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8 months ago ::
Nov 11, 2012 - 1:18PM
#1
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Date Joined:
Sep 18, 2008
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As a Legacy player who has spent three years building his Nic Fit list and still has not finished it, I find Casual to be for impulsive players who would rather spend $20 each week for several, weaker decks instead of saving up and constructing something much more potent, whether it is a netdeck or a homebrew or something in between.
Also, I should also mention that casual to the rest of my playgroup is pretty much "no restrictions other than cost", especially to my best friend. I don't feel like playing against dredge or reanimator without a solid list because, well, they aren't very interactive unless you can hate them out. A few of my playgroup do realize this, and tend to build slower combos (my favorite is my other friend's Precursor Golem with Polymorph and Shape Anew deck) or forgo combo all together.
I don't know ... maybe I'm just salty, because I don't consider myself a Spike at all (otherwise I'd build permission or combo instead of ramp-control). So, what is casual to you?
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8 months ago ::
Nov 11, 2012 - 1:55PM
#2
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Casual to me is anything where there is no prize on the line. Lack of expense or deck potency has nothing to do with it, although most of my groups prioritize fun for the whole group higher than winning. But casual SHOULD be defined by whether or not there is a prize on the line. Format can also define, although every group I've ever played in at least repects the Vintage banned/restricted lists. There is no lack of expensive cards at our table (which is multi-player more often than not), nor is there a lack of desire to win. What makes it different from competitive play is that everyone actually cares that everyone is having fun. In short, limiting MTG by card cost is not casual play, it's GIMP play. Big difference.
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8 months ago ::
Nov 11, 2012 - 1:58PM
#3
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Date Joined:
Sep 22, 2009
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Casual, in my opinion, is a format dictated by the deck builder's idea of "fun," mitigated by one's playgroup. some people have highly competitive play groups where running vintage power decks is the norm and the player wants to keep competitive, because no one enjoys losing every game. and other groups have lower power decks typically a mash up of older players who are set in their old deck archtypes ( slide , miracle grow, sligh) and just enjoy playing them over and over again, and newer players who dont like the competitive settings like fnm or draft and just want to build decks to enjoy their corpsejack menance , or harvester of souls they pulled, and find playing with the older players often helps them learn the game better and gives them solid advice on deck building. then again there are those "any thing goes" play groups, who basically give a crap about restrictions or whether or not you can run four ponder and four skullclamp in a deck. typically these players aim for some goofy end with their rule breakings, like my friend who ran four tinker s just so he could consistantly t3 darksteel colossus , and they're playgroups allow it because they just want to do something equally goofy with their decks. because seriously glare of subdual hasnt been good since ravnica the first time around, yet i still find it to be one of my favorite cards (not including my namesake of course). hope my point came out clearly, thanks for reading
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8 months ago ::
Nov 11, 2012 - 2:03PM
#4
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Date Joined:
Feb 28, 2011
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the casual=no restrictions would piss me off^^ sounds like the opposite of casual to me....
i guess im on the casual=less potent decks train.
casual for me is being able to build almost anything/any strategy and expect to do decently. Competitive narrows the thousands of cards in the game to a few hundred viable ones and ruin the game - removing restriction would make it even worse.
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8 months ago ::
Nov 11, 2012 - 2:10PM
#5
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Date Joined:
Nov 24, 2011
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= Baby don't Spike me
Spoiler:
Show
Obligatory and Preliminary Smiley Reservoir:

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8 months ago ::
Nov 11, 2012 - 2:13PM
#6
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Date Joined:
May 26, 2007
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Casual for me is uneditted decks. I used to edit and play around, but really, the fun part for me was not even looking at a deck I just bought until I used it in a game.
I also love booster wars.
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8 months ago ::
Nov 11, 2012 - 2:15PM
#7
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Date Joined:
Oct 23, 2012
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Casual, in my opinion, is a format dictated by the deck builder's idea of "fun," mitigated by one's playgroup. some people have highly competitive play groups where running vintage power decks is the norm and the player wants to keep competitive, because no one enjoys losing every game. and other groups have lower power decks typically a mash up of older players who are set in their old deck archtypes ( slide , miracle grow, sligh) and just enjoy playing them over and over again, and newer players who dont like the competitive settings like fnm or draft and just want to build decks to enjoy their corpsejack menance , or harvester of souls they pulled, and find playing with the older players often helps them learn the game better and gives them solid advice on deck building. then again there are those "any thing goes" play groups, who basically give a crap about restrictions or whether or not you can run four ponder and four skullclamp in a deck. typically these players aim for some goofy end with their rule breakings, like my friend who ran four tinker s just so he could consistantly t3 darksteel colossus , and they're playgroups allow it because they just want to do something equally goofy with their decks. because seriously glare of subdual hasnt been good since ravnica the first time around, yet i still find it to be one of my favorite cards (not including my namesake of course). hope my point came out clearly, thanks for reading
100% in agreement with this guy^
My general? It's always Kos
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8 months ago ::
Nov 11, 2012 - 2:26PM
#8
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I think there's also going to be a lot of debate over what constitutes "casual" play between the older and younger players, simply because the way the game is played has changed so many times. Too many people think that a tier 1 Standard deck is the pinnacle of play. It is in THAT format, but nowhere else.
The reason that "casual" has never been defined as a format is that it takes into consideration the actual playgroup like Reveillark said. It takes into consideration what people are comfortable and happy playing both with and against. Relaxation is a big part of it without the stress of worrying about "winning and moving to the next round".
Casual really can't be defined. SHOULDN'T really be defined. That's precisely what makes it "casual"
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8 months ago ::
Nov 11, 2012 - 2:36PM
#9
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Date Joined:
Sep 18, 2008
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Thanks Reveillark: that sounds like the best definition of casual I've heard. I guess what really gets me is that my best friend warps our playgroup's mitigation severely, what with dredge and reanimator (oh, and Legacy Burn). Then again, he's started making other decks, so maybe that will help curb my anxiety.
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8 months ago ::
Nov 11, 2012 - 2:59PM
#10
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It's just some good kitchen table play for me. In my group we follow all restrictions and rules that tournaments follow, but we don't have banned card lists or format restrictions. I play mostly modern, but one of my friends plays almost all legacy. We do have a general "no douchey moves" policy, though. Land destruction and purposefully misleading someone about a card's function fits into that category.
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