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Magic: The Gathering Magic General Comparisons with the Game-That-Must-Not-Be-Named.
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6 months ago  ::  Nov 26, 2012 - 2:50PM #31
infinight
Date Joined: Aug 8, 2011
Posts: 887

Nov 25, 2012 -- 8:18PM, javert wrote:


My main question is: having casual decks on mind without the obligatory overpowered cards, is yugioh fun, varied and skill dependant? The fact that a number of Magic games is doomed to be decided by manascrew or flood makes me want to try it.




Mana screw/flood does not happen in Yugioh, although it is possible to only draw monsters which restricts you by only letting you play 1 card (you can only play 1 monster each turn), or you can draw too many spell/trap cards and not have monsters to protect your life. I consider this significantly less of a disadvantage than manascrew, but Yugioh doesn't have a Mulligan rule either.

Yugioh doesn't have as many insanely overpowered cards such as the titans or snapcaster, although Mirror Force comes close (It's basically a better  sunblast angel for free without the body and can only be used when you are attacked), which was why it was limited to 1-per deck last time I checked. For the most part, I think Konami does a pretty good job at balancing the game as long as people are prepared for a ban on their favorite cards at any moment.

Finally, I'd say it's as skill dependant but not as varied as Magic is. The mana system allows for much more variation as opposed to yugioh's archtypes which become predictable after the first time you play them. This isn't true with the larger archtypes like elemental heros which have plenty of variation, but if you play against one gravekeeper's deck, you played against them all. Note that this is due to your perception of the deck, and not that they all play the same. A gravekeeper's deck with strong tech is going to play far better than one that's only gravekeeper's cards, but the uniqueness of decks are in the littler things that are harder to notice. Non-archtype decks are more interesting, I just don't think yugioh players like experimenting as much because it's easier to just use spoonfed archtypes instead of their own creativity.

My ultimate complaint is that almost all the new cards in Yugioh refer to other archtypes or even specific cards. Buying singles is basically a requirement. Ironically though, this makes really fun gameplay... For a video game. It's not so fun to pay real money to get cards that you can't use, but in the World Championship games, getting those other cards so you can create your ultimate deck is actually pretty fun. That's why I would advise you to buy the video games instead of cards if you want to play yugioh. The World Championship series gives you the ability to make decks using almost every card in existance and doesn't limit you to simply editing prebuilt decks like a certain game for another trading card game does (Yes, that one).

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6 months ago  ::  Nov 26, 2012 - 8:41PM #32
pigknight
Date Joined: Sep 28, 2007
Posts: 20,935
Mirror Force is at 2. It is very easy to play around/counter.
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6 months ago  ::  Nov 27, 2012 - 3:47AM #33
AvDemeisen
Date Joined: Jul 16, 2012
Posts: 409

Nov 26, 2012 -- 8:41PM, pigknight wrote:

Mirror Force is at 2. It is very easy to play around/counter.




I think he betrayed his level a bit there. People were diuscussing whether Mirror Force was OP or not back in the Goat Control days and decided it wasn't, it's a 1-1 more often then not and any half decent play can read one like a book.

Bless him.

I want to be Cultured.
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6 months ago  ::  Nov 27, 2012 - 4:03AM #34
BlaiseCarlisle
Date Joined: Nov 27, 2012
Posts: 13
I played some of the Yu-Gi-Oh games on the gameboy, and I must admit they were a lot of fun, but I never got into it seriously.
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