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6 months ago  ::  Dec 01, 2012 - 4:46PM #251
Zokorad
Date Joined: Sep 26, 2011
Posts: 2,858
Axebane Stag Guardian
Blocks I liked: (+1)

Invasion
Onslaught
Mirrodin
Time Spiral
Lorwyn
Zendikar
Return to Ravnica

Blocks I disliked: (-1)

Oddesy
Champions of Kamigawa
Time Echoes
Innistrad
Any Released Blocks not listed in this Sig

Blocks I neutralize: (+/-0)

Ravnica City of Guilds
Shadowmoor
Shards of Alara
Scars of Mirrodin



http://community.wizards.com/paranoia
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6 months ago  ::  Dec 01, 2012 - 4:51PM #252
Catotheyounger
Date Joined: Nov 18, 2012
Posts: 1,220
Axebane guardian, lobber crew isn't worth splashing, and axebane blocks, ramps, and fixes our mana in case we find something that is.
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6 months ago  ::  Dec 01, 2012 - 10:16PM #253
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,317
Guardian over Find. Splashing Crew is horrible.
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6 months ago  ::  Dec 02, 2012 - 1:37AM #254
Ulcaster
Date Joined: May 9, 2011
Posts: 797
I'm fine with Axebane Guardian
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6 months ago  ::  Dec 02, 2012 - 4:42AM #255
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,623
Splashing for Lobber crew ????

Bizarre. It isn't that good out of colors.

Treasured find is under-rated, you're almost always going to have a good use for this card.
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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6 months ago  ::  Dec 02, 2012 - 6:16AM #256
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,463

Dec 2, 2012 -- 4:42AM, Urzasapprentice wrote:

Splashing for Lobber crew ????

Bizarre. It isn't that good out of colors.

Treasured find is under-rated, you're almost always going to have a good use for this card.




At the point that the deck should have gone Rakdos is pack 1, the only valuable card that would have been lost was Dreg Mangler (All of the other strong picks work in both Rakdos and Golgari) I expect to see a lot of good Rakdos picks out of the rest of this pack and pack 3.

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6 months ago  ::  Dec 02, 2012 - 8:40AM #257
Arioch22
Date Joined: Feb 2, 2011
Posts: 1,532
Axebane Guardian
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6 months ago  ::  Dec 02, 2012 - 8:51AM #258
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,251
Pack 1:

Dreg Mangler
Stab Wound
Grim Roustabout
Dead Reveler
Giant Growth
Sluiceway Scorpion
Treasured Find
Korozda Monitor
Aerial Predation
Death's Presence
Bellows Lizard
Golgari Longlegs
Catacomb Slug
Archweaver

Pack 2:

Stab Wound
Desecration Demon FOIL
Launch Party
Assassin's Strike
Axebane Guardian

Next...

Street Sweeper
Rakdos Cackler
Selesnya Guildgate
Concordia Pegasus
Rubbleback Rhino
Gore-House Chainwalker
Inspiration
Sluiceway Scorpion
Sundering Growth FOIL 
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6 months ago  ::  Dec 02, 2012 - 8:52AM #259
Zokorad
Date Joined: Sep 26, 2011
Posts: 2,858
Scorpian
Blocks I liked: (+1)

Invasion
Onslaught
Mirrodin
Time Spiral
Lorwyn
Zendikar
Return to Ravnica

Blocks I disliked: (-1)

Oddesy
Champions of Kamigawa
Time Echoes
Innistrad
Any Released Blocks not listed in this Sig

Blocks I neutralize: (+/-0)

Ravnica City of Guilds
Shadowmoor
Shards of Alara
Scars of Mirrodin



http://community.wizards.com/paranoia
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6 months ago  ::  Dec 02, 2012 - 8:58AM #260
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,623
Scorpion! awesome
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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