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6 months ago ::
Jan 01, 2013 - 4:10PM
#541
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Date Joined:
May 19, 2012
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Formatcraft: Make a land that would impact the eternal formats (Vintage, Legacy) but could be printed in a modern set.
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Mycosky Crater Land - Swamp Mountain Forest Whenever you use this land to add a type of mana to your mana pool, it loses the type that allowed it to produce that mana.
"There is no pass more treacherous, no road less traveled, no ground more unhallowed." - Ikutung, Ancient Guide
I love posting after Glasir. Edit: Although, I won't be doing that thing that I usually do, but I still want to commend Glasir for making the template. Good job buddy.
What a shame, I thought your previous one was fantastic.
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6 months ago ::
Jan 01, 2013 - 5:13PM
#542
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Date Joined:
Oct 27, 2009
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i'm dead. coz' the two criteria i liked can't be blended together : (
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry MLP
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Congratulations, you've found My Lie Policy: Only when i'm prompted, i might lie. (policy still in the refinement process.)
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.
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 I am Blue/Green
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6 months ago ::
Jan 01, 2013 - 6:38PM
#543
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Date Joined:
Nov 23, 2009
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Okay, I'll take the formatcraft slice for last round. Some ideas
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Switch Palace Land (R)
: If ~ has any charge counters on it, remove all of them, then add to your mana pool. Otherwise, put a charge counter on ~, then add to your mana pool.
Switch Palace (alternate wording) Land (R)
: Add to your mana pool. Put a charge counter on ~. Activate this ability only if ~ has no charge counters on it.
, Remove a charge counter from ~: Add to your mana pool.
Exercise Room Land (R)
: Add to your mana pool. Put a charge counter on ~.
, Remove a charge counter from ~: Add or to your mana pool.
Sinking Marsh Land (R)
: Add to your mana pool. ~ loses this ability.
: Add to your mana pool. ~ loses this ability.
: Add to your mana pool. At the beginning of the next end step, return ~ to your hand.
HISTORY Oscillating SpirescapeLand (R)  : If Oscillating Spirescape has any switch counters on it, remove all of them, then add  to your mana pool. Otherwise, put a switch counter on Oscillating Spirescape, then add  to your mana pool. Vendelis is so crowded its residents share time. Each day, while half the population is awake, the other half sleeps in time-stasis.
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6 months ago ::
Jan 02, 2013 - 6:48AM
#544
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Going for History Because I really don't have much chance of getting it most of the time. Dying WoodlandLand : Add  to your mana pool, then put a time counter on ~. Activate this ability only if there are less than 2 time counters on ~  : Add  to your mana pool. Activate this ability only if there are 2 or more time counters on ~ Everything rots eventually.Flavor: Imagine a set that takes place on a setting like our moon. make a land card for it. Spoiler:
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Dustmire Land - Desert Swamp ( : Add or to your mana pool) Dustmire enters the battlefield tapped.
Everything on the moon is desert, so I figured that it's as good a time as we're going to get to go for a sixth colour. Most things that cost are hybrid mana costs, to allow more interset compatibility.
History: Future Sight featured a cycle of dual lands looking at possible futures. make an enemy dual land to complete the 10-card cycle. Innovation: Make an Aura that could feasibly enchant your or an opponent's land. Multiplayer: make a land you can lose control of. Spoiler:
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Prized Realm Land When ~ enters the battlefield any opponent may choose to give you control of two lands he or she controls. If any player does, that player gains control of ~.
: Add one mana of any colour to your mana pool.
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6 months ago ::
Jan 02, 2013 - 11:16AM
#545
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EleganceThought Chamber Land  : Put a meditation counter on Thought Chamber.  ,  , Remove all meditation counters from Thought Chamber : Spells you cast this turn cost  less for each meditation counter removed this way. The memories of a thousand minds linger with in it's walls.
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6 months ago ::
Jan 02, 2013 - 2:17PM
#546
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Date Joined:
Mar 23, 2006
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since we have new people this round and the round started earlier than normal, I just want to remind everyone that, as usual, the round ends Thursday, midnight, California time.
120.6. Some effects replace card draws.
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6 months ago ::
Jan 02, 2013 - 4:40PM
#547
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Date Joined:
Oct 12, 2010
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a quick investigation of how illusionary mask works with transform seems to imply that you are correct. god damn it DFCs suck.
Werewolves are the worst. If land destruction were still a thing, I might be able to play the puppies.
You technically can't have something ETB then turn facedown, as that defeats the purpose of morph.
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend.
[c]Lightning Bolt[/c] = Lightning Bolt
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6 months ago ::
Jan 02, 2013 - 8:30PM
#548
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- UnCon 3CM Master
- Big Game Hunter
Date Joined:
Jul 25, 2005
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FlavorSea of DustLand  : Add  to your mana pool.  ,  : All creatures get -1/-0 until end of turn. "Try not to breathe much." - Regath, expedition leader
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6 months ago ::
Jan 03, 2013 - 10:47AM
#549
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Date Joined:
Jun 26, 2007
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Son of a crap - I've been working all week and now I'm sick >.< I don't suppose I could beggar an extension? I won't have time today, at all.
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6 months ago ::
Jan 03, 2013 - 10:56AM
#550
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Date Joined:
Oct 21, 2007
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Son of a crap - I've been working all week and now I'm sick >.< I don't suppose I could beggar an extension? I won't have time today, at all.
Son of Crappe -  Creature - Human Pest
: Untap another target permanent, then tap it. Activate this ability only when another permanent becomes tapped. It all went downhill when Crappe learned she's having twins. 0/1
Oops, sorry...just used to making cards from Jessie's criteria over at Scion vs YMTC
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