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Switch to Forum Live View No promo cards for the new decks
8 months ago  ::  Nov 14, 2012 - 2:44PM #211
minddrifter
Date Joined: Jun 24, 2011
Posts: 1,606
Ya!  That's the game, lol.  It was forever ago when I played it, thanks for painting a clearer picture of the game.  So sure, some things would have to change such as selling cards for gold/buying cards, etc.  With a few tweaks tailoring this to the unlocking cards for decks in DotP I think this would be the coolest Campaign mode ever.
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8 months ago  ::  Nov 14, 2012 - 6:03PM #212
Selaphane
Date Joined: Jul 20, 2010
Posts: 335
I have to admit, if they did make the campaign like that it would sound pretty enticing to unlock cards for once.
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8 months ago  ::  Nov 15, 2012 - 2:17AM #213
ocal
Date Joined: Aug 4, 2010
Posts: 919
For a new campaign mode they should add a points kind of system. You get points for casting spells, pulling off combos, dealing damage, earn multiplyers by winning in a certain amount of turns. Then you buy cards, the more rare the cards the more costly the points. That way, those who want to unlock things can, but those who don't want to spend hours unlocking everything don't have to
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8 months ago  ::  Nov 15, 2012 - 5:20AM #214
Grandmaster_G
Date Joined: Mar 18, 2011
Posts: 174

Nov 7, 2012 -- 10:16AM, Wizards_Sean wrote:


Hi all. Unlike the base Duels 2013 game and the expansion, there currently aren’t any plans to add extra content to the DLC decks outside the base deck lists and their 30 unlockable cards.




Hi Sean,

Can you explain why the design choice was taken to give some decks more cards than others?

Thanks.

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8 months ago  ::  Nov 15, 2012 - 5:21AM #215
Splattercat
Date Joined: Jan 28, 2006
Posts: 6,843

Nov 15, 2012 -- 2:17AM, ocal wrote:

For a new campaign mode they should add a points kind of system. You get points for casting spells, pulling off combos, dealing damage, earn multiplyers by winning in a certain amount of turns. Then you buy cards, the more rare the cards the more costly the points. That way, those who want to unlock things can, but those who don't want to spend hours unlocking everything don't have to



I think there should be a full open-story campaign like Shandalar or Battlemage, but no points. Keep it simple: a win unlocks a card no matter the mode (and go back to unlocking multiple copies of any card you unlock).

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8 months ago  ::  Nov 15, 2012 - 6:07AM #216
Aranthys
Date Joined: Jan 8, 2012
Posts: 96

Nov 15, 2012 -- 5:21AM, Splattercat wrote:

Nov 15, 2012 -- 2:17AM, ocal wrote:

For a new campaign mode they should add a points kind of system. You get points for casting spells, pulling off combos, dealing damage, earn multiplyers by winning in a certain amount of turns. Then you buy cards, the more rare the cards the more costly the points. That way, those who want to unlock things can, but those who don't want to spend hours unlocking everything don't have to



I think there should be a full open-story campaign like Shandalar or Battlemage, but no points. Keep it simple: a win unlocks a card no matter the mode (and go back to unlocking multiple copies of any card you unlock).



They probably went back to the 1 game = 1 unlock system due to the fact that less people bought IAP to unlock their deck. Kinda sad, but fair enough.
Now, I agree that the way the promotion cards were dealt with is... meh.

I can understand promoting paper magic with DOTP, that's fair game. But they should have unlocked all promo cards by default when the first expansion hit, and they should have ensured that all following decks have the same amount of unlocks.
Sure, the first deckpack is fine and playable, but the feeling of having "less cards" to play with is not that great, hence the reason for this (quite) big thread.

10 less cards when you have about ~80 cards to create your deck does limit options quite a bit.

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8 months ago  ::  Nov 15, 2012 - 2:58PM #217
minddrifter
Date Joined: Jun 24, 2011
Posts: 1,606
Now that I remember, Aranthys is right.  I sometimes forget people just up and buy unlocks for packs.  They have no incentive to make Campaign cool due to losing money on buying packs.  Hopefully they do it anyway though.
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8 months ago  ::  Nov 15, 2012 - 6:40PM #218
True_Believer_02
Date Joined: Oct 28, 2005
Posts: 916
Best campaign in a card game: Etherlords II. I really loved this game.
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8 months ago  ::  Nov 17, 2012 - 4:54PM #219
True_Believer_02
Date Joined: Oct 28, 2005
Posts: 916
I wish they make a campaign for Duels 2014 something like Etherlords II.
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8 months ago  ::  Nov 17, 2012 - 5:01PM #220
KeiPryme
Date Joined: Jun 29, 2012
Posts: 111



I never played the Micropose version of MTG, but a campaign mode like that would be awesome

Say if you were playing a Vampire deck that starts Black, you could planeswalk to Innistrad, fight Olivia Voldaren and her crew, and earn yourself a splash of red for stuff like Vampiric Fury , Markov Blademaster , Stromkirk Captain , et al

We can but dream....
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