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Switch to Forum Live View Viability of traditional control decks
7 months ago  ::  Oct 31, 2012 - 11:48AM #31
catowner
Date Joined: Jun 8, 2010
Posts: 6,967
Maybe manlands are better than this.

Unfortunately, we'll never know, becase there aren't any manlands in this format. 
1000th post November 26, 2010.
Where Islands gets his decks:
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Apr 23, 2012 -- 12:20AM, Islands wrote:

It was revealed to me in a dream.  All the cards were in my dream except for three slots which I plugged in as Vault Skirge.

FULL DISCLOSURE:  The dream was post AVR so there was a copy of Slayer's Stronghold.  I decided to keep it pre AVR in my post here.

EDIT: I just remembered.  The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.

EDIT2:  Currently 4-0 in my first four games with this.  My opponents have been very angry.  I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch.  Jeez, I can do a lot of damage.

EDIT3: Streak broken.  Lost to an unexpected Overrun.    Cracking a Shrine for 10 wasn't enough.   



How Kedi tests his decks:
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also, I've been playtesting this deck in my sleep today
that kinda freaked me out

Sleeping on Halloween:
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Halloween is a conspiracy by crossdressers and furries.

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7 months ago  ::  Oct 31, 2012 - 1:16PM #32
C-Lion
Date Joined: Feb 12, 2011
Posts: 228
While mill doesn't do anything to board state, it's important to acknowledge that many of these stalemates are not a result of things that are actually on the board. When playing control against one of the flavors of Thragtusk.dec, it is very possible to grind your way through all of the value creatures. However, once you get there, you find yourself up against a life total that has been greatly increased by multiple 5 point bursts. The combination of these high life totals and the sub-par finishers available for today's control decks means that decks like Jund have more time to recover after the control deck finally stabilizes.

Drownyard allows the control player to finish the job while ignoring the life total of the opponent, while continuing to have resources available to keep the board under control. A dedicated mill deck is certainly still garbage, but using mill as a fallback option is perfectly acceptable (especially when it doesn't waste any deck space).
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7 months ago  ::  Oct 31, 2012 - 2:13PM #33
Eonblueapocalypse1
Date Joined: Dec 17, 2010
Posts: 1,713

Oct 30, 2012 -- 7:10AM, Burning_Forest wrote:

Oct 30, 2012 -- 6:59AM, Dilleux_Lepaire wrote:

Oct 30, 2012 -- 6:44AM, Burning_Forest wrote:

control decks really don't have any good finishers




How about Entreat, Bolas, Army of the Damned, Drogskol, Angel of Serenity?



all too fragile




Griselbrand? Might be a little hard on the mana being an 8 drop and all, but with the current state of the meta (Thragtusk/Centaur Healer/Sphinx's Revelation) it doesnt seem like it would be impossible to hard cast, especially since Farseek is also so common. Angel of Serenity gets hard cast pretty often as it is, and Griselbrand is only 1 mana more.

The amount of life gain in the format should make the 7 life relatively easy enough to come by without killing yourself as well, and should he get removed, 7 cards is pretty nice compensation, especially for a control deck.

I just got back from a short hiatus (since shortly after M13 was released) so I am not 100% up to snuff on the meta, but I plan on trying to screw around with a Junk Control build (which is odd for me as I usually hate that color combination). It may not be as consistent as Bant is (losing out on Jace and the counter suite), but I could see some places where going instead of as your 3rd color could be useful.

As for the discussion on mill. It has been a solid backup plan in the control mirror for a very long time. Currently both Drownyard and Jace 3 have seen relatively consistent, effective use as a SB plan in the control mirror.


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7 months ago  ::  Oct 31, 2012 - 4:12PM #34
catowner
Date Joined: Jun 8, 2010
Posts: 6,967
The thing about drownyard is that it's OK if it's mediocre.  It doesn't come at the same cost as something like griselbrand that actually costs you a deck slot.
1000th post November 26, 2010.
Where Islands gets his decks:
Spoiler: Show

Apr 23, 2012 -- 12:20AM, Islands wrote:

It was revealed to me in a dream.  All the cards were in my dream except for three slots which I plugged in as Vault Skirge.

FULL DISCLOSURE:  The dream was post AVR so there was a copy of Slayer's Stronghold.  I decided to keep it pre AVR in my post here.

EDIT: I just remembered.  The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.

EDIT2:  Currently 4-0 in my first four games with this.  My opponents have been very angry.  I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch.  Jeez, I can do a lot of damage.

EDIT3: Streak broken.  Lost to an unexpected Overrun.    Cracking a Shrine for 10 wasn't enough.   



How Kedi tests his decks:
Spoiler: Show

also, I've been playtesting this deck in my sleep today
that kinda freaked me out

Sleeping on Halloween:
Spoiler: Show

Halloween is a conspiracy by crossdressers and furries.

Photobucket
Thanks to Kipz for the sig.
Make a contract with me to become a magical girl!
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7 months ago  ::  Oct 31, 2012 - 4:42PM #35
SgtPepperjack
Date Joined: Apr 17, 2012
Posts: 559

Oct 31, 2012 -- 1:16PM, C-Lion wrote:

While mill doesn't do anything to board state, it's important to acknowledge that many of these stalemates are not a result of things that are actually on the board. When playing control against one of the flavors of Thragtusk.dec, it is very possible to grind your way through all of the value creatures. However, once you get there, you find yourself up against a life total that has been greatly increased by multiple 5 point bursts. The combination of these high life totals and the sub-par finishers available for today's control decks means that decks like Jund have more time to recover after the control deck finally stabilizes.

Drownyard allows the control player to finish the job while ignoring the life total of the opponent, while continuing to have resources available to keep the board under control. A dedicated mill deck is certainly still garbage, but using mill as a fallback option is perfectly acceptable (especially when it doesn't waste any deck space).


Well, I guess there is no such thing as having too many options...

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7 months ago  ::  Nov 01, 2012 - 9:25AM #36
Shadowchu
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Date Joined: Sep 10, 2006
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Good in EDH
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7 months ago  ::  Nov 01, 2012 - 2:24PM #37
Jman22
Date Joined: Mar 12, 2006
Posts: 2,795
Dat chin.

Its so... Chinny....

A most glorious chin.

Oh yeah, Drownyard. Card is fine, doesn't hamper your mana too badly, and lets you win super durdle games that go nowhere. Been meaning to pick some more up. 
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7 months ago  ::  Nov 01, 2012 - 4:03PM #38
Suudsu2200
Date Joined: Aug 23, 2007
Posts: 4,895

Nov 1, 2012 -- 2:24PM, Jman22 wrote:

Dat chin.

Its so... Chinny....

A most glorious chin.

Oh yeah, Drownyard. Card is fine, doesn't hamper your mana too badly, and lets you win super durdle games that go nowhere. Been meaning to pick some more up. 




Sadly, no where near as good as loothouse, so if you're red you have to run that.

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7 months ago  ::  Nov 01, 2012 - 4:47PM #39
Jman22
Date Joined: Mar 12, 2006
Posts: 2,795
I think Drownyard > Loothouse, simply because multiple Drownyards is better than multiple Loothouses.

Though I agree, UR decks should run Loothouse 
(at)MrEnglish22
"still a better Commander card than Emmara Tandris"
-On the topic of Squire
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7 months ago  ::  Nov 01, 2012 - 9:31PM #40
catowner
Date Joined: Jun 8, 2010
Posts: 6,967
The problem with loothouse is that there aren't that many u/r/x control decks.
1000th post November 26, 2010.
Where Islands gets his decks:
Spoiler: Show

Apr 23, 2012 -- 12:20AM, Islands wrote:

It was revealed to me in a dream.  All the cards were in my dream except for three slots which I plugged in as Vault Skirge.

FULL DISCLOSURE:  The dream was post AVR so there was a copy of Slayer's Stronghold.  I decided to keep it pre AVR in my post here.

EDIT: I just remembered.  The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.

EDIT2:  Currently 4-0 in my first four games with this.  My opponents have been very angry.  I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch.  Jeez, I can do a lot of damage.

EDIT3: Streak broken.  Lost to an unexpected Overrun.    Cracking a Shrine for 10 wasn't enough.   



How Kedi tests his decks:
Spoiler: Show

also, I've been playtesting this deck in my sleep today
that kinda freaked me out

Sleeping on Halloween:
Spoiler: Show

Halloween is a conspiracy by crossdressers and furries.

Photobucket
Thanks to Kipz for the sig.
Make a contract with me to become a magical girl!
Quick Reply
Cancel
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