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6 months ago ::
Dec 04, 2012 - 8:48AM
#21
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Date Joined:
Apr 25, 2008
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I understand.
Demigod does provide a high level of resilience and aggression, goes over the top of Jund, provides value discards to Lili 2.0 (oh the lulz), and due to haste smashes Karn right in the damn face for often enough to make him irrelevant if not kill him outright. Take that, Karn.
Boasts?
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2011 States Top 4 Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 Standard Forum - Iron Deck Builder Season One Champ
"Against logic there is no armor like ignorance." - Laurence J. Peter "It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes
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6 months ago ::
Dec 04, 2012 - 11:42AM
#22
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Yeah, Demigod has a lot going on for it. He's strong against a lot of removal. 4 Thoughness makes him hard to burn off, being Black and multi-color saves him from Terror/Doom Blade/Ultamite Price. Basically I just have Path to worry about. And Trinisphere holds that off until turn 3. Gives me a couple of turns to dig for a back up plan. But all my digging usually just provides me with Rituals (as I have 12 + Spirit Guides). That's why I favor Pit Dragon. He's more suseptable to removal, but removal can't be played until turn 3, and since Pit Dragon picks up double strike via Hellbent, and the fact I can give him evasion + he has firebreathing, it doesn't leave much time to find removal.
What do you think about my Warrens plan? Think it's worth me trying out? I never played a version with Storm in it.
I'm having some second thoughts about my SB. I think I need some slots devoted to hate cards for the hate cards people can bring in VS me.
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6 months ago ::
Dec 11, 2012 - 6:33AM
#23
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Bump.
My Warrens plan has been showing mixed results. Pest is definetly the artifact to enable Mox if I'm running Warrens but I find I'm rarely getting an impressive storm count. On average I get 6 goblins and that number is easily reduced to 4 with a tmely spell pierce. With so few Goblins I just don't have the punch to wrap the game up before they can rebound.
I might play with some Bushwackers to try to speed up my clock but I might just go back to Pit Dragon. I do enjoy the protection multiple guys offer but if those bodies are bad at being the threatening the field I might be better with a single more threatening creature.
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6 months ago ::
Dec 15, 2012 - 5:03PM
#24
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Magus seems to be causing a bit more problems than Trinisphere.I just might have to add a 4th to the MD.
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5 months ago ::
Dec 21, 2012 - 8:53AM
#25
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The whole 8 Stone Rain SB isn't working out like I hopped it would. New SB I'm testing: 4 Empty the Warrens 4 Signal Pest or Goblin Bushwhacker 3 Blood Moon (For if I think they're boarding in Slaughter Pact for Magus[/c]) 4 Phyrexian Probe (for decks running Blue, or if I think they boarded in Mindbreak Trap ) Warren's would replace Deus, and thus give me lots of bodies VS 1. If I go Pest, Pest replaces Bauble. Bushwacker would probably replace Magus + 1 Dragon. I'm leaning on Pest right now. It's more consitant than Bushwacker. I'm also up in the air on my Sphere/Magus split. Magus seems to be doing more disruption, and he can swing for 2. Sphere is obviously better VS Mono-Colored decks, but I really haven't seen any.
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5 months ago ::
Dec 21, 2012 - 11:11AM
#26
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Date Joined:
Apr 14, 2008
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Sphere also stops clasm/bolt if you're running gobbos or get back on the dragon.
Luckily, we have stop-having-fun guys to remind us that having anything more than 60 cards in your deck is tantamount to being a rapist and anyone considering it should be strung up by their **** .
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5 months ago ::
Dec 21, 2012 - 3:22PM
#27
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Wow I just realized I was being stupid about trap. Sphere answers it. That leaves me with 4 open SB slots. Ideas anyone?
I'm going to test a few Golems again as I feel I need at least 2 more threats.
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5 months ago ::
Dec 21, 2012 - 4:41PM
#28
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Date Joined:
Apr 14, 2008
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I think you're best off with/lockdown package that's fairly effective g1 but tunable for g2+.
So, yes. Lode that sideboard up.
Alternately, depending on how fast you're dumping your hand and how much you're locking them out, a tempo play and/or tybalt could be cute. Ignore the text of his +1 and just count to 4.
Luckily, we have stop-having-fun guys to remind us that having anything more than 60 cards in your deck is tantamount to being a rapist and anyone considering it should be strung up by their **** .
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5 months ago ::
Dec 21, 2012 - 8:19PM
#29
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I think I'd get further running Sudden Impact than running Tibalt to do the same thing.
I'm also going to test Demigod over Deus. Haste + Evasion seems better that setting up a full lock out with Sphere.
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5 months ago ::
Jan 08, 2013 - 7:08PM
#30
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I think my best bet is still using Deus. My SB now looks like: 3 Blood Moon 3 Empty the Warrens 2 Goblin Bushwhacker 4 Signal Pest 3 Demigod of Revenger Demigod gives me a random change up win condition, or to be used VS mono-colored decks. Warrens + Bushwacker + Pest go in VS mono-color, or if I just want to run a surprise change up. I figure it's enough cards to give them pause between games 1/2. This is getting it's first live fire games come Thursday. No more playtesting games. Edit: Nix'd a Caverns from the MD, and dropped Demigod for SB Mountains (in case I'm not playing second in the next game). Also looking to add some draw to the MD. Looking like Probe or Street Wraith . Wraith doesn't change post Trinisphere, but Probe looks suddenly really bad once Trinisphere hits the table. I'll probably continue with sudden changes prior to event start, but I'm really liking it's current (as of yet unlisted) form. Fairly consistant turn 1/2 board locks with turn 4/5 kills. Bushwhacker might not be keeping his SB slots, but I can't think of what else to put in. Might go Lodestone Golem, or maybe Thorn of Amethyst. Edit: No Modern for me. My wife got sick and needed looking after. It happens. Updated List (1/10/13):
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