Community

 
Jump Menu:
Post Reply
Switch to Forum Live View Teferi's Puzzlecrypt (w/u+b)
6 months ago  ::  Nov 29, 2012 - 2:23AM #1
asdirk
Date Joined: Nov 11, 2012
Posts: 8

This is my x-th try of getting Teferi's Puzzle Box to work. In this version I ramp up artifact mana to get the box as early as possible and either block early creatures , boomerang them or wipe the board . The Crypt makes casting creatures hard for the opponent, especially with cycling through hands, and starts working on their life total. My finishers are token creatures . To fuel my hand once the box has kicked in (and negate an opponent's possible card advantage pre-box), I use psychic possession .


lands:
3 island
5 plains
4 Adarkar Waste
4 Mystic Gate
4 dromar's cavern
artifacts (12):
4 Teferi's Puzzle Box
2 sol ring
1 mox diamond
2 talisman of progress w/u
3 talisman of dominance u/b
enchantments (19):
3 Breathstealer's Crypt
3 hoofprints of the stag
4 seal of removal
2 Sigil of the Empty Throne
3 opal gargoyle
2 veiled sentry
2 psychic possession
instants + sorceries (9):
4 Snap
4 wrath of god
1 tinker


What I am worried about:


Card speed, since there is nothing pre-combo which gives me card advantage.


Defense against non-creature permanents. So far I don't see an absolute need for seal of cleansing as long as everything else works, but I am wondering if there might be.


Mana balance: I need to have for the crypt and am not sure if I am overdoing it with mana-artifacts and complicated lands.


So far, so good. Any suggestions? (Our house rules: Don't buy cards more expensive than 8€ (~11$) each; the ones breaking that rule, I already got)

Quick Reply
Cancel
6 months ago  ::  Nov 29, 2012 - 8:39AM #2
Anubuss
Date Joined: Mar 9, 2007
Posts: 5,157
I think you're just going about using Puzzle Box the wrong way.

Puzzle Box + cards that punish people for drawing cards is a very fast way to tally up damage with Howling Mine and Font of Mythos .

I've found Underworld Dreams and Spiteful Visions play very well with Puzzle Box.  You could very easily manage a deck like that in mono-Black.  I splash a little Red for Quest for Pure Flame .  It charges up quickly with Puzzle Box forcing more cards drawn every turn, and after 4 pokes from Dreams or Visions, you can pop it if there's still enough triggers left from draws for lethal.  Otherwise you just pop it the next turn and they just loose.

The main trick is how you resolve the triggers.  You want them to draw all their cards off of Mines/Mythos first, then have them draw off Puzzle Box.  This way you get to double up on the draws off Mines/Mythos.

The combo usually goes off so fast, you only have to worry about your opponenet if they're playing Burn or some other combo deck that can go off quickly.  And in that event, Puzzle Box usually disrupts what ever plans a combo deck might have.  So really, you only have to worry about Burn.

   
   
   
        height="200" type="application/x-shockwave-flash"
    pluginspage="http://www.adobe.com/go/getflashplayer" />


My Decks Show

Standard:
BR Aggro
Burn
RDW

Modern:
Dragon Stompy
Burn
Fae Tempo
Zoo
Cherrios

Legacy:
Zoo
Dragon Stompy

Pauper:
Slivers
Landfall

EDH:
Sliver Overlord


1000th post on 2-1-10.
5000th post on 1-21-13.
Quick Reply
Cancel
6 months ago  ::  Nov 29, 2012 - 4:13PM #3
krichaiushii
Date Joined: Jul 17, 2003
Posts: 4,050
Anubuss is spot on - Underworld Dreams LOVES the Puzzle Box (with or without Sunder and Wheel and Deal ... or a Bubbling Muck and Dark Ritual fueled Prosperity !).

I pilot a BU Puzzle Box in MP games that wins regularly.  While it used to do the Prosperity thing mentioned above, I ended up preferring Sunder and Wash Out to ensure full hands.

Cheers!
A shout out to Gaming Grounds in Kent, Ohio and Gamers N Geeks in Mobile, Alabama.

www.zombiehunters.org for all your preparation needs.

http://shtfschool.com/ - why prepping is useful, from one who has been there.
Quick Reply
Cancel
6 months ago  ::  Nov 30, 2012 - 1:52AM #4
asdirk
Date Joined: Nov 11, 2012
Posts: 8

I always felt that the Underworld -kinda-way of exploiting the card-drawing mechanism leaves too much space for my opponent to develop his game. I damage them my way, but allow them, every turn, to choose the best card of a new hand to damage me. We both get to play to our strengths, just under different conditions, which feels like a coinflip to me.
Obviously, if I use Breathstealer's Crypt or Psychic Possession , I need one more step to get out damage-dealers. But that buys me more control over the game. Is it worth it? I am not sure, actually. I should really try both versions of a Box-deck against similar opponents to find out.


I guess, I'll come back here with a -based version of this soon.


Care to discuss my rationale in the meantime?


(BTW: One perfect addition for your versions would be Kederekt Parasite .)

Quick Reply
Cancel
6 months ago  ::  Nov 30, 2012 - 6:07AM #5
Anubuss
Date Joined: Mar 9, 2007
Posts: 5,157
Parasite would require a lot more Red permanents so it can always be on when you play it.  Even in my version (Diabolical Box, it should be around here somewhere, I don't think I used it, just not enough support).

Yes, you care giving them a fresh hand with Puzzle Box, and with more draw effects you're giving them a lot of cards to look at, but they can't always play all of them.  Again, in my version I used some other methodes of Ramp ( Dark Ritual and Cabal Coffers + Urborg, Tomb of Yawgmoth ).  I could pretty consistently get a kill on or before turn 5 without a nutz draw.  I didn't exactly give them time to develope too much.  The turn I dropped a Puzzle Box was usually the turn I won.

   
   
   
        height="200" type="application/x-shockwave-flash"
    pluginspage="http://www.adobe.com/go/getflashplayer" />


My Decks Show

Standard:
BR Aggro
Burn
RDW

Modern:
Dragon Stompy
Burn
Fae Tempo
Zoo
Cherrios

Legacy:
Zoo
Dragon Stompy

Pauper:
Slivers
Landfall

EDH:
Sliver Overlord


1000th post on 2-1-10.
5000th post on 1-21-13.
Quick Reply
Cancel
6 months ago  ::  Nov 30, 2012 - 6:36AM #6
asdirk
Date Joined: Nov 11, 2012
Posts: 8
Did a little digging:

www.mtgvault.com/ViewDeck.aspx?DeckID=12...

community.wizards.com/go/thread/view/758...

Haven't finished my deck/contemplation yet, will see. 
Quick Reply
Cancel
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing