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7 months ago  ::  Nov 20, 2012 - 8:22AM #41
VRdragoon
Date Joined: May 5, 2011
Posts: 904

Nov 19, 2012 -- 5:37PM, tehbeast wrote:

Tested a red-base aggro deck with Hellhole Flailer and Lightning Mauler. It's a lot of fun when it works, but I just prefer Giraffe Mess et al. Ass Zealot is super-nice, but I really want a set of Koi more.

Unless we get some SERIOUS mono red love under the banner(s) of Boros/Gruul, I'm sticking with black-base. Still like having 12 burn spells though, but the lack of instant R burn is killing me.




Giraffe Mess is my new name for every deck ever.

Thank you auto-correct. 

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7 months ago  ::  Nov 20, 2012 - 8:53AM #42
Chiaelvis
Date Joined: May 25, 2012
Posts: 154
@Carbonated Soda - Sounds to me like you answered your own question. The only thing that makes mortars any good is its boardwipe Overload ability but with a RDW build when are you going to have the mana available to overload it? RDW is a race car and it's in the red - waiting to Overload sounds like a real disaster with a race car. You already listed all of Thunderbolt 's advantages over Mizzium Mortars in this build and I think that speaks for itself. To me the mortars just seem to be another attempt to use more expensive cards when you really don't want or need to.
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7 months ago  ::  Nov 20, 2012 - 10:41AM #43
mallrat
Date Joined: Dec 22, 2006
Posts: 1,278
This one I saw played well. He was undefeated and now settled for 5th at SCG Invitational Antioch

Creatures
4 Ash Zealot
4 Gore-House Chainwalker
4 Hellrider
4 Pyreheart Wolf
4 Rakdos Cackler
4 Stromkirk Noble
4 Thundermaw Hellkite

Instants
4 Searing Spear

Sorceries
3 Pillar of Flame

Basic Lands
22 Mountain

Lands
3 Hellion Crucible

Sideboard:
3 Hound of Griselbrand
3 Reverberate
2 Thunderbolt
4 Flames of the Firebrand
2 Mizzium Mortars
1 Pillar of Flame
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7 months ago  ::  Nov 20, 2012 - 11:43AM #44
clutch_nugget
Date Joined: Sep 4, 2012
Posts: 88

Nov 20, 2012 -- 10:41AM, mallrat wrote:

This one I saw played well. He was undefeated and now settled for 5th at SCG Invitational Antioch

Creatures
4 Ash Zealot
4 Gore-House Chainwalker
4 Hellrider
4 Pyreheart Wolf
4 Rakdos Cackler
4 Stromkirk Noble
4 Thundermaw Hellkite

Instants
4 Searing Spear

Sorceries
3 Pillar of Flame

Basic Lands
22 Mountain

Lands
3 Hellion Crucible

Sideboard:
3 Hound of Griselbrand
3 Reverberate
2 Thunderbolt
4 Flames of the Firebrand
2 Mizzium Mortars
1 Pillar of Flame


I suppose Hound of Griselbrand is anti-Thragtusk sideboard tech?

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7 months ago  ::  Nov 20, 2012 - 11:47AM #45
stepintherift
Date Joined: Oct 22, 2012
Posts: 32
Thanks to all for helping me out. I got my deck at a way more reliable state than my intial build. The new list is:

4 x Rakdos Cackler
2 x Stonewright
2 x Stromkirk Noble
4 x Ash Zealot
4 x Rakdos Shred-Freak
2 x Pyreheart Wolf
3 x Hellrider

4 x Pillar of Flame
4 x Searing Spear
2 x Brimstone Volley
1 x Thunderous Wrath
4 x Furor of the Bitten
3 x Traitorous Blood

22 x Mountain



I had all day yesterday to playtest and here are the conclusions I got to:

1. Furor of the Bitten is going right back in the mainboard.
2. Hellion Crucible , although nice against board sweepers, slows you down way to much to be worth it.
3. Lightning Mauler is not bad, but as Chiaelvis said 'haste is better than soulbound haste'. I use to disaggree, but after aditional testing I found out that the Lightning Mauler gets in the way of Stonewright too often, so Rakdos Shred-Freak it is.
4. Traitorous Blood instead of Mark of Mutiny . Trample is more relevant than a +1/+1 counter (which may come back and bite you later).
5. Brimstone Volley is pretty bad. I think I will switch it for Flames of the Firebrand or Lightning Bolt , but I'm still not certain.
6. Pyreheart Wolf is pretty much a wincon on it own. Same goes for Hellrider .

Still, the deck is far from perfect, so criticism is always welcome!
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7 months ago  ::  Nov 20, 2012 - 11:47AM #46
tehbeast
Date Joined: Jun 14, 2006
Posts: 3,618
Wasn't auto-correct, I want cute nicknames for all my favourite cards.
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7 months ago  ::  Nov 20, 2012 - 2:36PM #47
BigK42
Date Joined: Apr 21, 2010
Posts: 264

Hellrider is solid, and a fine choice for mono-Red, but he leads you into the mind set of over extending prior to dropping him, which can be a real set back in the face of a miricaled Terminus or Verdict. 

Hellrider VS Archwing is an interesting debate for mono-Red, but if you're already in Black, Aristocrat seems like the superior choice as it dodges most removal as long as you have another beater (which as Aggro, you should have 1 or 2 to spare), and it's hastey and evasive and unlike Archwing, you don't need to re-cast it every turn.

I neglected Thundermaw because as a 5-drop it's harder to play in Aggro and thus will come out after any of the 4-drops have had a chance to swing at least once.  If your deck can consistantly drop Thundermaw on turn 5, you're building more of a mid-range deck, which is moving away from traditional RDW.




That's pretty much my take on it as well.  Although I see RDW evolving into a slightly more midrange deck as a reaction to a grindy meta that uses super value landbound creatures.  Archwing dragon and Thundermaw hellkite are great in that environment, and can help to close out games that would otherwise be unwinnable by a more traditional RDW.

With thragtusk around in multiple decks, your games are going to go longer than you might want.  I think you have to plan for that, and not just say "well I'll win by turn 4, so it won't matter."  Not that you're saying that, but it's a trap that RDW builders might fall into by following the formula that worked in previous metas.

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7 months ago  ::  Nov 20, 2012 - 6:12PM #48
drcarl
Date Joined: Nov 14, 2012
Posts: 35

Nov 20, 2012 -- 11:47AM, stepintherift wrote:

Thanks to all for helping me out. I got my deck at a way more reliable state than my intial build. The new list is:

4 x Rakdos Cackler
2 x Stonewright
2 x Stromkirk Noble
4 x Ash Zealot
4 x Rakdos Shred-Freak
2 x Pyreheart Wolf
3 x Hellrider

4 x Pillar of Flame
4 x Searing Spear
2 x Brimstone Volley
1 x Thunderous Wrath
4 x Furor of the Bitten
3 x Traitorous Blood

22 x Mountain



I had all day yesterday to playtest and here are the conclusions I got to:

1. Furor of the Bitten is going right back in the mainboard.
2. Hellion Crucible , although nice against board sweepers, slows you down way to much to be worth it.
3. Lightning Mauler is not bad, but as Chiaelvis said 'haste is better than soulbound haste'. I use to disaggree, but after aditional testing I found out that the Lightning Mauler gets in the way of Stonewright too often, so Rakdos Shred-Freak it is.
4. Traitorous Blood instead of Mark of Mutiny . Trample is more relevant than a +1/+1 counter (which may come back and bite you later).
5. Brimstone Volley is pretty bad. I think I will switch it for Flames of the Firebrand or Lightning Bolt , but I'm still not certain.
6. Pyreheart Wolf is pretty much a wincon on it own. Same goes for Hellrider .

Still, the deck is far from perfect, so criticism is always welcome!




Just looking at the deck, my sense is (in true RDW fashion): hit with as many creatures as you can as quick as you can, burn thier creatures out of the way, and simply overwhelm with early creature damage, and perhaps finish them off with a touch of burn... Sound right?

And, with that in mind, is there a creature order that you hope to be able to play out in the deck - what's a great starting draw? 

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