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Flag Esterdi November 25, 2012 2:09 PM PST
Incubating Plague
Instant

You get an emblem with "Whenever Incubating Plague is cast, counter it, then destroy target creature."


Surgery
Instant

You get an emblem with "Whenever Surgery is cast, counter it, then gain 7 life."
 

Channel
Instant

You get an emblem with "Whenever Channel is cast, counter it, then add to your mana pool."


Rally
Instant

You get an emblem with "Whenever Rally is cast, counter it, then target creature gets +2/+2 and haste."


Research
Instant

You get an emblem with "Whenever Research is cast, counter it, then scry 10."


Rapture
Instant

You get an emblem with "Whenever Rapture is cast, you win the game." 
Flag Mown November 25, 2012 2:13 PM PST
These are incredibly weird in mirror matches.
They are even weirder with Vexing Shusher .

Should be "Whenever a player casts a spell named || Whenever you cast a spell named"
Flag alan2here November 25, 2012 4:58 PM PST
Very nice :-)

And hell yeah, scry 10.
Flag SadisticMystic November 25, 2012 5:49 PM PST
Flag FZero November 25, 2012 6:19 PM PST
These have the potential to be hilarious

Rapture could get silly with Cast Through Time as the above person mentioned, but if you can do that, so worth it.
Show And Tell -> Omniscience -> Enter the Infinite -> Cast Through Time -> Rapture for best combo 2013. You heard it here first, folks.
Flag SadisticMystic November 25, 2012 7:23 PM PST
If you're doing that, you just play two Raptures from hand and skip the need to wait for next upkeep.
Flag KeeperofManyNames November 25, 2012 7:31 PM PST
Wow. Very interesting. I wonder if it would be worth raising the cost in order to ditch the "counter it" clause... I know you're trying to avoid letting the abilities stack, but I almost feel like that would be more fun.

Hm, these could also name other spells in their text. Like, "Whenever a player casts a spell named Rally or Research do x," if that makes sense. It would be an interesting synergy, although I'm not sure how players would feel about having such obvious deckbuilding instructions.
Flag Matt_Holck November 25, 2012 7:34 PM PST
my soldier deck is one of my most effective decks

it's all soldiers
Flag nukeshooter November 25, 2012 8:14 PM PST
What if, to make it a bit crazier, you gave these all a supertype (like Arcane, but somthing else, we'll call their supertype Stack) and then you make the emblems read "Whenever you cast a Stack spell, you may counter it. If you do, [do whatever]."

You'd probably want to give them much more minor effects, but that way you have more choice (add another emblem OR counter it to use the existing emblems) and you don't need to run all of the exact same card, but instead just have a lot of Stack supertype cards, or whatever.

Maybe to avoid craziness issues you could word it like a replacement effect where only one emblem can be activated for one countered Stack spell (like how if you have two Totem Armor auras on a creature you only have to sac one to replace a destroy effect) 
Flag Esterdi November 26, 2012 8:17 AM PST
@Mown: True.

 @FZero: That combo is actually worse than Melira, Sylvok Outcast + Kitchen Finks + Carrion Feeder = infinite life.

@Keeper: Good idea. You do that.

@nuke: They're a cycle, not a mechanic. Could be developed into a mechanic, but that'd make them indeed weaker. 
Flag ChrissChrossed92 November 26, 2012 9:00 AM PST

Nov 25, 2012 -- 2:09PM, Esterdi wrote:

Channel
Instant

You get an emblem with "Whenever Channel is cast, counter it, then add to your mana pool." 




channel  I think having 8 "channels" could make for some cool mana combos 

Flag bay_falconer November 26, 2012 10:36 AM PST
But I try to avoid going to the surgeon...
Flag Esterdi November 26, 2012 10:40 AM PST

Nov 26, 2012 -- 9:00AM, ChrissChrossed92 wrote:

Nov 25, 2012 -- 2:09PM, Esterdi wrote:

Channel
Instant

You get an emblem with "Whenever Channel is cast, counter it, then add to your mana pool." 




channel  I think having 8 "channels" could make for some cool mana combos 




I named that card channel because I HATE channel . It should die in a fire.

Flag bay_falconer November 26, 2012 10:45 AM PST

Nov 26, 2012 -- 10:40AM, Esterdi wrote:

Nov 26, 2012 -- 9:00AM, ChrissChrossed92 wrote:

Nov 25, 2012 -- 2:09PM, Esterdi wrote:

Channel
Instant

You get an emblem with "Whenever Channel is cast, counter it, then add to your mana pool." 




channel  I think having 8 "channels" could make for some cool mana combos 




I named that card channel because I HATE channel . It should die in a fire.




Fire only makes it stronger.

Flag Esterdi November 26, 2012 10:55 AM PST
Fireball is a very weak card and you should feel bad.
Flag bay_falconer November 26, 2012 10:58 AM PST

Nov 26, 2012 -- 10:55AM, Esterdi wrote:

Fireball is a very weak card and you should feel bad.




Channel seems to love it, though.

Flag iFailed November 26, 2012 11:14 AM PST
I like this a lot.
Flag nukeshooter November 26, 2012 6:15 PM PST

Nov 26, 2012 -- 8:17AM, Esterdi wrote:


@nuke: They're a cycle, not a mechanic. Could be developed into a mechanic, but that'd make them indeed weaker. 



Ah ok, then it works fine.

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