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7 months ago ::
Nov 21, 2012 - 11:49AM
#41
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Date Joined:
Nov 21, 2012
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the dimir letter of introduction includes:
shapeshift
memory excision
psychic skimming
shapeshift could be steal/copy target creature
memory excision is obviously discarding or milling
psychic skimming is library control
hmm also assassinate spells, enchantments and tings. Deathtouch probably everywhere
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6 months ago ::
Nov 28, 2012 - 12:19PM
#42
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Date Joined:
Nov 21, 2012
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how about the black / blue effect turn to be something like
-- Gain control of target creature till end of turn (blue), at the end of the turn destroy it (black)
its not much in the way of shapeshifting but it could be ..
when SoAndSo comes out destroy target creature, SoAndSo becomes a copy of target creature until end of turn.
Deceive (3) -- When SoAndSo enters the graveyard target player takes the top 3 cards of his library and puts it into his graveyard.
 I am Black/Green
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6 months ago ::
Nov 28, 2012 - 1:35PM
#43
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how about the black / blue effect turn to be something like
-- Gain control of target creature till end of turn (blue), at the end of the turn destroy it (black)
its not much in the way of shapeshifting but it could be ..
when SoAndSo comes out destroy target creature, SoAndSo becomes a copy of target creature until end of turn.
Deceive (3) -- When SoAndSo enters the graveyard target player takes the top 3 cards of his library and puts it into his graveyard.
this would really only be found rare or mythic cards...you couldnt print this on low CMC common or uncommon cards...
"so let's set the world on fiiiiire...we can burn brighter...than the suuuuun." My Colors
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3 color decks for days, Naya
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6 months ago ::
Nov 28, 2012 - 2:06PM
#44
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Date Joined:
Nov 21, 2012
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I was suggesting the copy effect as part of the mythic guild leader card. The mechanic I was suggesting deceive or infiltrate could be printed on commons.... 2 drop 1/1 guy with Infiltrate 1.. When he dies target opponent mills 1 card. The uncommons and rates could have infiltrate 2,3,4 or whatever.
 I am Black/Green
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6 months ago ::
Nov 28, 2012 - 6:27PM
#45
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I was suggesting the copy effect as part of the mythic guild leader card. The mechanic I was suggesting deceive or infiltrate could be printed on commons.... 2 drop 1/1 guy with Infiltrate 1.. When he dies target opponent mills 1 card. The uncommons and rates could have infiltrate 2,3,4 or whatever.
oh yeah, thats reasonable. But since these creatures are only milling once they should have larger numbers for their mechanic. Compared to a possible mechanic where a 1/1 creature could make you mill 1 a turn when it deals combat damage, your mechanic should make you mill at least 2 or 3 when they die
"so let's set the world on fiiiiire...we can burn brighter...than the suuuuun." My Colors
Show
3 color decks for days, Naya
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6 months ago ::
Nov 29, 2012 - 8:50PM
#46
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Date Joined:
Dec 22, 2010
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Dimir's gimmick should be fateseal .
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6 months ago ::
Nov 30, 2012 - 12:02AM
#47
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Fateseal is amazing. Yes, plz.
Favorite set: Arabian Nights Favorite planeswalker: Taysir, the One Made of Five Favorite book cycle: Ice Age Favorite creature type(s): Elephant (W), Minotaur (R), Shade (B), Spider (G), Cephalid (U) Myr (Artifact) Standard: Gruul Control Modern: American Human Tempo; Zombie Tribal EDH: Aboshan, Cephalid EmperorCube: The Moons of Mirrodin
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6 months ago ::
Dec 01, 2012 - 8:12AM
#48
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Date Joined:
Dec 27, 2009
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We already know that all of the mechanics are new, so its not going to be Fateseal.
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6 months ago ::
Dec 01, 2012 - 5:43PM
#49
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I think. Future-shifted mechanics would be the exception to the rule, if there will be one. Just saying.
Favorite set: Arabian Nights Favorite planeswalker: Taysir, the One Made of Five Favorite book cycle: Ice Age Favorite creature type(s): Elephant (W), Minotaur (R), Shade (B), Spider (G), Cephalid (U) Myr (Artifact) Standard: Gruul Control Modern: American Human Tempo; Zombie Tribal EDH: Aboshan, Cephalid EmperorCube: The Moons of Mirrodin
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6 months ago ::
Dec 02, 2012 - 7:14AM
#50
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Date Joined:
Dec 27, 2009
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They're not. R&D did consider several future shifted mechanics but ultimately came to the conclusion that a lot of players would bitch incessantly if their favorite guild didn't an entirely new mechanic.
For what it's worth, MaRo did a thought exercise on his blog where he chose a returning ability for each guild
Selesnya - Affinity for Creatures Izzet - Splice onto Instant Golgari - Unearth Rakdos - wither Azorius - absorb Orzhov - Morbid Gruul - Frenzy Boros - Battle Cry Dimir - Morph Simic - Proliferate
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