, tap that creature. It doesn't untap during it's controllers next untap step.3/4Fa
Mididdily, Champion of the Mustelids Legendary Creature - Ferret Knight First strike. ~ cannot be blocked. Other Ferret creatures you control have +2/+2. 4/4
Next is the fish, chumpfools!
Mididdily, Champion of the Mustelids :3m::w::w::g:Legendary Creature - Ferret KnightFirst strike.~ cannot be blocked.Other Ferret creatures you control have +2/+2.4/4Next is the fish, chumpfools!
Sparky: [m;c]3GG[/mc] without the ; = Thought Id let you know.
Decoy Flagbearer Creature - Flagbearer When choosing targets for an ability or spell, your opponent must choose a flagbearer on the field. 2/5
Next: FOX
Sparky: [m;c]3GG[/mc] without the ; = Thought Id let you know.Decoy Flagbearer Creature - FlagbearerWhen choosing targets for an ability or spell, your opponent must choose a flagbearer on the field.2/5Next: FOX
Abbot of the Violet Arrow Creature - Frog Monk Deathtouch : Regenerate target frog. ,: Regenerate target non-frog creature. "Our grace extends to all creatures under the sun. But do no doubt that we beleive in some creatures more than others." - Riblioak, Violet Croakgyman 2/1
Next is fungus!
Abbot of the Violet Arrow :1m::w::b:Creature - Frog MonkDeathtouch:w:: Regenerate target frog.:tap:,:w::b:: Regenerate target non-frog creature."Our grace extends to all creatures under the sun. But do no doubt that we beleive in some creatures more
Psychospore Thallid Creature -- Fungus At the beginning of your upkeep, put a spore counter on Psychospore Thallid. Remove three spore counters from Psychospore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice three Saprolings: Gain control of target creature. 3/3
Next: Gargoyle!
Psychospore ThallidCreature -- FungusAt the beginning of your upkeep, put a spore counter on Psychospore Thallid.Remove three spore counters from Psychospore Thallid: Put a 1/1 green Saproling creature token onto the battlefield.Sacrifice three Sapro
Golden Grimstone Creature - Gargoyle Warrior Defender Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) If an Extort ability is activated three or more times this turn, ~ loses defender and gains flying. Very classy decorations that become very classy guardians at a moment's notice. 5/5
And now, germs!
Golden Grimstone :2m::wbm::wbm:Creature - Gargoyle WarriorDefenderExtort (Whenever you cast a spell, you may pay :wbm:. If you do, each opponent loses 1 life and you gain that much life.)If an Extort ability is activated three or more times this turn
Germ Manafacturer Artifact Creature - Germ : put a -1/-1 counter on ~ . Put 2 0/1 germ creature tokens into play. Germ creature tokens you control have "Sacrifice: search your library for a card with living weapon in the rules text and put it onto the battlefield. 3/3
Next: Giant
Germ Manafacturer Artifact Creature - Germ: put a -1/-1 counter on ~ . Put 2 0/1 germ creature tokens into play. Germ creature tokens you control have "Sacrifice: search your library for a card with living weapon in the rules text and put it onto the
Stonehold Giant Creature -- Giant "Giants aren't so bad, as long as you stay out of their territory and don't bother their things. The problem is that there territories are as large as they are and they consider everything theirs." --Zalan, Idiot of Stonehold 5/5
Next: Gnome!
Stonehold GiantCreature -- Giant"Giants aren't so bad, as long as you stay out of their territory and don't bother their things. The problem is that there territories are as large as they are and they consider everything theirs." --Zalan, Idiot of St
Goblin Grunt – Creature – Goblin Warrior Whenever Goblin Grunt deals combat damage to a player, you may put a Goblin card from your hand onto the battlefield. 1/1
Next up: Golem!
Goblin Grunt – Creature – Goblin WarriorWhenever Goblin Grunt deals combat damage to a player, you may put a Goblin card from your hand onto the battlefield.1/1Next up: Golem!
Amnesiac Golem Creature - Golem Whenever a creature loses an ability, Blood Golem gains that ability.
"Where do my memories go," little Bransle inquired, "when I forget them?" "They are taken to a place far, far away and the Gods shape them into bodies - filled with the knowledge that came from you," was the answer from Bransle's Guardian. "Really? What do the bodies do?" "Whatever they're told, Bransle. Go to bed."
3/3
Hit me with a Gorgon!
Amnesiac Golem Creature - GolemWhenever a creature loses an ability, Blood Golem gains that ability."Where do my memories go," little Bransle inquired, "when I forget them?""They are taken to a place far, far away and the Gods shape them into bodies
Crypt Gorgon Creature -- Gorgon Deathtouch Grivina the Blind may have been a murderous, vindictive witch, but none could deny the wisdom in her choice of guards. 2/5
Next: Graveborn!
Crypt GorgonCreature -- GorgonDeathtouchGrivina the Blind may have been a murderous, vindictive witch, but none could deny the wisdom in her choice of guards.2/5Next: Graveborn!
Wake Ruiner Creature - Graveborn As an additional cost to summon ~, exile a creature from your graveyard. Morbid: If two or more creatures died this turn, ~ has flash. It takes many talents to become a necromancer of note. Patience is not one of them. 5/2
And now, Gremlin!
Wake Ruiner :b::b::b:Creature - GravebornAs an additional cost to summon ~, exile a creature from your graveyard.Morbid: If two or more creatures died this turn, ~ has flash.It takes many talents to become a necromancer of note. Patience is not one o
Isn't that kind of OTT with infect? I could see this at 2/2 or 2/4.
Stirrer of Blood – Creature – Hag Shaman , Sacrifice a creature: Scry X, where X is the sacrificed creature's toughness. 1/2
Next up: Harpy!
Isn't that kind of OTT with infect? I could see this at 2/2 or 2/4.Stirrer of Blood – Creature – Hag Shaman, Sacrifice a creature: Scry X, where X is the sacrificed creature's toughness.1/2Next up: Harpy!
Gwyllion Swamp-Murker Creature - Hag When ~ enters the battelfield, if you control two or more islands, you may have target player discard the top 5 cards of his or her library. When ~ enters the battlefield, you may have target player lose discard two cards. 2/2
Next: Harpy
Gwyllion Swamp-Murker Creature - HagWhen ~ enters the battelfield, if you control two or more islands, you may have target player discard the top 5 cards of his or her library.When ~ enters the battlefield, you may have target player lose discard two
Worldscorchcer – Creature – Hellion When Worldscorcher enters the battlefield, you may have it deal 3 damage to each creature. When Worldscorcher dies, you may have it deal 6 damage to each creature. 6/3
Next up: Hippo!
Worldscorchcer – Creature – HellionWhen Worldscorcher enters the battlefield, you may have it deal 3 damage to each creature.When Worldscorcher dies, you may have it deal 6 damage to each creature.6/3Next up: Hippo!
Cogrer Creature - Hippogriff Flying Whenever you would do anything to a card in your library, Cogrer deals one damage to each of your opponents instead.
"What you know, sews seed. What you reap, veins bleed." - Fomori Nursery Rhyme
2/2
Hook it up with a Homarid. Sickness.
Cogrer Creature - HippogriffFlyingWhenever you would do anything to a card in your library, Cogrer deals one damage to each of your opponents instead. "What you know, sews seed. What you reap, veins bleed." - Fomori Nursery Rhyme2/2Hook it up with a
Whenever you would do anything to a card in your library, Cogrer deals one damage to each of your opponents instead.
What happens if I scry? I don't understand this ability. Does this mean you never draw cards again?
Homarid Moonpuller – Creature – Homarid Wizard When Homarid Moonpuller enters the battlefield, put a tide counter on target Island. As long as it has a tide counter on it, it has ": Add to your mana pool." (The tide continues to rise even after Homarid Moonpuller leaves the battlefield.) 2/3
What happens if I scry? I don't understand this ability. Does this mean you never draw cards again?Homarid Moonpuller – Creature – Homarid WizardWhen Homarid Moonpuller enters the battlefield, put a tide counter on target Island. As long
Telescopulus Artifact Creature - Homunculus Whenever ~ deals damage to an opponent, you may look at the top three cards of your library and place them back on top of your library in any order. ,, your opponent plays with their hand revealed until the end of the turn. In hindsight, giving the telescope a mind of its own probably made it harder to control. 1/3
Next up: THE HORROR!
Telescopulus :1m::u::u::u:Artifact Creature - HomunculusWhenever ~ deals damage to an opponent, you may look at the top three cards of your library and place them back on top of your library in any order.:u::u:,:tap:, your opponent plays with their h
Nether Reaper Creature — Horror At the beginning of each player's upkeep, that player discards a card at random. Whenever a player discards a card, destroy each nonland permanent with the same name as that card. Sometimes the monsters in nightmares grow so strong and loom so large that the sleeping hours can no longer contain them. 4/4
Next: Your horse had better be amazing.
Nether ReaperCreature — Horror At the beginning of each player's upkeep, that player discards a card at random.Whenever a player discards a card, destroy each nonland permanent with the same name as that card.Sometimes the monsters in nightmare
Lightning Steed Creature - Horse Soulbond As long as ~ is paired with a creature, both have first strike and haste. "If you ask me, those skyknights are a bit pampered. It takes more than guts to ride a bolt." - Herjak, Lightning Rider 4/2
Next: Hound
Look at my horse, my horse is amazing!Lightning Steed Creature - HorseSoulbond As long as ~ is paired with a creature, both have first strike and haste."If you ask me, those skyknights are a bit pampered. It takes more than guts to ride a bolt." - He
Three-Headed Hellhound Creature - Elemental Hound Haste, Trample When Three-Headed Hellhound dies, put three 2/1 red Hound creature tokens named Infernal Hellhound with " TAP, Sacrifice three creatures named Infernal Hellhound: Return a card named Three-Headed Hellhound from your graveyard to the battlefield. At the beginning of the end step, sacrifice Three-Headed Hellhound. Don't send a Firecat to do a Hellhound's work. 7/1
Next one is very lucky
Human
Three-Headed Hellhound :3m::r::r::r:Creature - Elemental Hound Haste, TrampleWhen Three-Headed Hellhound dies, put three 2/1 red Hound creature tokens named Infernal Hellhound with " TAP, Sacrifice three creatures named Infernal Hellhound: Return a c
Whenever you would do anything to a card in your library, Cogrer deals one damage to each of your opponents instead.
What happens if I scry? I don't understand this ability. Does this mean you never draw cards again?
Yessiree. Ya don't draw. Fo' that Scryin' shame ya just do the same thing. Ya don't phukin' scry about it. Then deal some damage, bro. Now I'm gonna be poppin' o'er and make some cardboard. I'ma call it Scrying Shame. But not here, fool. This threads fo' cratures only, yo!
What happens if I scry? I don't understand this ability. Does this mean you never draw cards again?[/quote]Yessiree. Ya don't draw. Fo' that Scryin' shame ya just do the same thing. Ya don't phukin' scry about it. Then deal some damage, bro. Now I'm
Tin Street Trader Creature- Human : put 3 0/1 goat creature tokens onto the battlefield. : sacrifice a creature: gain 5 life "Want a goat? Costs 5 gold. Want gold? I'll give you 3 for that goat!"
Next: Hydra
Tin Street Trader Creature- Human : put 3 0/1 goat creature tokens onto the battlefield. : sacrifice a creature: gain 5 life "Want a goat? Costs 5 gold. Want gold? I'll give you 3 for that goat!"Next: Hydra
Gargantuan Hydra Creature - Hydra Defender, Trample Gargantuan Hydra can’t be enchanted or equipped. Sacrifice a land: Gargantuan Hydra loses defender until end of turn. Hey, this valley wasn't here last morning! 13/13
Your Human has no P/T
Next: Hyena
Gargantuan Hydra :4m::g::g:Creature - HydraDefender, TrampleGargantuan Hydra can’t be enchanted or equipped.Sacrifice a land: Gargantuan Hydra loses defender until end of turn.Hey, this valley wasn't here last morning!13/13Your Human has no P/T
Chucklebeast Creature - Hyena Intimidate Whenever a creature is destroyed by a source other than ~, put a +1/+1 counter on ~. 1/1
Next up is Illusion.
Chucklebeast :1m::b::b:Creature - HyenaIntimidateWhenever a creature is destroyed by a source other than ~, put a +1/+1 counter on ~.1/1Next up is Illusion.
Imaginary Warrior Creature - illusion warrior : Put a +1/+1 counter on [cardname]. Play this ability only when you could play a sorcery.
Whenever [cardname] blocks or becomes blocked, remove all +1/+1 counters from it.
1/1
It can kill you if you let it.
Now give me an Imp!
Imaginary Warrior :1m::um:Creature - illusion warrior:um: : Put a +1/+1 counter on [cardname]. Play this ability only when you could play a sorcery.Whenever [cardname] blocks or becomes blocked, remove all +1/+1 counters from it.1/1 It can kill you i
Whenever Glutunous Imp deals combat damage to a creature or player put a +1/+1 counter on Glutunous Imp. If Glutunous Imp has three or more +1/+1 counters it loses flying.
It came flying at Tim, jumping at Lilly and crawling at Bob. 1/1
Incarnation is next
Glutunous Imp :b::b:Creature - ImpFlyingWhenever Glutunous Imp deals combat damage to a creature or player put a +1/+1 counter on Glutunous Imp.If Glutunous Imp has three or more +1/+1 counters it loses flying.It came flying at Tim, jumping at Lilly
Necromancer's Pet Creature - Imp When ~ enters the battlefield, you may search your library for a black instant or sorcery spell with converted mana cost 3 or less and put it into your hand. Then, shuffle your library. 2/1
Next: Incarnation
Madness Creature - Incarnation As long as ~ is in your graveyard, target player puts the top 3 cards of his library into his graveyard at the beginning of his or her upkeep. For seven nights and seven days, the wizard's mental condition deteriorated until the only thing left was madness... 4/3
Next: Insect
Necromancer's Pet Creature - ImpWhen ~ enters the battlefield, you may search your library for a black instant or sorcery spell with converted mana cost 3 or less and put it into your hand. Then, shuffle your library. 2/1Next: IncarnationMadness Cre
Insanity Creature - Incarnation Insanity enters the battlefield under no one's control. Whenever Insanity dies, it's controller may draw three cards. If he or she does that player discards three cards. 3/3
Next: Insect
Insanity Creature - IncarnationInsanity enters the battlefield under no one's control.Whenever Insanity dies, it's controller may draw three cards. If he or she does that player discards three cards.3/3Next: Insect
Soory, Artsy, but I kind of beat you to it. But, none the matter.
Sanctuary Locust Artifact Creature - Insect Flash, Flying When ~ enters the battlefield, you may have it destroy target attacking creature. If you do, sacrifice ~ . 1/3
Next: Jellyfish
Soory, Artsy, but I kind of beat you to it. But, none the matter.Sanctuary Locust Artifact Creature - Insect Flash, FlyingWhen ~ enters the battlefield, you may have it destroy target attacking creature. If you do, sacrifice ~ .1/3Next: Jellyfish
Paralyzing Drifter Creature - Jellyfish Mutant Flying, Defender Whenever a creature is blocked by ~, that creature does not untap during it's controller's next untap step. 0/4
JUGGERNAUT
Paralyzing Drifter :1m::u::u:Creature - Jellyfish MutantFlying, DefenderWhenever a creature is blocked by ~, that creature does not untap during it's controller's next untap step.0/4JUGGERNAUT
Scavenged Juggernaut Artifact Creature - Juggernaut Scavenged Juggenaut's power is equal to the number of artifacts in opponent's graveyards. Scavenged Juggernaut attacks each turn if able. */3
Next up: Kavu
Scavenged Juggernaut Artifact Creature - JuggernautScavenged Juggenaut's power is equal to the number of artifacts in opponent's graveyards.Scavenged Juggernaut attacks each turn if able.*/3Next up: Kavu
Scorchskinned Kavu Creature - Kavu ~ deals 2 damage to any creature blocking or blocked by it. Their hides make greatu armor...if you can survive skinning them. 4/3
Next up: Kirin.
Scorchskinned Kavu :1m::r::r::r:Creature - Kavu~ deals 2 damage to any creature blocking or blocked by it.Their hides make greatu armor...if you can survive skinning them.4/3Next up: Kirin.
Kirin Protector Creature - Kirin Prevent all combat damage that would be dealt to and dealt by Kirin Protector this turn. White creatures you control gain protection from black. If you control one or more nonwhite permanents, sacrifice Kirin Protector. Serenity and prosperity. 2/3
Kithkin
Kirin Protector :2m::w:Creature - KirinPrevent all combat damage that would be dealt to and dealt by Kirin Protector this turn.White creatures you control gain protection from black.If you control one or more nonwhite permanents, sacrifice Kirin Prot
Kinscaer Sentry Creature -- Kithkin Scout (C) Flash When Kinscaer Sentry enters the battlefield, untap target creature. The thoughtweft turns one kithkin's paranoia into a rallying cry for an entire clachan. 2/2
Next: Knight!
Kinscaer SentryCreature -- Kithkin Scout (C)FlashWhen Kinscaer Sentry enters the battlefield, untap target creature.The thoughtweft turns one kithkin's paranoia into a rallying cry for an entire clachan.2/2 Next: Knight!
I know, boring, whatever, but seriously, I think that and should be enough to get a 2/3, and that the other colors should get bears.
Next up: Kraken!
I had a cool idea for a Kobold, so I'm just gonna post it:Weilder of Swordchucks – Creature – Kobold WarriorDouble strike0/1As for Kor:Kor Soldier – Creature – Kor Soldier2/3I know, boring, whatever, but seriously, I think tha
One-Eyed Loot-Snatcher Creature - Kraken When ~ enters the battlefield, you may search your deck for an Artifact, reveal it, and place it in your hand. Whenever an artifact enters the battlefield under your control, draw a card. "Dey say it attacks any vessel enterin' it's turritory, searchin' fer it's lost eyeball!" - Old Man McGuckett, local kook 4/4
And next, the mighty Lammasu.
One-Eyed Loot-Snatcher :2m::u::u::u:Creature - KrakenWhen ~ enters the battlefield, you may search your deck for an Artifact, reveal it, and place it in your hand.Whenever an artifact enters the battlefield under your control, draw a card."Dey say it
Lammasu Guardian Creature - Lammasu Soulbond, Flying As long as ~ is paired with a creature, both have protection from black. 3/4
I just realized that there has only been one lammasu ever printed: Hunted Lammasu Now I feel special.
Next: Leech
Lammasu Guardian Creature - LammasuSoulbond, FlyingAs long as ~ is paired with a creature, both have protection from black.3/4 I just realized that there has only been one lammasu ever printed: Hunted Lammasu Now I
You may choose not to untap ~ during your untap step. If you do, ~ deals 1 damage to the player it last dealt combat damage to.
"Whatever you do; Don't let it get hold of you!"
2/1
Bloodsucking LeechCreature - LeechYou may choose not to untap ~ during your untap step. If you do, ~ deals 1 damage to the player it last dealt combat damage to."Whatever you do; Don't let it get hold of you!"2/1
Rampant Leviathan Creature - Leviathan Trample When ~ attacks, it deals 2 damage to target creature or player. When ~ dies, destroy target permanent. Even if you calmed it down it wouldn't be stopped - it has too much momentum. 5/5
Next up...Lhurgoyf
Rampant Leviathan :4m::r::r::r:Creature - LeviathanTrampleWhen ~ attacks, it deals 2 damage to target creature or player.When ~ dies, destroy target permanent.Even if you calmed it down it wouldn't be stopped - it has too much momentum.5/5Next up...L
Sparkovore Creature - Lhurgoyf When Sparkogoyf enters the battlefield you may search any library, hand, or graveyard for a Planeswalker card and put it into its owner's graveyard. Sparkovore's power and toughness are each equal to the number of Planeswalker cards in all graveyards.
*/*
What's a gangsta gotta do to get a Licid in this prats?
Sparkovore Creature - LhurgoyfWhen Sparkogoyf enters the battlefield you may search any library, hand, or graveyard for a Planeswalker card and put it into its owner's graveyard.Sparkovore's power and toughness are each equal to the number of Planesw
Deatheater Licid -- Creature -- Licid At the beginning of your upkeep, put a -1/-1 counter on Deatheater Licid. : Transform Deatheater Licid and attach it to target creature. 5/5 ----- Essence of Death Enchantment -- Aura At end of turn, move a -1/-1 counter from Essence of Death onto enchanted creature. : Transform Essence of Death.
Next up: Lizard!
Deatheater Licid -- Creature -- LicidAt the beginning of your upkeep, put a -1/-1 counter on Deatheater Licid.:b:: Transform Deatheater Licid and attach it to target creature.5/5-----Essence of DeathEnchantment -- AuraAt end of turn, move a -1/-1 cou
Hik'lak, Dragon of Komodo Legendary Creature - Lizard Deathtouch, Trample : ~ fights target creature. Very few step on that island while he is awake. 5/4
Next: Manticore
Hik'lak, Dragon of Komodo Legendary Creature - LizardDeathtouch, Trample: ~ fights target creature.Very few step on that island while he is awake.5/4Next: Manticore
Traumanticore Creature - Manticore Flying Players dealt damage by Traumanticore become Hesitant. (Hesitant players draw a card at the beginning of their second main phase instead of during their draw step.)
"A tiger's claws will scratch you, but those wounds will heal. A snake's coils will bruise you, but those wounds will heal. A scorpion's sting will poison you, but those wounds will heal. A manticore's jaws may rend your flesh. These wounds do not heal."
4/2
Now: Masticore/
Traumanticore Creature - ManticoreFlyingPlayers dealt damage by Traumanticore become Hesitant. (Hesitant players draw a card at the beginning of their second main phase instead of during their draw step.) "A tiger's claws will scratch you, but those
Razorhide Masticore – Artifact Creature – Masticore First strike Whenever Razorhide Masticore attacks or blocks, it deals 1 damage to each other creature. 5/5
Next up: Mercenary!
Razorhide Masticore – Artifact Creature – MasticoreFirst strikeWhenever Razorhide Masticore attacks or blocks, it deals 1 damage to each other creature.5/5Next up: Mercenary!
Grisly Ruffians Creature - Human Mercenary : ~ fights target creature. You'll find them outside the bar... the owner don't let em in anymore. 3/2
Next: Merfolk
Grisly Ruffians Creature - Human Mercenary: ~ fights target creature.You'll find them outside the bar... the owner don't let em in anymore.3/2 Next: Merfolk
Labyrinth Tribal Land – Minotaur When Labyrinth enters the battlefield, choose a creature you control. The chosen creature has ": Exile this creature with five time counters on it. It gains suspend and loses this ability." : Add to your mana pool. When the chosen creature enters the battlefield from exile, create a 5/5 red Minotaur creature token.
Next up: Monger!
LabyrinthTribal Land – MinotaurWhen Labyrinth enters the battlefield, choose a creature you control. The chosen creature has ": Exile this creature with five time counters on it. It gains suspend and loses this ability.": Add to your mana pool
Brawlmonger Creature -- Ogre Monger : Target creature you control fights target creature you don't control. Any player may activate this ability. He doesn't fight for the money, the fame or the glory. He does it simply for the simple joy of feeling someone's ribs crack underneath your fist. 4/4
Next: Mongoose!
BrawlmongerCreature -- Ogre Monger: Target creature you control fights target creature you don't control. Any player may activate this ability. He doesn't fight for the money, the fame or the glory. He does it simply for the simple joy of feeling som
Oboro Sentinel Creature -- Moonfolk Wizard (U) Flying When Oboro Sentinel enters the battlefield, you may return a land you control to its owner's hand. If you do, return target creature to its owner's hand. "You wouldn't think that a palace in the sky would need to be guarded from outsiders. But then again, the soratami really don't like outsiders." --Shimori, the Misted Veil 2/3
Next: Mutant!
Oboro SentinelCreature -- Moonfolk Wizard (U)FlyingWhen Oboro Sentinel enters the battlefield, you may return a land you control to its owner's hand. If you do, return target creature to its owner's hand."You wouldn't think that a palace in the sky w
Battlemuck Creature - Mutant Battlemuck's power is equal to the number of permanents on the battlefield divided by ten, rounded up. Battlemuck's toughness is equal to number of permanents in all graveyards divided by ten, rounded up.
"They say that the tears of the battlemuck will heal even the worst case of Cornstrowel. The only problem is telling which secretion is lacrimal."
*/*
Set up some adorable Myr for me gangstas.
Battlemuck Creature - MutantBattlemuck's power is equal to the number of permanents on the battlefield divided by ten, rounded up.Battlemuck's toughness is equal to number of permanents in all graveyards divided by ten, rounded up. "They say that the
Battlefront Myr Artifact Creature -- Myr (C) : Add to your mana pool. The myr thought of themselves as the only true natives of Mirrodin, and to make their plane Pure, all others must be rid of. 2/1
Next: Mystic!
Battlefront MyrArtifact Creature -- Myr (C): Add to your mana pool.The myr thought of themselves as the only true natives of Mirrodin, and to make their plane Pure, all others must be rid of.2/1 Next: Mystic!
Bog Mystic Creature - Mystic Protection from White Threshold - As long as you have 7 or more cards in your graveyard, ~ has +3/+3 and intimidate. 1/2
Next: Nautilus
Bog Mystic Creature - MysticProtection from WhiteThreshold - As long as you have 7 or more cards in your graveyard, ~ has +3/+3 and intimidate.1/2Next: Nautilus