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6 months ago ::
Nov 26, 2012 - 9:27PM
#1
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Hey All, Been away from the game for a while and in one of my first booters of RTR pulled Rakdos, Lord of Riots. Built the following deck around him. Land count is a little lower than I would like and I need help picking what needs to come out. This configuration of the deck is aimed at multiplayer play. Would probably sub out alot of the multiplayer damagers like Lobber Crew/Skull Rend/Kaboom/Faultline for cheaper/recurring burn like Hammer of Bogarden or something Any suggestions are appreciated. Commander: Rakdos, Lord of Riots Creatures (30) 2 Pathrazer of Ulamog 3 Dread Cacodemon 4 Spawnsire of Ulamog 5 Artisan of Kozilek 6 Pestilence Demon 7 Magmatic Force 8 Avatar of Woe 9 Tsabo Tavoc 10 Kaervek the Merciless 11 Stalking Vengeance 12 Knollspine Dragon 13 Sheoldred, Whispering One 14 Rune-Scarred Demon 15 Steel Hellkite 16 Duplicant 17 Darksteel Sentinel Pestilence/Pyrohemia protection 18 Bloodgift Demon 19 Ob Nixilis, the Fallen 20 Stuffy Doll 21 Psychosis Crawler 22 Solemn Simulacrum 23 Cryptborn Horror 24 Lobber Crew 25 Rakdos Ickspitter 26 Dauthi Horror 27 Dauthi Cutthroat 28 Shepherd of Rot 29 Goblin Fireslinger 30 Mogg Fanatic 31 Pulse Tracker Artifacts (13) 32 Sol Ring 33 Talisman of Indulgence 34 Rakdos Keyrune (Not just about the mana, after a late game board wipe, can help get damage to recast Rakdos) 35 Darksteel Ingot 36 Chromatic Lantern 37 Gilded Lotus 38 Vedalken Orrery (Cuz all the player damage you need doesn't always happen on your turn amirite?) 38 Swiftfoot Boots Protectin the Lord of Riots 39 Lightning Greaves Protectin the LoR 40 Champion's Helm 41 Darksteel Plate 42 Onyx Goblet 43 Staff of Nin Enchantments (7) 44 Bloodchief Ascension 45 Seal of Fire 46 Goblin Bombardment 47 Pestilence 48 Pyrohemia 49 Subversion 50 Exquisite Blood Instants/Sorceries (3/9) 51 Rakdos Charm 52 Terminate 53 Chaos Warp 54 Sever the Bloodline 55 Dreadbore 56 Diabolic Tutor 57 Diabolic Revelation 58 Killing Wave 59 Damnation 60 Exsanguinate 61 Kaboom! Good chance of hitting for 5+ with all the bombs in the deck 62 Explosive Revelation Same as Kaboom on a smaller scale plus a draw Planeswalkers (1) 63 Liliana of the Dark Realms Lands (36) 64 Urborg, Tomb of Yawgmoth 65 Shivan Gorge (AOE LAND DAMAGE!) 66 Volrath's Stronghold 67 Thespian's Stage Can copy anything below 68 Cabal Coffers 69 Command Tower 70 Blood Crypt 71 Rakdos Guildgate 72 Rakdos Carnarium 73 Graven Cairns 74 Tainted Peak 75 Sulfurous Springs 75 Blackcleave Cliffs 76 Dragonskull Summit 77 Leechridden Swamp (AOE LAND DRAIN!) 78 Piranha Marsh (1 Time Land Drain) 79 Bojuka Bog 80 Spinerock Knoll 81 Homeward Path _l_ to Bribery/Insurrection and the like 82 Eldrazi Temple 83- 92 Swamp 93-100 Mountain
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6 months ago ::
Nov 26, 2012 - 10:19PM
#2
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6 months ago ::
Nov 26, 2012 - 10:22PM
#3
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6 months ago ::
Nov 26, 2012 - 10:28PM
#4
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Date Joined:
Jul 29, 2011
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2 cards i'd consider taking out would be the quest for the nihil stone, and rakdos keyrune.
You don't have enough discard to guarantee they won't have cards in their hand, and people will play around it.
The keyrune is just fragile, better to have a land in it's place, and a 3/1 isn't much of a threat.
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6 months ago ::
Nov 26, 2012 - 10:43PM
#5
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Date Joined:
May 31, 2005
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if you want to go single player then Rakdos Ickspitter can get nasty */1 out of the way and do damage to your opponent too Smoldering Tar might fit in here as well
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6 months ago ::
Nov 26, 2012 - 11:20PM
#6
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Date Joined:
Dec 10, 2011
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No Darksteel Colossus ? Also, keep the Greaves for the Haste if nothing else. Also, bump in the night seems pretty terrible here.
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6 months ago ::
Nov 27, 2012 - 3:37AM
#7
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Date Joined:
Aug 18, 2007
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While your Rakdos is much different from the one I made and play (and it works very well in both duels and multi-player with only a few cards swapped, as Breath of Malfegor and syphon spells aren't as good in duels...), one card I see that are in both of ours is Grinning Ignus . There is no infinite with him, as he takes red to cast and red to bounce, but he does generate 2 colorless each time, with is good for big X spells like Comet Storm and Exsanguinate for wins that don't involve creatures. I persoanlly like to have Blightsteel Colossus , Ulamog, the Infinite Gyre , and It That Betrays for added fun. In case you worry too much about a badly-time Bribery from your opponent, just be sure you have plenty of removal and perhaps add in the always-useful-to-red Red Elemental Blast for the surprise play of the game. I like the style of this one though!
If I'm right, I'm right. If I'm wrong, I still believe I'm right. Think of it as religion. dubito ergo sum.
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6 months ago ::
Nov 27, 2012 - 6:17AM
#8
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Truth be told, I hadn't even thought of the Colossi. Ulamog costs a lil more than I was willing to spend for one beat stick. What would you take out for the colossi and Smoldering Tar? In what ways is mine that different?
I think I agree about the Keyrune, Bump in the Night and Quest, so taking those out for 2 swamps and a mountain.
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4 months ago ::
Feb 02, 2013 - 8:14AM
#9
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4 months ago ::
Feb 07, 2013 - 10:28PM
#10
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Date Joined:
Nov 30, 2011
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