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7 months ago  ::  Nov 17, 2012 - 11:33PM #11
ChaosLight
Date Joined: Aug 28, 2008
Posts: 14,442
There's nothig wrong with that cat.
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7 months ago  ::  Nov 18, 2012 - 1:25PM #12
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,236
They're all pretty interesting but yah the white one sticks out like a sore thumb. An awesome sore thumbe but still...
So do you amputate, adjust the cycle or maybe split it into two cycles?

These are all effective enough to pul their weight in limited. Obvioulsy you'd want them printed alongside some sort of leyline effect but even if it never shows up in any of your games it these guys wouldn't be dissapointing.
In constructed they're all sideboard cards except for the and ones. I expect that the red one would have a bigger impact in modern than standard though.
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7 months ago  ::  Nov 18, 2012 - 1:32PM #13
Cisnero
  • It's an ego thing.
Date Joined: Sep 27, 2006
Posts: 885
These + Desolation Angel = win!
Spoiler: Show

Nov 20, 2012 -- 6:49PM, magicpablo666 wrote:

Sometimes I imagine what Cisnero's life must be like. I imagine cargo pants - every pocket stuffed with coins. I imagine him (I almost said "him or her" but then I decided his gender with through the randomization of a small metal disk) - I imagine him, shopping, purchasing food, choosing which spot to park in, all through this meticulous flipping process. I imagine him asking a girl out, taking her to have a drink or whatever and then asking if she wants to play this fun game. When she responds "Sure." he removes a single quarter from one of his jingling pockets. Then proceeds to flip it repeatedly while she calls it - until she is able to make up an excuse to leave. Will he respond to this post? Only if the Chaotic Gods of Copper and Nickel deem it so. Someday many years from now, in the Dystopian future world, I'll ride my Billy Idol Unicycle past a bedraggled slumbub - He'll be clad in armor made all of the (now worthless) coins of yesterdecade. He'll grin a shiny grin at me as he flips another coin - and I'll know who it was. How could I not?

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7 months ago  ::  Nov 18, 2012 - 1:35PM #14
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,400

Nov 18, 2012 -- 1:32PM, Cisnero wrote:

These + Desolation Angel = win!



Yeah, that'd be a fun little combo. I definitely wouldn't call it a negative side-effect, though I can see some potential issues with anything that scales over time (like the white one).

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7 months ago  ::  Nov 18, 2012 - 1:59PM #15
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,236

Nov 18, 2012 -- 1:32PM, Cisnero wrote:

These + Desolation Angel = win!



Really I don't think that's a combo to be worried about. Even with the white one. Destroying all the lands on the field just to save 6 mana? You'd need to play quite a few group entrances in your deck to make it worth it. Especially since you wouldn't be getting the 1/1s for your opponents lands if you blew them all up. Maybe with another combo piece to take advantage of the tokens you could do something insane. As is it seems alright.

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7 months ago  ::  Nov 18, 2012 - 8:21PM #16
cats_and_me
Date Joined: May 29, 2007
Posts: 11,525
Your red card (not your white card!) from the cycle should be the only one that rewards you for having zero lands and that likes to be mainly played as combo piece late in the game..
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