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These sure are some blue commons.
Spoiler: Show Stillwind Pirate ![]() ![]() Creature – Merfolk Pirate 2/2 Raid a land (This creature can attack an opponent’s land as though it were a player. If this would deal combat damage to it while unblocked, instead the raid is successful.) Whenever Stillwind Pirate successfully raids a land, it doesn’t untap during its controller’s next untap step. Barzol's Courier ![]() ![]() Creature – Fish 1/2 : Target Pirate creature you control gets +1/+1 and gains islandwalk until end of turn.Peek ![]() Instant Look at target player’s hand. Draw a card. Sleeping Jailer ![]() Creature – Human Soldier 1/1 When Sleeping Jailer dies, return it to the battlefield transformed. --- Tracking the Escapee Enchantment – MysteryU, Sacrifice Tracking the Escapee: Return target creature to its owner’s hand. Activate this ability only any time you could cast a sorcery. Inexplicable Abduction ![]() ![]() Tribal Instant – Rogue Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)Return up to two target creatures to their owners’s hands. Intrepid Reporter ![]() ![]() Creature – Human Citizen 1/3 When Intrepid Reporter dies, return it to the battlefield transformed. --- Case of the Disappeared Journalist Enchantment – Mystery , Sacrifice Case of the Disappeared Journalist: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.Scam Artistry ![]() ![]() Instant Switch the power and toughness of each of up to two target creatures. Draw a card. Adept of Disguise ![]() ![]() Creature – Human Rogue 2/2 Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.) : Adept of Disguise becomes the color of your choice until end of turn.Sewer Lookout ![]() ![]() Creature – Salamander Rogue 3/5 Interrogation Session ![]() Enchantment – Aura Enchant creature At the beginning of enchanted creature’s controller’s upkeep, name a card. Enchanted creature’s controller reveals his or her hand. If the named card is revealed this way, tap enchanted creature. Detective Work ![]() ![]() Instant Name a card. Target spell’s controller reveals his or her hand. If the named card is revealed this way, counter that spell. Otherwise, draw a card. Tavern Tales ![]() ![]() Tribal Sorcery – Rogue Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)Draw a card for each creature that attacked this turn. Fraudulent Apothecary ![]() ![]() Creature – Salamander Rogue 1/4 , : Target player puts the top two cards of his or her library into his or her graveyard.Book Pillager ![]() ![]() Creature – Merfolk Pirate 2/1 Raid a creature (This creature can attack an opponent’s creature as though it were a player. If this would deal combat damage to it while unblocked, instead the raid is successful.) Whenever Book Pillager successfully raids a creature, that creature’s controller discards a card. Merfolk Looter ![]() ![]() Creature – Merfolk Rogue 1/1 : Draw a card, then discard a card.Sewer Serpent ![]() ![]() ![]() Creature – Serpent 6/6 Raid a land (This creature can attack an opponent’s land as though it were a player. If this would deal combat damage to it while unblocked, instead the raid is successful.) Sewer Serpent can’t attack an opponent unless it successfully raided a land that opponent controls during your last turn. Expose ![]() ![]() ![]() Instant Counter target spell. Each opponent reveals his or her hand. Preeminent Politician ![]() ![]() Creature – Human Advisor 1/2 When Preeminent Politician dies, return it to the battlefield transformed. --- Case of the Drowned Candidate Enchantment – Mystery![]() , Sacrifice Case of the Drowned Candidate: Draw two cards. Activate this ability only any time you could cast a sorcery.Private Eye ![]() ![]() ![]() Creature – Human Detective 2/4 When Private Eye enters the battlefield, name a card. Target opponent reveals his or her hand. If the named card is revealed this way, return target creature that player controls to its owner’s hand. Spiked Drink ![]() Instant Target creature gets -3/-0 until end of turn and doesn’t untap during its controller’s next untap step. And more mythics! In fact, why not some legends right now? Spoiler: Show Captain Barzol
![]() ![]() ![]() Legendary Creature – Merfolk Pirate 3/4 Haste Raid a permanent (This creature can attack an opponent’s permanent as though it were a player. If this would deal combat damage to it while unblocked, instead the raid is successful.) Whenever Captain Barzol successfully raids a permanent, draw cards equal to that permanent’s converted mana cost. Go on. Pass a turn without blockers against someone who runs GU. I dare you. Morlogar Vesuvi ![]() ![]() ![]() Legendary Creature – Dragon 5/5 Flying Whenever Morlogar Vesuvi becomes revealed from your hand, you may pay ![]() ![]() . If you do, destroy target creature.Whenever Morlogar Vesuvi attacks, you may pay ![]() ![]() . If you do, destroy target creature.The boss of the Vesuvi crime family. So those "reveal a Dragon" costs might turn out not to be costs at all. And poor Detectives who investigate a hand with Morlogar in it.
More familiar cards that you already posted in previous threads.. Although I like raiding things, I explained in one of the threads why this mechanic doesn't really make sense on "Sewer Serpent".. You have probably read my post later on but didn't want to bump older threads..
I don't think that, but maybe you have cards that care about raids?
For being the pirate tribe colour, there seem to be a lot more blue rogues than pirates at common.
Couldn't Morglogar's abilities be conglomerated? "Whenever ~ attacks or becomes revealed from your hand..."
Stillwind Pirate seems very underwhelming. A gray ogre is nothing special, and I got to make sure he attacks unblocked just to keep a land tapped? And not even get any damage through?
Blue looks really bad in this set. The lack of evasion, removal, anti-intimidate or aggressive creatures really hurts it all around. Morlogar Vesuvi looks really cool though.
Couple random nitpicks:
-Raid could be worded a bit clearer Something like "(This creature can attack an opponent’s {blah} as though that {blah} were a player. If this would deal combat damage to a {blah} while unblocked, instead the raid is successful.) " While it's fairly easy to infer from context, the repetetive use of "it" could get confusing. "So my Pirate can attack a land as though it were a player? How does a player attack something?" -Stillwind Pirate definitely needs to use "that land." My first though was "Wait, why is raiding such a big advantage that it makes this guy go slakoth on me?" -Case of the Missing Journalist. Disappeared might be grammatically correct, I dunno, but it sounds awkward (Disappearing would work too). -On that note, I dunno how much design space you can work with, but it's a tad disappointing that all the mysteries have the same transform trigger and they're all just solved by tossing some mana at them and sacrificing them. Like maybe something like "Whenever CARDNAME is put into your hand from the battlefield, you may put a card named CARDNAME into play from your hand. If you do, transform it." and "Whenever a creature comes into play, sacrifice CARDNAME: If you do, do stuff." Or something to that effect, just throwing together an example off the top of my head.
I'm considering changing Stillwind Pirate to raid any permanent. Maybe tap it as well, but that would probably exceed what's acceptable at common.
On Mysteries, set 1 has them at the simplest execution. Since individual mysteries have more room for design than, say, the werewolf mechanic, I think that is okay. Set 2 has a few different Mysteries, like this: Wanted Man (C) ![]() ![]() Creature -- Human Rogue 3/2 ![]() : Transform Wanted Man.--- Faked Death Enchantment -- Mystery![]() : Transform Faked Death. (that is my favorte Mystery design.) Also, Mysteries that have effects other than sacrificing themselves for effect: Prosperous Trader (U) ![]() ![]() Creature -- Human Citizen 1/2 When Prosperous Trader dies, return it to the battlefield transformed. --- Case of the Counterfeit Coins Enchantment -- MysteryAt the beginning of your upkeep, draw a card, then discard a card. ![]() , Sacrifice Case of the Counterfeit Coins: Draw three cards, then discard a card.Also: anyone would be interested in a sample Sealed pool?
I think I will do some sample pools to see what people think of the format, and depending of the result, a tournament. It may even have a symbolic amount of MTGO tickets as a prize, who knows.
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