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7 months ago ::
Nov 26, 2012 - 5:06PM
#1
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I wrote this awhile back, inspired by a cam girl. At times I feel lost inside, I hide from the fact that love isn't blind. And all the times I've loved and lost, with every-time my heart the cost. On the edge of life starting into death, when I felt there was nothing left— a beauty appeared before my eyes, and I knew it was a sign— that love wasn't lost, because you found me in time— Then it evolved into this is the version, which I like better than the first. It's interesting because appeal is based on what we can relate to, and although I'd prefer to look to the bright side, it's the dark side that catches my eye. At times I feel lost inside, I hide from the fact that love isn't blind. With all the times I've loved and lost, and every-time my heart the cost. On the edge of life staring into death, when I thought there was nothing left— your beauty disappeared before my eyes, and I knew it was a sign— that love was now lost, because I lost you in time. It seems to me that our past haunts us. We never really get over our heartaches. Those scars on our heart never really heal, so anything that helps us to close them is going appeal more. Something like this, it caters to reality (and reality usually trumps optimism). It's hard for us to look on the bright side when we are so used to the rain.
What do you think? Which appeals most to you? Design a permanent, spell, scheme, plane, or anything MTG based on the poem that appeals more to you.
I'll choose my favorite two submissions.
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7 months ago ::
Nov 26, 2012 - 7:08PM
#2
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Date Joined:
Apr 14, 2010
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I have a feeling I may end up regretting this, but...
Love's End    Instant Destroy target creature. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)Haunted creature gets -2/-1. No flavor text as it likely wouldn't fit on a card.
"Go, then. There are other worlds than these." -- Stephen King, The Gunslinger Some things to make the forums nicer -- Last updated 28 Apr
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7 months ago ::
Nov 26, 2012 - 7:12PM
#3
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Would you mind explaining the relation here? I'm not seeing it.
I'm looking for articulation between the side that appeals and the developed design.
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7 months ago ::
Nov 26, 2012 - 7:36PM
#4
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Date Joined:
Apr 14, 2010
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Sure, no problem. "Destroy target creature" is the flavorfully-sketchiest line on the card; unfortunately, Magic is a game based around violence and little time or space has been devoted to mechanically indicating strong emotional attachment. AVR did introduce Soulbond, but a card that just unpairs two paired creatures is unbearably narrow. Instead, I took the slightly more extreme route of having the silent central character of the card suffer not a relationship ending but the death of his/her beloved. This is not strictly forbidden by the poem's text, as far as I could tell. "Haunt" reflects the lingering memories of that creature's loss. For ages I've been rather disappointed that Haunt was predominantly used for ghosts haunting creatures, and mostly had abilities that triggered on the haunted creature dying. Why not expand this to a static effect showing the ongoing burden of memory? The last time is a shout-out to Weakness ; the creature is weakened mentally and physically by his/her mental and emotional turmoil. I chose an Aura as it specifically affects a particular creature (the enchanted one); a discard effect, as is traditional for mental issues, does not fit terribly well; it is the creature in pain, not its controller.
"Go, then. There are other worlds than these." -- Stephen King, The Gunslinger Some things to make the forums nicer -- Last updated 28 Apr
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7 months ago ::
Nov 27, 2012 - 11:14AM
#5
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Date Joined:
Sep 20, 2012
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I’ve removed content from this thread because trolling/baiting is a violation of the Code of Conduct. Posting Inappropriate content, and Vulgarity, even if masked, is also a violation. You can review the Code of Conduct here: company.wizards.com/conductPlease keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
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7 months ago ::
Nov 27, 2012 - 1:05PM
#6
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Date Joined:
Oct 10, 2011
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This this has turned out for the worst, I'll just grade the only submission and close the contest.
It would seem as though maybe you're working along a more secretive lines than you come off Glasir. The context of "Destroy target creature." reminds me of Evil Dead 2, in which the professor's wife Henrietta is possessed by a Candarian Demon and he kills her, then records the legendary record that is played back by Ash & friends later. It could also be along the lines of "the Tell Tale Heart", in which the man kills and buries a man under the floor boards, and is later haunted by the misdeed to the point of madness.
If this wasn't your intention, you shouldn't have used the "destroy" operation. There are lots of other options available (like bounce, shuffle, phasing, or "When this creature dies"). Take those sketchy elements seriously. Whenever something appears sketchy about your design, change it until everything is in Zen. Now, this isn't a statement of solidarity because sometimes it just takes time to get around to it. If you've ever read my design notes and highlights, I may not change a sketchy element until the wheel comes around not once, but two times. It's not like you wouldn't have gotten around to it, but I've learned it's best to change them right away; unless you're just out of fresh ideas, at that point it's best to move on and come back to it later.
Just something to keep in mind. We have the luxury of editing our custom projects without time-restrictions. We have an unlimited amount of time to perfect our developments. But in an actual office environment, you'll have the liability of time playing against you. It's good to pick up this protocol ahead of time, perfect those sketchy elements right away. It's a skill that you'd need to master if you are to ever get into a serious development project. Everyone here isn't just making custom Magic cards, this is real product development experience, developing a product that would go onto market for consumers and profit. It's a talent that you can apply elsewhere in your life.
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7 months ago ::
Nov 27, 2012 - 2:08PM
#7
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- Unconventional Mafia Pro
- The Big Card Project Director
- Any way you slice it...
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I don't really understand what's confusing about "a creature dies, then another is sad", or what in the card implies responsibility on the part of the haunted creature. Those comments are bizarre.
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7 months ago ::
Nov 27, 2012 - 5:46PM
#8
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Date Joined:
Apr 14, 2010
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I don't really understand what's confusing about "a creature dies, then another is sad", or what in the card implies responsibility on the part of the haunted creature. Those comments are bizarre.
@GM: I think this summarizes my response your comments rather nicely, aside from noting that in most contests I throw out a quick design and come back later to edit it with fresh eyes; there wasn't time for me to do so with this contest as it ended so abruptly.
Also, I do work on serious/real-world product development, thank you very much. I enjoy not needing to be as strict on myself with my leisure activities.
"Go, then. There are other worlds than these." -- Stephen King, The Gunslinger Some things to make the forums nicer -- Last updated 28 Apr
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Share and enjoy. Suggestions for new things to fix always welcome!
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7 months ago ::
Nov 27, 2012 - 6:00PM
#9
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Date Joined:
Nov 15, 2012
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At times I feel lost inside, I hide from the fact that love isn't blind. With all the times I've loved and lost, and every-time my heart the cost. On the edge of life staring into death, when I thought there was nothing left— your beauty disappeared before my eyes, and I knew it was a sign— that love was now lost, because I lost you in time.
I kept thinking some varient of unstable mutation perhaps with a pairing creature
I don't have a job
TLDR
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7 months ago ::
Nov 28, 2012 - 8:11AM
#10
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Date Joined:
Sep 20, 2012
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I’ve removed content from this thread because discussion of moderation in the forums is considered forum disruption and is a violation of the Code of Conduct. Trolling/ Baiting is also a violation. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_...If you have a question about moderation in the forums please contact Customer Service here: wizards.custhelp.com/
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