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7 months ago ::
Nov 29, 2012 - 3:38PM
#1
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Date Joined:
Mar 17, 2012
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This thread is for discussion of this week's Making Magic, which goes live Monday morning on magicthegathering.com.
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7 months ago ::
Dec 02, 2012 - 10:43PM
#2
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Date Joined:
Feb 19, 2009
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"So how did our three-year return go? Not great."
LOL.
Multicolor is by far the most enjoyable block theme - the complete antithesis of godawful tribal, which leads to a degenerate constructed deck and tunnel-vision drafting, the polar opposite of drafting multi.
Wedges of Alara 2014.
You're welcome.
- Sol
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7 months ago ::
Dec 02, 2012 - 11:37PM
#3
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Date Joined:
Oct 16, 2007
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"Multicolor is by far the most enjoyable block theme - the complete antithesis of godawful tribal, which leads to a degenerate constructed deck and tunnel-vision drafting, the polar opposite of drafting multi."
Sounds like you didn't draft much Lorwyn, then. Because yes, that was a problem with Onslaught block, but Lorwyn was really very flexible in terms of draft strategies. Certainly much more so than Shards of Alara which suffered from the problem that you really had to pick a Shard so there were actually only five viable archetypes (or maybe six if you somehow managed to go five colour before the release of Conflux).
One of the broad trends of the last ten years of Magic is that R&D are slowly getting better at making good Limited environments. Zendikar is about the only bad-for-Limited Expert set there has been since the start of the six year plan and even that wasn't awful.
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7 months ago ::
Dec 03, 2012 - 2:44AM
#4
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Date Joined:
Oct 15, 2009
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Time Spiral still the best i sleep with a foil uthden troll under my pillow. Hopefully modern masters is like what time spiral wouldve been with a bunch of powerhouses. It could easily top it for best set.
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7 months ago ::
Dec 03, 2012 - 3:15AM
#5
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Date Joined:
Oct 15, 2009
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Bringing booster packs back to expert level
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7 months ago ::
Dec 03, 2012 - 4:08AM
#6
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One of the broad trends of the last ten years of Magic is that R&D are slowly getting better at making good Limited environments. Zendikar is about the only bad-for-Limited Expert set there has been since the start of the six year plan and even that wasn't awful.
Avacyn Restored.
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7 months ago ::
Dec 03, 2012 - 4:12AM
#7
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I think the fact that Shards came right after two hybrid sets is what turned some people off. That there were five consecutive multicolor sets, not that it had "only" been three years since the previous multicolored set.
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7 months ago ::
Dec 03, 2012 - 4:33AM
#8
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Date Joined:
Mar 16, 2004
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I don't think that was the problem with Shards block. I think the "turdic" mechanic might have had something to do with it. But in general, though, recent years have been a lot of fun. The power differential between cards pushed for constructed and the rest is painful and annoying, but apart from that, things are good. I do like seeing this kind of article.
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7 months ago ::
Dec 03, 2012 - 4:49AM
#9
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So, then we can assume that the next block will be Tribal? And, we won't get an original block theme again for a few years since Innistrad was last year? This article really showed me that R&D will only give us something truly new every 3 or 4 years. Kind of unfortunate. I'm already tired of the Tribal/Multicolor/Artifacts block cycle.
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7 months ago ::
Dec 03, 2012 - 6:39AM
#10
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Date Joined:
May 28, 2009
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So, then we can assume that the next block will be Tribal? And, we won't get an original block theme again for a few years since Innistrad was last year? This article really showed me that R&D will only give us something truly new every 3 or 4 years. Kind of unfortunate. I'm already tired of the Tribal/Multicolor/Artifacts block cycle.
Not really. Either last year or the year before last, MaRo defined the change in Magic design ushered in by the 'Seven Year Plan.' Essentially, they are now designing around theme rather than mechanics. Because of that, we won't necessarily have a 'tribal block' or a 'multi-color' block in the traditional sense. Rather, they will examine the theme they are presenting (horror on Innistrad, return of the guilds in RtR), and see what mechanics are appropriate. In the case of these two, a minor tribal mechanic was used in Innistrad, while a major multi-color mechanic was used in Ravnica. However, they have stated they are not afraid to change the usage of particular mechanics if it fits the block theme. That's the whole point of the new plan.
Also, we will likely never see a block again that has NO recurring mechanic. As was established during Zendikar, they like having at least one returning mechanic in each set. It is intended to provide something for returning players to feel nostalgic about, as well as save design space for future sets and expand upon underutilized mechanics of the past.
TLDR: You're probably going to see returning mechanics, but that doesn't necessarily mean they're denying space for the new, it just means they fit into the existing block theme.
Susan Summerson from the Hell breaks loose Flavorful Voting Game http://community.wizards.com/go/thread/view/75842/29076567/Hell_breaking_loose:_an_Avacyn_Restored_voting_game?pg=1 Click here for more Forum Games: Spoiler:
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Susan Summerson also appeared in the Innistrad Mafia Game http://community.wizards.com/go/thread/view/75842/28609371/Innistrad_Mafia?pg=1
Writer of Nally Bear from The Gathering Flavorful Voting Game: http://community.wizards.com/go/thread/view/75842/28846821/The_Gathering:_M12_flavorful_voting_game?pg=1
Writer of Phyrex the Myr from Phyrexia Reborn: http://community.wizards.com/go/thread/view/75842/27993097/Phyrexia_Reborn:_A_Flavorful_Voting_Game?pg=1
Writer of Tinker the Myr from Legacy of Karn: http://community.wizards.com/go/thread/view/75842/26647005/Karns_Legacy_(A_flavorful_voting_game)
Writer of Crusader Tolkana, who has appeared in: Eldrazi Awaken: http://community.wizards.com/go/thread/view/75842/24071149/Eldrazi_Awaken:_A_flavorful_voting_game?pg=1
Colors of Magic: http://community.wizards.com/go/thread/view/75842/25352501/Colors_of_Magic:_a_flavor_game?pg=1
Guildwars III: http://community.wizards.com/go/thread/view/75842/26082093/Guildwars_III:_Shattered_Pact_(A_flavorful_voting_game)?pg=1
Writer of Isaic from Treasures of Zendikar http://community.wizards.com/go/thread/view/75842/22819881/Treasures_of_Zendikar?post_id=402182877#402182877
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